All posts by Sunglar

Welcome reader, thanks for taking the time to find out just who I am! My name is Roberto, although in the Internet I usually go by the name of Sunglar. Long time pen & paper RPG player, mostly a GM for the better part of that time; some will say that’s because of my love of telling a good story, others because I’m a control freak, but that’s debatable… I was born, raised and still live in Puerto Rico, an island in the Caribbean, with a small but active gaming community.

I’ve played RPGs for 25 years, and for most of that time I played D&D in all its various permutations. Currently we play the Pathfinder RPG, Mutants & Masterminds and Savage Worlds, but I have played many other games and plan to play many more. I am a compulsive homebrewer, I rarely play a campaign I have not created myself.

You can follow me on Twitter as @Sunglar, in Google+ as Sunglar as well and I’m also in Facebook where you can find me posting regularly in the Puerto Rico Role Players group, looking forward to hearing from you…

Interview with Jeff Dee of Monkey House Games

Writing for this blog (and through it and our efforts with Puerto Rico Role Players) has allowed me to interact with the greater RPG community in ways I did not think possible. There have been many rewards, one of those is getting to talk with game creators I greatly admire, some of which I’ve been in awe since I began to play RPGs. Some time ago I interviewed one of my favorite writers Bruce Heard, and this time around it one of my favorite artist/writers Jeff Dee!

Continue reading Interview with Jeff Dee of Monkey House Games

Herding Cats, Mythos Style!

I’m rarely a player these days, and I’m not complaining. My gaming time is limited, and what I enjoy the most is being a GM, so I usually only get to be a player at the Puerto Rico Role Player Geeknics. But this week, for our weekly Tuesday game night we were going to be two players short so I decided to take a break and ask one of my players to run a Call of Catthulhu session for the group!


Mariana is one of the newest members of our group (mind you she began playing with us over two years ago, but she had a prolonged hiatus due to her studies), she along with her S.O. are the new blood to our gaming retinue. She had already run a Call of Catthulhu session I had missed due to work, but I had heard such great things about it from my friends that I could not pass up the opportunity to play.

I’m a cat lover, so a game where you get to play a cat, protecting the unsuspecting humans from the dangers of the chaos of other animal cults (and I’m paraphrasing form the description at their website) already has me sold on the idea. The game itself is very simple, narrative focused, creating your cat is a breeze and the archetypes and task resolution are elegant and very in keeping with the topic. Our Cat herder, Mariana, had some cute cat dice the added to the ambiance, and she had a rule that is we made her “awwww…” with our cat cuteness we’d get a treat that we could use for a reroll. We got actual goldfish crackers as treats, miau!


The session was a continuation from a previous session, so Sir Catington (Luis), Hamlet (Fernan) and Shadow (Edgardo) had to deal with the new cats in town Fetish (Hector) and me, Morphy. I was actually playing a version of my cat in the game. I believe I got the spirit of my cat down.

As a GM, sorry, Cat Herder, Mariana really created a very vivid and fun location with meaningful NPCs that really brought the setting to life, and boy, did she need to herd her cats! I think we all embraced our feline alter egos and really went all over the place, as cats ought to do, and she handled it with aplomb. When the session was over she told us that she had envisioned the session very differently, but if she hadn’t told us, she would have fooled me. She rolled with the punched, improvised and ran a one of most fun games I’ve been lucky enough to be a player in a long time. Kudos to the Cat Herder!

If you like rule light games, and the idea of playing a cat intrigues you, make sure to give this game a try. And before you dismiss it as a gimmick game, as much fun as I had and as much as I laughed, Mariana managed to make the game feel creepy and the stakes real, this felt like an adventure game through and through. I’m sure it’s a combination of a good game with a terrific GM.

Before I go, let me share with you a one page write up about Morphy I provided the Cat Herder with so she knew his personality when planning how to integrate him to the game. Creating his for the game was a cinch based on this. Hope you enjoy it!

Let’s do the no elves… again!

I’m doing a bit of post necromancy here; over 5 years ago I posted about Talislanta. It was a trip down memory lane, and you can read the original post for all the details. Let me tell you how I got here.

Talislanta dance

Yesterday Michael posted about the beta rules for the new edition of Traveller from Mongoose Publishing, which got me thinking about old school games so I visited a Facebook group on Old School games to see what people thought about it. Turns out there was no discussion about it there, but I participated in a couple of discussions, and found out that the official Talislanta site recently posted a bit of important news, they have almost all the Talislanta books available for download, including the Italian and German editions. That’s a pretty impressive collection!

So if you want to discover what Talislanta is all about, head over to their downloads page and enjoy. Let me know what you think… Did you play Talislanta? What did you think?

And as my friend Rodney from Game Master Toolbox would say “Still not using the word elves, but they got them!”

Talislanta Rodney