Category Archives: Advice

RPG a Day 2016: “I find your lack of good taste disturbing” – Day 28

And here we are just three days away from the end of #RPGaDay 2016. Ok so I cheated by covering days 1, 2 and 3 in one post and then  21, 22, 23 and 24 in another, but hey, I’ve written on all of the themes for this year so far. Let’s not drop the ball now. It is so kind of you to come around Sunday; let’s get on with the topic at hand.

August 28: What film or novel would you be most surprised that a friend had not seen or read?

Here is what the RPG a Day 2016 topic list says about today’s question: “We all have ‘shelves of shame’ full of books or films we want to read or watch, but have not. What would you be most surprised to learn that a person in your game group had not seen or read?”

I like the concept! “Shelves of shame” of books or films we haven’t gotten around to reading or watching. I can certainly empathize, definitely going to use that again. This is a curious question because if I had answered it fifteen or twenty years ago it would have been easier. As far as books go The Hobbit and the Lord of the Rings, movies would be Star Wars and Conan. These days, well it’s not so cut and dry; let me tell you why… Continue reading RPG a Day 2016: “I find your lack of good taste disturbing” – Day 28

RPG a Day 2016: Hobby Mix & Match – Day 26

After today there are only five days to go on this year’s #RPGaDay 2016! August has paradoxically seemed to fly by in some ways and just drag on in others. I’m writing these last posts as I get ready to take some days off and take a trip, the big news has to do with that. I’ll share the details with you before this series of posts is over, don’t worry. The topic today is hobbies, specifically hobbies that complement the hobby of role-playing games.

August 26: What hobbies go well with RPGs?

The official question list here explains further: “What other hobbies have beneficial effects in a roleplaying game group?”

Magic Crochet Continue reading RPG a Day 2016: Hobby Mix & Match – Day 26

RPG a Day 2016: A Matter of Character – Day 25

Back to our regular schedule! We’re on the home stretch. As August draws to a close, #RPG a Day 2016 is near its end for this year, and I’m in the midst of getting ready for something important. I hinted at it yesterday, but today’s not the day I’m telling you about it. Instead today the topic is all about characters, specifically…

August 25: What makes for a good character?

This question can be answered from three different perspectives, as a game master, as player a, and as a fellow player. Allow me to get a little philosophical and tackle the subject in that order.

Character Concept

The answer as a GM may be a little trite, as it’s usually this, a good backstory! To a certain degree that’s true, as GMs we weave stories together from the character’s backgrounds, motivations, goals and the campaign elements such as the history, the NPCs, conflicts, etc.). An uninteresting, or worse nonexistent, character background really limits the tools you have in your toolbox. Not all GMs integrate a character’s backstory into the game, but for me that’s an integral part of what makes a campaign significant for the players and interesting for me. Of course, there can be such a thing as too much story! Continue reading RPG a Day 2016: A Matter of Character – Day 25