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Kickstarter: Feng Shui 2

There are only a few games I enjoyed more than Robin D. Laws’ Feng Shui. I only played it once and with a group of people I never played with before, but we all had a total blast. The rules have its quirks but were easy enough, the setting is totally over the top, but works very well, and the chemistry between the players and their characters was just great. You can read more about my thoughts on this game here.

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Atlas Games, the publisher of Feng Shui, is currently running a Kickstarter project for Feng Shui 2. It’s no surprise that the goal of $8000 has already been surpassed and several of the stretch goals including new character archetypes and full color interior have already been unlocked. For just $10 you can get the PDF copy of the game when it’s done and instant access to the playtest rules, so you can start playing at once.

If you are either a fan of Robin D. Laws’ work and/or Hong Kong action movies, you definitely should check the Feng Shui 2 Kickstarter out. It’s worth it!

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Fuzion–Of unrealized Potential and being ahead of its Time

Back in 1998 I stumbled upon Fuzion, an universal roleplaying game which was available for free on the internet. This was – at least for me – something new and unexpected. Back in the day, roleplaying games were mostly available in print and not in digital formats. And giving away games for free wasn’t that common back in the day. In a way, Fuzion was ahead of its time in more than one aspect.

Fuzion was created in collaboration between R. Talsorian Games and Hero Games. It combined elements of the Interlock System and the Hero system, but many people claim that it combined the worst elements of both. I have to admit, I am no expert in either system and I liked a lot what Fuzion had to offer.

Fuzion had support for various genres and power levels. Like in games like GURPS the number of character points used to build character’s stats determined the power level of the campaign. The system was also build in a modular way, so you could easily add rules for vehicles, magic etc. using plugins. Back in the late 90s and early 2000s a lot of people all over the internet wrote plugins or variant rules for Fuzion and shared them freely. I actually expected Fuzion to become the next big thing, but that never happened.

I am not sure if the OGL for D&D in 2000 was to blame, or if it was because of the rather lackluster support of the game system. R. Talsorian Games released a couple of games using the system (mainly licensed anime RPGs), but aside from that the support was pretty limited. But I also think that Fuzion was ahead of its time. The core rules were mainly distributed online in a time when most people haven’t even heard of the internet. In addition to that universal systems always have a hard time.

By the way, if you are interested in checking out what Fuzion has to offer, there’s an illustrated version available for $3 at DriveThruRPG. Free material can be found on Christian Conkle’s Tranzfuzion site.

What are your thoughts on the Fuzion system? Was it ahead of its time? Or did it deserve to die a quick death? Please share your thoughts in the comments below.

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Life and Times of a German Blogger Part 2

Reports of my unfortunate demise are highly exaggerated. Aside from being pretty tired all the time I am actually quite fine. On Monday I returned to the office after being signed off work for about half a year. For the first two weeks I’ll work only 4 hours a day, but it’s still pretty tiring. I am not used to getting up early anymore and even those four hours feel like an eternity. Getting back into work is definitely more taxing than I anticipated. Luckily  my coworkers have and even my superiors are pretty supportive, so hopefully I’ll get back into the routine in no time.

After work I join my mother when she walks her dogs. My physician actually recommended I should start nordic walking or a similar sports, but for the moment going for extended walks is a good start. For a while I was actually thinking about getting a dog for myself, but I guess my cat would not really like the idea. I have to admit that my endurance is pretty bad at the moment, that’s why I feel pretty exhausted and tired in the evenings. This is also the reason why I haven’t been writing much recently. I also noticed that the university I’m working for is offering archery courses for students and employees. If they still offer these next semester, I might actually sign up.

Last weekend I finished running “The Beale of Boregal” for my Numenera group. Alas I hadn’t prepared any further adventures since I didn’t expect the group to finish the adventure that fast. But we used the remaining evening to talk about gaming in general and Numenera in particular. I think I will try to slowly turn the campaign into a sandbox game. I feel that Numenera should support this style pretty well. I am still glad I decided to give this game a try. The setting is just awesome – you can basically do whatever comes to mind – and the rules are extremely easy to learn and use. I even overcame my hesitance to use GM intrusions.

By the way, Verena and I went to the movies recently. We went to see “Guardians of the Galaxy” which a local cinema showed  in its original (non-dubbed) version. I have to admit I haven’t read any Guardians comics before but from the teasers and trailers I was pretty sure we would enjoy the movie. And indeed, we both had a blast. The movie was exciting, funny, and the 3D effects were pretty decent. If you haven’t watched it yet, you definitely should do so.

I think this will be the last update on my personal life for a while. Next time we’ll get back to our regular program. Zwinkerndes Smiley

A Roleplaying Games blog