5 Reasons Why You Should Get The New Star Trek Adventures RPG

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A couple of days ago Modiphius released their eagerly-awaited Star Trek roleplaying game. Star Trek Adventures is the latest game in the long line of Star Trek games which have been pretty much hit or miss. Luckily Modiphus’ game is one of the winners. Here are five reasons why you should check it out:

  1. It’s Star Trek
    Sure, that’s what it says on the cover, but it’s also one of the best reasons why you should get it – especially if you are a fan of the franchise. Star Trek Adventures also does a great job of introducing the setting to people who haven’t watched every single movie and TV episode. I also think that Modiphius managed to create a game that definitely feels Star Trek.
  2. It’s a Modiphius game
    Games published by Modiphius always have one thing in common: awesome production values. Their games look great, if printed they feel great, and overall they also play great. Sure, there are exceptions, but Modiphius has managed to churn out high-quality products in such a short time that it boggles the mind. The Star Trek Adventure game is definitely one of their best-looking books to date.
  3. It uses the 2d20 System
    Initially I was not sure if the 2d20 System was a good fit for Star Trek. But what I didn’t know at that point was that Modiphius always make sure they adapt the system to the settings. While the core mechanics stay intact, they totally pull apart the system to make it fit to the setting at hand. This especially worked great with Star Trek. I played several of the playtest adventures and with each new rules iteration, it got better and better. The final result is definitely one of my favorite 2d20 implementations.
  4. It supports all eras
    One issue I had with other Star Trek games was that they didn’t support all the eras I was interested in. Star Trek Adventures will be the first game to support everything from Enterprise to Voyager. The only omissions are the new Kelvin timeline and the upcoming Discovery series – which I don’t mind at all. I am especially excited to be able to play in the Enterprise era.
  5. The PDF is very reasonably priced
    Often the PDF versions of games with similar sizes and production values set you back $20 or more. Modiphius chose another route this time and released the digital edition of their core rulebook for about $15. That’s actually a very good price for a game book of 350+ pages.

If you want to learn more about this fine game, I recommend checking out my friend Jay’s extensive article series about Star Trek Adventures.

4 thoughts on “5 Reasons Why You Should Get The New Star Trek Adventures RPG”

  1. I really enjoy this book, too (full disclosure: I worked on it). One clarification is that while it does have setting information for Enterprise, plus stats for the major Starfleet-affiliated races of that show (including Denobulans), there aren’t any ships from the 22nd century in it. Otherwise, yeah, all the “hero ships” from TOS on (minus Ent-E). That stuff is coming, though!

  2. The Decipher version of the Star Trek RPG supported all eras, from Enterprise through Voyager, just FYI. There were six books published and they were all-era. The Icon version which preceded it was a different line for each era.

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