Archive for July, 2009
I voted in the ENnies!
2I voted in this year’s ENnie Awards! And so should you! You can cast your votes here.

The polls close at midnight, August 1st, so you still have some time to decide for which of the games, supplements, websites, and other products you’ll vote.
I also want to remind you to vote truly free in the Best Free Product category! Aside from that I won’t give you any recommendations. That is, if in doubt vote for Mad Brew Labs in the Best Website category. He’s one of my favorite RPG bloggers and the underdog in this year’s ENnies Awards, so it probably won’t hurt voting for him.
One last tip: The ENnies website never actually explains it, but you have to choose 1 for your favorite pick and 5 for your least favorite pick.
Review: Lovecraftian Tales from the Table
2A couple of days back, Paul MacLean from Yog-Sothoth.com wrote me an email and asked if I would like a courtesy copy of the “Lovecraftian Tales from the Table” DVD. And of course I said yes, and just a few days later I held this awesome DVD in hands.

Unboxing Part #1
I am a great Lovecraft and Call of Cthulhu fan, so I enjoy this DVD tremendeously. So, what is “Lovecraftian Tales from the Table”? First and foremost it is a DVD containing two recordings of actual roleplay sessions. The roleplaying group “The Bradford Players” lead by the aforementioned Paul MacLean (aka Paul of Cthulhu) has recorded two epic Call of Cthulhu campaigns: “The Masks of Nyarlathotep” and “Horror on the Orient Express”.
Both audio recordings are in MP3 format and are more than 60 hours long each. “Masks” is in mono, but “Horror” is in 3D Binaural Surround Sound. That means, if you listen to the “Horror” recording with headphones it sounds as it you were sitting in the middle of the room, surrounded by the Bradford players. That’s really a creepy experience in itself.
Of course I haven’t had the time to listen to the complete audio recordings. I just finished listening to the character creation episodes of both campaigns and checked out the bonus material on the disc. The quality of the recording is not comparable with a real studio recording but is good enough to understand everyone (although a few voices are a bit low in the “Masks” recording). You might have some trouble understanding every word if you are not a native speaker. The various british accents can be a bit tricky for the unwary listener. But overall it was very enjoyable to listen to the Bradford Players.

Unboxing Part #2
So, why should someone listen to approx. 120 hours of other people playing two CoC campaigns? That’s easy. It’s fun! And it’s interesting to get another perspective. I have played in a few gaming groups over the years, and I noticed that each group is handling certain things different than the other. For me as a player and GM it’s very exciting to learn how another group plays Call of Cthulhu. As I’ve said, I just finished listening to the Character Creation and my own CoC GM asked me NOT to listen to the “Horror” campaign, because he still wants to finish this campaign with us first.

Unboxing Part #3
The bonus material on this DVD is pretty impressive. There is special material for each campaign, like a discussion of the creators of the “Horror” campaign about its creation or several pieces of music that were written for the campaigns. You also get photos, handouts, notes, character sheets, player journals and many more interesting stuff. But that’s not all! As further bonus content the DVD contains a copy of the CoC Quick Start Rules, the official character sheets, the Freeport Trilogy and Cults of Freeport by Green Ronin. Both works obviously contain a lot of Lovecraftian elements. There are also several episodes of Yog Radio, three H.P.Lovecraft audiobooks (“Dagon”, “The Music of Erich Zann”, “What the Moon Brings”), video interviews with several Chaosium people (including the author of CoC, Sandy Petersen), trailers for the movies “Call of Cthulhu” and “The Whisperer in Darkness”, and even more. Wow! They even included some of the props created by the HPLHS (check my review of the Fonts & Props CD) and a couple of CoC adventures.
So, even if you are not interested in listening to those guys playing Call of Cthulhu you get a whole lot of things worth much more than the £4.99 they charge for one copy.
Ok, some technical details. The “Lovecraftian Tales from the Table” DVD is a data DVD that means you need a PC with a DVD-ROM drive to run it. If you don’t have one, you’re out of luck. After you’ve put the DVD into the drive, you have to double-click start-me.html to access the beautifully made interface. If you have a recent browser with Flash installed everything should work fine. As far as I’ve seen Flash is only used for the audio player embedded into the HTML pages, so everything else should run even without Flash. But of course you can always access the files directly.
Do I think getting a copy of this DVD is worth it? Hell yeah it is! If you even remotely enjoy anything based on H.P. Lovecrafts work, you’re in for a treat. And it’s a great resource for every CoC gamemaster, especially when you are interested in running either the “Horror on the Orient Express” or “Masks of Nyarlathothep” campaigns. And if you are still not convinced, perhaps this review by Kurt Wiegel will change your mind:
Updated playtest version of NOIR
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This afternoon I finally finished the layout of an updated playtest version of NOIR. The 8-paged PDF can be downloaded here.
The latest version not only features a nice pulp-era cover but also a lot of rules changes.
With the help of Joshua “Majyc” Macy and John “Pinakidion” Payne, I changed the system from a d% mechanic to an easier d20-based system. I also added rules for advancement and a few more sample backgrounds. When everything goes as planned, I will provide a character sheet soon.
We (that is Michael Garcia and me) are still very interested in your feedback, so please leave your comments below or post your thoughts in our playtest forum!
Dicenomicon
8Yesterday morning one of my readers (thanks, Jonas!) told me about a pretty new dice-rolling application for the iPhone/iPod Touch called “The Dicenomicon“. Some of you may remember that I already mentioned a similar iPhone app called “Mach Dice” almost a year ago.
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So why should someone in his right mind use an application on his mobile phone instead of just rolling the dice? There are various scenarios that come to mind. But sometimes it’s just handy to be able to roll the dice even when you forget to pack your dice bag. Imagine you are on a long commute and want to roll up a character for your next gaming session. The Dicenomicon makes this especially easy because you can roll dice combinations like: “roll 4D6 and add up the highest three”. The application actually has a pretty cool editor that let you create custom rolls for all your needs. You can even make use of dice, that you probably will never see in your FLGS like a d14.
The graphics and sound of The Dicenomicon is almost identical to the aforementioned Mach Dice, but it lacks the “3D feature” that shifts the perspective according to how you tilt your iPhone. The physics engine in Mach Dice is also much better in Mach Dice. The dice in Dicenomicon roll around like made from a heavy rubber material. But when you can look around these cosmetic issues, Dicenomicon is a pretty powerful dice-rolling application. One killer feature is that the app includes Fudge dice which are usually pretty hard to find in shops.
The developer of The Dicenomicon is currently working on version 2.0 that will include a lot of cool new features. You can check out all the upcoming features in this forum thread.
If you own an iPhone or iPod Touch and if you are looking for a dice-rolling application, The Dicenomicon might be the perfect tool for you. The app is available in the iTunes AppStore and sets you back $3.99.
My new favorite podcast
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A few days back I learned about RPG Circus. RPG Circus is a pretty new podcast hosted by three of my favorite RPG Bloggers: Jeff Uurtamo from The Bone Scroll, Mark Meredith from The Dice Monkey and Zachary Houghton from RPGBlog 2. As usual I was totally oblivious to the existence of that podcast until someone mentioned that Philippe Ménard aka ChattyDM was on the latest show.
So I started iTunes, searched for RPG Circus (iTunes Store link) and subscribed to the show, so that I could listen to it on my commute to work. And I have admit that I very much enjoyed the show. Alas episode 1 had some technical issues (Jeff’s voice was much to low and there was some hissing sound when he talked) but both the format and the actual content was just great.
Most of the other podcasts that I listen to, don’t feature any news. RPG Circus does and it’s pretty cool to listen to these three guys talking about what is right now happening in the industry or the RPG blogosphere with special focus on our own RPG Bloggers Network.
The main portion of the show is a three ring act. Each of those rings is run by one of the hosts and covers one topic. In episode 1 for example the three topics were:
- We talk about Robertson Games’s proposal of a new gaming term, “Neoclassical” and how it may or not may not apply to gaming.
- We review the reaction of FreeRPG Day at Mark’s local game store.
- We ponder Palladium Books.
What I liked very much is that the show does much like three guys chatting about roleplaying games instead of a prescripted thing. I very much enjoyed listening to Jeff, Mark and Zach talk and more than once wished I could join the fun.
In Episode 3 of RPG Circus Phil Ménard joined the fray and talked about landing your first writing gig for the RPG industry. I hope this is not the last time they invited a guest to the show. Actually everyone can participate by sending in questions or comments as audio file or by calling them under 1-888-643-6322 and leave a voice mail message.
My advice: if you have just enough time to listen to just one RPG podcast, make sure it’s RPG Circus!
Preview: Kobold Quarterly 10
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Warning! This preview has been written by someone who has never read any issue of Kobold Quarterly before.
Yes, its true. I have never read an issue of KQ before. I guess KQ entered the scene when I was probably just not interested in reading a magazine focussed on games based on the d20 System. Some days ago Ed Healy asked around in the RPG blogosphere who was interested in reviewing the upcoming Kobold Quarterly 10. I was, so he provided me with a free review copy ( Thanks again, Ed!).
In this preview I want to look at the magazine as a whole instead of focussing on single articles.
And as I told you before, I had no idea what to expect. I have to admit that I was pretty much blown away by my preview copy. The 90-page PDF includes not only great cover artwork but top-notch content for not only d20-based games like D&D 3rd Edition, D&D 4th Edition or Paizo’s upcoming Pathfinder game, but even a lot of material that could be used in any system. I wasn’t actually expecting this. But more about the content later.
When you leaf through the magazine you are instantly reminded of Dragon Magazine when it was still in print. A lot of the columns are pretty close to the original like Skip Williams’ column “Ask the Kobold” and the Ecology articles. But it also expands on the format, by featuring book reviews and system-free material. I was also happy to see that a lot of industry veterans write for Kobold Quarterly. Issue 10 includes articles written by Ed Greenwood and Monte Cook for example. But I was also delighted when I read the “Sword Against Darkness” article by fellow RPG Bloggers Michael Brewer, Quinn Murphy and Jonathan Jacobs. Another highlights of this issue include Monte Cooks comment on the Old School movement called “No School like an Old School” and the interview with Jeff Grubb. If you are interested in the upcoming Pathfinder RPG by Paizo, you should check out the 6-paged Sneak Preview.
It was while reading the Pathfinder Sneak Preview that I noticed a small
icon in the header of the page. Later, when I was checking out other articles, I stumbled upon
and
icons. This makes it much easier to find articles for your favorite game system. But from what I’ve seen the majority of the content can be used with all editions of D&D and probably even with any other fantasy RPG. There’s only one drawback I’ve found so far: if you are into non-fantasy roleplaying, KQ is probably not the magazine for you.
But if you ask me, KQ is of great value to everyone who loves D&D but hasn’t jumped onto the 4rd Edition bandwagon yet. So, how can you get your hands on this fine magazine? Kobold Quarterly is available as PDF download (with a $16 yearly subscription) and as a print magazine. The print + pdf subscription sets you back $27.99 a year. Alas I couldn’t find out what international subscribers have to pay for shipping. But it’s probably more expensive. But if you don’t mind reading at the screen, the PDF subscription is probably you’re way to go. You can also order single copies from the Kobold Quarterly Store.
The important question now is, would I subscribe to KQ myself? I have to admit I am pretty torn right now. I enjoyed the magazine pretty much and there are still a few articles I haven’t read thoroughly. And I am pretty sure that I will enjoy the upcoming issues even more. But I don’t play any D&D games right now and I am not sure if I should get the Pathfinder RPG. But on the other hand you get a lot of system-free material for just €4 per issue when you take a PDF subscription. But if you are a fan of D&D (especially the 3.5 edition), you should check out Kobold Quarterly! You’ll love it, no doubts about that!
UPDATE: You can now get KQ10 from RPGNow, too. And if you buy your copy using this link, I get a small amount of store credit that will help me pay for new RPG books.
Please help us playtest NOIR!
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Today Michael Garcia from Quick & Dirty Games and I released a playtest version of our roleplaying game NOIR.
NOIR is a rules-light pulp RPG inspired by the 1940s detective stories using percentile dice for task resolutions. The game has been designed in a true quick & dirty fashion and still lacks a lot of polish and playtesting. So please download the 8-page PDF booklet and test away.
If you notice any errors, have questions regarding the rules or think someone is missing, please let us know in the QnD Games forum.
You have a question about an existing or upcoming Stargazer Games product? Ask away! You want to know what we think about a recent development in the RPG industry? Send in your questions. You always wanted to know what we think about game X? Send us an email.

