For many creative people, a blank space is an inspiration, a key to unlock ideas. These people can take an empty page or fresh canvas and fill it with wonders, unleashing their imaginations.
I am not one of these people. To me, a blank space is a challenge. I rely on seeds to kickstart me. (This is probably why I am a fan of what has been called “remix culture”, taking existing things and making new things out of them, often by combination with other existing things.) My creativity works more from adaptation to constraint than from limitless possibility. Continue reading
Blue Hex and Stargazer Games are proud to announce the release of Resolute, Adventurer & Genius, a roleplaying game of pulp action and adventure written by Andrew Modro and Jason Cabral, with visual design and layout by Michael Wolf.
RAG uses the Wyrm System, popularized in Michael Wolf’s Warrior, Rogue & Mage, a lightweight engine that bases character attributes on archetypes of the genre. The system has been adapted, with tweaks to combat and expansion of the Talent mechanic to present a range of powers and abilities that set characters apart from normal people.
The document includes character creation, resolution and combat and a range of skills and powers that can provide for a full game experience, but are also easily expanded. Like WR&M, RAG is a free game released under a Creative Commons license. It is available for download at DriveThruRPG as a 36-page PDF.
I am continually in awe of Michael Wolf’s genius. I also find myself inspired by his works. After reading over Michael’s little gem titled Arcane Heroes, I got to thinking about some expansions of the spell list. The result is Arcane Secrets, a 2-page PDF that contains new spells, more-powerful enhanced versions of spells, and mighty combination spells that allow a caster to free up an arm for another gauntlet. As with Arcane Heroes, Arcane Secrets is released under the Creative Commons BY-NC-SA 3.0 license.