As I stated in my recent review of the FrontierSpace PHB, FrontierSpace is one of the most exciting releases this year. Even though I have played and even written fantasy roleplaying games before, I am first and foremost a science fiction fan. Unfortunately a lot of SF RPGs out there have been written by designers who love rules. It feels as if crunch and science fiction often come in pairs. Luckily FrontierSpace is an exception. The rules are between rules-light and rules-medium, but there’s definitely enough depth for long campaigns. The referee handbook adds optional rules and various generators to expand your FrontierSpace game and help the GM (or Referee as it’s called in the game) to do their job.
This review is based on a unfinished copy of the RHB provided by DwD Studios. Thanks again, Bill. The 198-paged preview copy lacks a couple of pieces of art but aside from that it should be identical to the finished version. The RHB shares its look and layout with the PHB. The release is probably only a week or two away and like the PHB the RHB should be available both as POD version (soft- or hardcover) and PDF via RPGNow/DriveThruRPG. I guess it will probably set you back $10 just like the PHB, which is a very good price, if you ask me.
So what does the RHB add to the table? The first chapter of the book called Game Guidelines mostly expands on the rules on the PHB. In the first section of said chapter there’s a closer look at Character Rules including the morality system, how it applies to robots, and how the Referee can react when players let their character’s act against their defined moral code. Personally I don’t think codifying one’s morality is really necessary (especially in a SF game), but that’s just me.
More interesting are the information on earning DP (development points, FrontierSpace’s XP equivalent). In this section the author gives detailed tips on how to grant DP after each session. There’s a bullet list with ten item which if applicable grant you 1 DP each. This makes granting DP a much easier task, since you just have to check which criteria apply. Veteran Referees may just wing it, but if you’re new to the game it definitely comes in handy.
Another form of reward is also detailed: Loyalty benefits. These are special benefits granted to characters who have been loyal to a certain patron may it be a powerful corporation or a local government. Loyalty benefits are usually designed by the Referee but a list of examples is given which contains benefits like special skill training, the use of certain vehicles provided by the patron, or even company stocks.