Ad Astra
Welcome to the world of “Ad Astra”, a SF campaign setting. This document is called the “Ad Astra Primer” and it shall give players and game masters a quick overview about the setting.
The primer is presented in a system-free format to allow the GM to use any rules system he likes. If you are looking for more information about “Ad Astra” and my other projects, check out my blog. The setting was initially created for a D6 Space campaign, but you could probably use it for any SF roleplaying game.
“Ad Astra” is set into the far future. Humanity has ventured to the stars. Aside from a few artifacts found in the lifeless deserts of Mars, there are no signs of intelligent life. Humanity is all alone in space. Or so it seems. An ancient jumpgate found near Jupiter allowed us access to a far away region of space: the Omega Centauri star cluster. In the early years of the 22nd century millions of humans travelled to the stars, seeking a better life among the stars.
Scattered among these human colonies live the espers, humans with amazing psychic abilities that are the legacy of an alien species, called the Elohim.
Then suddenly the jumpgate was destroyed, the colonists where stranded in a far away sector of space. Hundreds of years later Earth is just a distant memory.
The “Ad Astra Primer” contains all you need to play in the exciting world of “Ad Astra” but game mechanics. So, what are you waiting for? Take some pencil, paper, the SF RPG of your choice and a couple of dice and dive into the exiting world of “Ad Astra”!

Ad Astra Primer, 13-page PDF, 873 kByte (Download)
Ad Astra Character Record Sheet (PDQ edition), 1-page PDF, 349 kByte (Download)




















[...] Ad Astra [...]
Do you have a D6 space charactor sheet? Or could i convert this PDQ one? Sorry im fairly new to RPGing.
I have d6 ruleset yousee
Feel free to convert the PDQ sheet or even create a new one.