Archive for June, 2009
Doctor Who RPG comes in October
2According to an announcement of the Cubicle 7 site and this forum post, the Doctro Who RPG is finally coming in October. Why any mention of that game had been removed from the Cubicle 7 site after the relaunch is still a mystery to me, but I am happy that they didn’t cancel the game after all. Although I am still skeptical if that could really work, I am very interested in the upcoming game!
The game will be released as a boxed set that will contain a Players Guide, GM Guide, an Adventure Book and character sheets etc. The whole thing will set you back approx. 60$. Sounds like a good deal.
Quick & Dirty Games website launched
1Today the website of the new roleplaying game publisher and design studio Quick & Dirty Games launched. Q&D Games is the brain-child of Michael Garcia, who some of you probably know from his work on several ICE products. He also set up the Dungeonslayers wiki (by the way, we still need some help translating some of the Dungeonslayer stuff from German to English, so if you are interested make sure to check the wiki out !).
Michael Garcia is currently working on a fantasy RPG using Chad Underkoffler’s PDQ rules. This yet unnamed game is planned to be released as a 64-page print book. But he also intends to release some stuff for free (like his awesome FATE/FUDGE character sheet).
For more information on Quick & Dirty Games, you should check out the official website! By the way, I helped Michael with the website and logo, and we are going to release a free game I have written soon. So stay tuned!
Gaming on the cheap
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Roleplaying games can be an expensive hobby, especially when you are the game master. Imagine you want to run games using everyone’s favorite fantasy game. You usually need at least one copy of each core book, perhaps a couple of miniatures and a few dice. Let’s say you already own dice and miniatures, so you just need the core books. Each core book is about 25$, so at the end of the day you’ve been set back 75$. Phew! If you are not sure, if you are really GM material, that’s quite a hefty sum. So, are there any alternatives?
I am a great fan of free games and I’ve written about quite a few free roleplaying games in the past (and I even helped translate one). I’ve reviewed or at least mentioned the following games so far:
- Treasure RPG – Fantasy
- Crimefighters! – Pulp
- Two Worlds RPG – Fantasy
- GORE – Multi-Genre
- Runequest SRD Deluxe – Fantasy
- Microlite20 – Fantasy
- FATE – Multi-Genre
- Dungeonslayers – Fantasy
- Mutant Future – Post-Apocalytic
- Labyrinth Lord – Fantasy
- OSRIC – Fantasy
- SLA Industries – Urban Horror/SF
- Tri-Stat/dX – Multi-Genre
- CJ Carrella’s WitchCraft – Modern Horror
- HARP Lite – Fantasy
- Ars Magica 4th Edition – Medieval Fantasy
All these games you can get for totally free. So, if you have a few dice, pencils and scrap paper and some imagination you can start playing. Even without leaving the better half of your monthly wages in the game store.
From all the commercial games I’ve played, Savage Worlds was probably one of the most inexpensive. You can get the Savage World Explorer Handbook for just $10 and that’s everything you need to start playing. Of course there are various campaign settings and supplements available for Savage Worlds but if you are willing to play in a campaign of your own design, the rule book for $10 is enough. Heck, you can even run complete games just with the Savage World Test Drive rules, that you can download for free. If you are a friend of one-shots, just download a couple one-sheet adventures and you’re done!
If everything else fails, there are a lot of sites out there that host and/or review free roleplaying games. My favorite free RPG sites are The Free RPG Blog (which reviews free RPGs on a regular basis) and 1KM1KT (which hosts free RPGs). Between those two sites you should find enough interesting games to keep you occupied quite some time.
So, what is your favorite free or cheap game? What game can you recommend the player/gamemaster who doesn’t want to spend his kids’ college fund on roleplaying games? What are your thoughts on free games in general? As always I am very interested in your thoughts. So let your voices be heard in the comments below!
Using Savage Worlds for an Eberron campaign
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Inspired by Berin Kinsman’s post “Why Savage Worlds is Heir to 3rd Edition” I am thinking about running an Eberron Campaign using Savage World rules. Some of you are probably asking why someone should do this: “If you already own all the Eberron books, why don’t I just use the D&D 3.5 rules the campaign setting was written for?” The 4E advocates will probably recommend getting the updated campaign for Wizard’s latest version of D&D.
Savage Worlds is a rules-light game that is fairly easy to learn and to master and combat is fast, furious and fun (as advertised). One of the reasons why am not entirely happy with D&D 4th Edition is the fact that combat takes ages and that the powers make it necessary that every player has at least a copy of the appropriate PHB or power cards for his class. When playing Savage Worlds it’s enough when the GM has one copy of the rulebook.
Ok, but we still have to convert the whole campaign to Savage Worlds to make this work? Yes and no. Especially the magic system of SW is much different from the one you know from D&D. Converting the Vancian system from D&D 3.5 to SW would be an extremely difficult task and if you ask me, it’s not worth it. Just create characters using normal SW rules and choose Arcane Backrounds accordingly. A wizard or sorcerer for example should use Arcane Background (Magic) while Clerics and Paladins should take Arcane Background (Miracles). In my opinion Artificers could either be handled like mages or you could focus on the item creation aspect by taking the Arcane Background (Mad Science).
SW has a lot of powers that could be easily used to emulate D&D spells and spell-like abilities. Of course you will probably have much less spells than in D&D, but most powers are much more versatile. And if the GM allows it, the players can even break with some classic D&D tropes like allowing arcane spellcasters using healing magic. Your imagination and GM discretion are the only limits here.
Savage Worlds knows no classes, so you don’t have to convert anything there. Just create the character the way you think feels right. The power of SW is that the player is free to create any character he wants without it fitting in the common clichés.
Of course there are some things that should be considered. At first there are the races. You need to come up with appropriate stats and edges for the player races. And although the SW rulebook includes a couple of monsters, the GM will have to create a couple of monsters for his Savage Eberron campaign. But creating monsters and NPCs for Savage Worlds is much, much easier than in D&D 3.5, so that’s only a small hurdle.
One problem may arise, though. One major part of D&D are magic items, something that’s a bit foreign to SW. I may be mistaken, but the SW system was not meant for High Fantasy campaigns. So handing out D&D-like treasure and magic items may become a problem. The good news is that you don’t really need magic items in SW since the game places the focus on the characters and not their equipment.
I believe especially the CSI: Sharn campaign I wrote some time ago would benefit from SW rules. What do you think? Is using SW for D&D campaign a viable alternative?
Five Great Blogs About Role-Playing Games @ GeekDad
2- Robert Sandlan has posted an article on WIRED GeekDad that will hopefully spawn an entire series:
There is a world of endless information out there on the net but when it comes to finding good quality and usable material for your roleplay games then it can be something more akin to a minefield. Most people will find a safe haven in your RPGnet’s or your ENWorld’s but if you care to take that extra jump there are some fantastic sites out there to be found.
- In his post he mentions five blogs from our RPG Bloggers Network that he thinks are worth following. And I am really flattered that Stargazer’s World is one of the chosen few! Thanks again, Bob!
Pleased to Meet you! I’m Shinobicow
5Hey Everyone! It’s a pleasure to make your acquaintance. My name is Shinobicow from http://thedumpstat.blogspot.com . I’ll be doing a guest column or two for Stargazer’s World and I wanted to properly introduce myself to everyone.
My real name is Greg. I was born in Tokyo, back in the 80’s before the bubble burst. So, as you can imagine I’ve grown up pretty much indoctrinated with the Japanese culture. I’ve taken several trips back there and right now, I’m living in Japan as a foreign exchange student as I finish up my college degree in Asian Studies.
I first got into the role-playing genre through video games, mostly through the Final Fantasy Series. However, when I was 12 I started my first venture into Advanced Dungeons and Dragons when I picked up the Baldur’s Gate games when my mom took me on a shopping trip down to Costco (yes Costco sold computer games even back in the late 90’s). I really enjoyed them, loved the concept, but the mechanics seemed tricky to me; I wanted to understand more about how the game was run. I managed to convince my parents, somehow, it is still a bit fuzzy, to drive me down to our local hobby store so that I could pick up some of the AD&D rules. Well, to me, they didn’t make much sense, but once I hit high school, I immediately got involved with a group of friends and started running my first ever 3.0 Dungeons and Dragons game. With their help, I learned the rules and had my first real gaming group.
We made a request to the same hobby store where I bought my first D&D game to let us use the place for our ongoing campaign. Through this, I became known in the store, started running various games from there, and eventually was hired and worked as an assistant manager for almost two years. During that time, I expanded into some other RPG’s: Shadowrun, World of Darkness, GURPS, CoC. At the same time, D&D became my favorite.
Now, I’m almost done with college, my game groups have come and gone as people graduate and move away, but through living in Japan, I’ve been able to see an entirely new side to the hobby. Role-playing in Japanese… that is a wild world of its own. I hope to elaborate on this crazy realm of fantasy in my column here on Stargazers World.
So, I guess that brings me to describing my column(s). First off, I’ll be doing a short series on how my background in Japan has affected not only the way my games are played, but who they are played with and the type of influences that go into adventure and world building. I’ll also introduce the gaming world to some of Japan’s closely guarded role-playing secrets and its hive of scum and villainy…. Sounds exciting right? Following this short series, I’ll begin to delve into my personal world building experiences, especially when it comes to designing campaign settings that have a distinctly Japanese influence. I’ll go into some tips for building your games not only from a historically accurate perspective, but also from a Pop culture perspective, because like it or not, anime is a great place to draw inspiration from for role-playing, Dungeons and Dragons is no exception.
I hope everyone can get something out of these articles. I’m pleased to be writing them. If you want to check out my blog, come on over, I would love to here your comments on my existing works, what few there may be. You can see the URL address at the top of this page.
If you would like to shoot me an e-mail, I can be reached through the comments here, or at my e-mail address: thedumpstat(at)yahoo(dot)com.
RPG Bloggers are fans of Weird Al Yankovic
4There was some talk on Twitter about whether RPG Bloggers are fans of Weird Al or not. I know that I always enjoyed listening to his songs and watching his awesome music videos. So I just had to share his greatest parody yet:
And yes, this actually is RPG-related since he mentions “D&D” in the lyrics!

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