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	<title>Comments on: Robin D. Laws interview</title>
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	<link>http://www.stargazersworld.com/2009/09/30/robin-d-laws-interview/</link>
	<description>A Role Playing Games Blog</description>
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		<title>By: jonathan</title>
		<link>http://www.stargazersworld.com/2009/09/30/robin-d-laws-interview/comment-page-1/#comment-2533</link>
		<dc:creator>jonathan</dc:creator>
		<pubDate>Tue, 02 Mar 2010 15:26:47 +0000</pubDate>
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		<description>This post / interview is a landmark piece of work in the RPG blogging community. I&#039;m surprised that there hasn&#039;t been more attention paid to it. Top notch Michael - bravo! 
.-= jonathan&#180;s last blog ..&lt;a href=&quot;http://feedproxy.google.com/~r/TheCoreMechanic/~3/yUtmTQybu1Q/eric-mona-on-future-of-rpgs.html&quot; rel=&quot;nofollow&quot;&gt;Eric Mona on The Future of RPGs&lt;/a&gt; =-. </description>
		<content:encoded><![CDATA[<p>This post / interview is a landmark piece of work in the RPG blogging community. I&#039;m surprised that there hasn&#039;t been more attention paid to it. Top notch Michael &#8211; bravo!<br />
.-= jonathan&acute;s last blog ..<a href="http://feedproxy.google.com/~r/TheCoreMechanic/~3/yUtmTQybu1Q/eric-mona-on-future-of-rpgs.html" rel="nofollow">Eric Mona on The Future of RPGs</a> =-.</p>
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		<title>By: Chgowiz</title>
		<link>http://www.stargazersworld.com/2009/09/30/robin-d-laws-interview/comment-page-1/#comment-1665</link>
		<dc:creator>Chgowiz</dc:creator>
		<pubDate>Wed, 30 Sep 2009 17:02:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.stargazersworld.com/?p=2219#comment-1665</guid>
		<description>Interesting. In all those examples, I find that the GUMSHOE example is also done by GMs who encourage an exploratory, interactive, negotiation type of game - regardless of system. I&#039;ve not read GUMSHOE but I&#039;m curious why he chose that distinction. 
 
Perhaps, and I&#039;m basing this on his answer to your question about &quot;stalls&quot; is that so much of current gaming depends on &quot;skill rolls&quot; that it&#039;s become a point of view to push against. Skill rolls weren&#039;t always the currency of role playing - I find that the GUMSHOE example he uses is the norm for the games I enjoy, not the exception. 
.-= Chgowiz&#180;s last blog ..&lt;a href=&quot;http://oldguyrpg.blogspot.com/2009/09/we-play-dark-ages-osric-twenty-sessions.html&quot; rel=&quot;nofollow&quot;&gt;We Play Dark Ages OSRIC - Twenty sessions!&lt;/a&gt; =-. </description>
		<content:encoded><![CDATA[<p>Interesting. In all those examples, I find that the GUMSHOE example is also done by GMs who encourage an exploratory, interactive, negotiation type of game &#8211; regardless of system. I&#039;ve not read GUMSHOE but I&#039;m curious why he chose that distinction.</p>
<p>Perhaps, and I&#039;m basing this on his answer to your question about &quot;stalls&quot; is that so much of current gaming depends on &quot;skill rolls&quot; that it&#039;s become a point of view to push against. Skill rolls weren&#039;t always the currency of role playing &#8211; I find that the GUMSHOE example he uses is the norm for the games I enjoy, not the exception.<br />
.-= Chgowiz&acute;s last blog ..<a href="http://oldguyrpg.blogspot.com/2009/09/we-play-dark-ages-osric-twenty-sessions.html" rel="nofollow">We Play Dark Ages OSRIC &#8211; Twenty sessions!</a> =-.</p>
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		<title>By: Saragon</title>
		<link>http://www.stargazersworld.com/2009/09/30/robin-d-laws-interview/comment-page-1/#comment-1664</link>
		<dc:creator>Saragon</dc:creator>
		<pubDate>Wed, 30 Sep 2009 16:16:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.stargazersworld.com/?p=2219#comment-1664</guid>
		<description>Man, I&#039;m going to have to pick up GUMSHOE soon. From the description Robin Laws gives - and from your questions - it looks really good. 
.-= Saragon&#180;s last blog ..&lt;a href=&quot;http://tabletopsblog.com/?p=20&quot; rel=&quot;nofollow&quot;&gt;Music at the table&lt;/a&gt; =-. </description>
		<content:encoded><![CDATA[<p>Man, I&#039;m going to have to pick up GUMSHOE soon. From the description Robin Laws gives &#8211; and from your questions &#8211; it looks really good.<br />
.-= Saragon&acute;s last blog ..<a href="http://tabletopsblog.com/?p=20" rel="nofollow">Music at the table</a> =-.</p>
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