Ad Astra

Welcome to the world of “Ad Astra”, a SF campaign setting. This document is called the “Ad Astra Primer” and it shall give players and game masters a  quick  overview  about  the  setting.

The primer is presented in a system-free  format  to  allow  the GM  to  use any rules system he likes. If you are looking for more information about  “Ad Astra” and my other projects,  check  out  my  blog. The setting was initially created for a D6 Space campaign, but you could probably use it for any SF roleplaying game.

“Ad Astra”  is set  into  the  far  future. Humanity has ventured to the stars. Aside  from  a  few  artifacts  found  in the lifeless deserts of Mars, there are no signs of intelligent life. Humanity is all alone in space. Or so it seems. An ancient  jumpgate  found near Jupiter allowed us access to a far away region of space: the Omega Centauri  star  cluster.  In  the  early  years  of the 22nd century millions of humans travelled to the stars, seeking a better life among the stars.

Scattered among these human colonies  live  the  espers,  humans  with amazing psychic abilities that are the legacy of an alien species, called the Elohim.

Then suddenly the jumpgate was destroyed, the colonists where stranded in a  far away  sector of  space. Hundreds  of  years  later  Earth  is  just  a distant memory.

The “Ad Astra Primer”  contains  all  you  need  to play in the exciting world of “Ad Astra” but game mechanics. So, what  are  you waiting  for?  Take some  pencil,  paper, the SF RPG of your choice  and  a  couple  of dice and dive  into  the exiting world of “Ad Astra”!

Ad Astra Primer
Ad Astra Primer, 13-page PDF, 873 kByte (Download)

Ad Astra sheet for the PDQ system

Ad Astra Character Record Sheet (PDQ edition), 1-page PDF, 349 kByte (Download)

Comments (3)

[...] Ad Astra [...]

Do you have a D6 space charactor sheet? Or could i convert this PDQ one? Sorry im fairly new to RPGing.
I have d6 ruleset yousee

Feel free to convert the PDQ sheet or even create a new one.

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