Recently I wrote about the Contact RPG Kickstarter, which unfortunately was unsuccessful. After doing the review of the PDF version I also asked Robert Hamberger, author of Contact, to do an interview for the blog. He agreed and answered the questions I’ve sent him in record time, but due to some mistake on my behalf, I didn’t get the email until today. But instead of lamenting the mistakes made in the past, let’s have a look at what Robert has to say…
Stargazer: Robert, could you please introduce yourself to our readers? Who is the guy who wrote Contact when he’s not designing roleplaying games?
Robert: Hi, Michael. I’m a 37-year old gaming aficionado, male, pasty-white, probably around 19th level (character class: nerd), and married to a wonderful girl with similar inclinations. Science fiction has been and always will be my favorite genre of literature and film, and I have been making up stories for as long as I can remember. When I’m not creating new content for my books, I work in a rehabilitation clinic as a doctor. Aside from that, I lead a quiet life in a small town in the vicinity of Cologne in Germany, where the air is clean and everything is more laid back than in the big cities. It helps focusing on the more important things in life, such as writing games.
Stargazer: Please tell us about your introduction to RPGs. What was the first pen & paper RPG you played?
Robert: Oh, I don’t think I can fully remember, as I tried out many games in the beginning. I think it was something someone else came up with in high school, an original setting with minimalistic rules. I have flashbacks of space pirates and violence in a dark universe. I also created a primitive RPG of my own back then, which had a post-apocalyptic theme with lots of hot warrior women in it. Look, we were only 17! Soon after that, Shadowrun came up, which is very likely to have influenced the style of games I like today. We played countless sessions of Shadowrun, third Edition, in my old gaming group. It was fun while it lasted.