Initiative Tracking Tools

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Category : Advice, D&D4e, Feature, Freebies, RPG, RPG tools

Initiative tracking is very important when it comes to running a Dungeons & Dragons game. Gamers all over the internet have come up with some unique and creative ways for tracking initiative. I thought I would take a moment to talk about a few of my favorite initiative tracking tools.

DM’s Tracker by kbarapps
DM’s Tracker is my favorite tool to use when tracking Initiative, but I am somewhat wary to talk about it. DM’s Tracker is an initiative tracker for your iPhone/iTouch. The application allows you to set up players, monsters, and encounters. You can also use it to track each player’s condition. Whether they are bloodied, stunned, dazed, and so on. My wariness to talk about this app is because of how buggy it is. I have used it long enough that I am pretty aware of the bugs and how to avoid them or work with them. According to kbarapps twitter page the program is undergoing a rewrite and when the update gets published all the existing bugs should be squished and new features added. I am really looking forward to the update.

Printable DM
My second favorite option is the Printable DM created by Nephilim. Just download the PDF, print off the sheet and you instantly have a way of tracking Initiative order as well as conditions.

Index Cards
This is a cheep and easy method for tracking player Initiative and it certainly fits under the “keep it simple, stupid” methodology. Pull out some index cards for your players and your monsters. On the top left label each cards write the names of a different player or monster till you have enough for your encounter. On the top right of each card write down their HP and Bloodied numbers. Underneath the Characters name write down their AC, Fort, … On the bottom right of each card write down their initiative number order. (ie: 1, 2, 3…) That way if you drop your cards you can easily put them back in the right order. It’s also easy to track conditions.

What is your preferred way to track initiative? I want to know.

6 people like this post.

The Importance of Dice

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Category : D&D4e, Feature, RPG, RPG tools, Random musings, Video

Dice are a very important part of most role playing games. Without out a good set of dice you would not be able to roll up your character, let alone slay a dragon. They are just as important to people who play roll playing games as the story they are playing through. Some people take this very seriously. I remember reading a story some time back about a player who buried his dice in the back yard after a bad roll that resulted in the death of his character. Yet others are more than willing to share their game dice with a new player. It all depends on the person.

As important as dice are to players, the way they roll their dice is just as important.  Some people give them a quick shake in the hand and let them fly. Others will spin their dice  high into the air and let them drop down right in front of them. Yet, others will blow on their dice casino style before they roll. Each person is hopping that these little rituals they do with their game dice will improve the out come of what they roll. You can witness this first hand by watching Chris Perkins and the writers from robot chicken playing Dungeons & Dragons. Each person (most of which are new to roll playing and have never touched a d20 before) has their own roll style.

When I was looking at getting into Dungeons & Dragons last year I started by picking up the Dungeons & Dragons Foruth Edition RPG Starter Set. When I got home and opened the box one of the first things that poured out into my hands was my first set of dice. Up till this moment I had never owned my own set of dice. With the six multi-colored dice in my hand my mind exploded with possibilities of the other kinds of cool dice I could get. I think I spent hours that first night searching the internet for dice. That should show you how important dice are to me.

After looking though all the Steel, Bone, Hematite, Opaque, Translucent, Glitter, Speckled dice the internet had to offer I settled on a set of Green opaque dice with white numbers. Green being my favorite color and opaque making it easy to read the white numbers. Sometimes settling on the simplicity of just being able to read quickly what you have rolled is more important and time-saving then getting a crazy translucent yellow dice with elvish print that takes you way to long to read after it’s stopped rolling. That’s just my preference. Everyone has their own and that is what makes this topic so fascinating to me.

Recently my views on dice all came crashing to the ground thanks to a company called Game Science. One of the things Game Science states about their own dice is:

“My company makes polyhedral dice closer to casino specifications” (casino dice must be exact to a tolerance of .005″ – Gamescience dice have been measured with a side to side variation of .002″ to .006″)

So with a sharp edge on the Game Science Dice, your roll is truly random since their are no curvature variations. The sharp edges also allow for better stopping power.
Now, is all this true? I honestly don’t know. I think casino’s have have sharp edge dice for a reason and I think that holds some weight. Game Science has two videos on their website with the owner talking about his dice and why they are better then all other roll playing dice on the market. After watching the videos the guy lays down a pretty convincing argument. But he is such a good salesmen I also think he could sell sand to a guy living in the desert.

After watching these videos it’s hard for me to know if one brand of dice is truly better then any other brand on the market. I just don’t have enough validated facts to say one way or the other. As important as dice are to me and to roll playing games in general the biggest reason I play D&D is to have time set aside in my week to meet up with my friends and socialize. I don’t need casino grade dice to do that.

With all that said I drank the Kool-Aid and  ordered a set of Lime Green Game Science dice.

You know…

So I can review them…

11 people like this post.

Castlemolds Review

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Category : D&D4e, Feature, Guest Post, Props, RPG, RPG tools

Ever since I started playing Dungeons &  Dragons fourth edition early last year I have read all I can about the game to try and make the gaming experience as fun and enjoyable as possible for my players. There are countless websites, blog posts, and forum threads talking about all kinds of ideas for enhancing D&D. Everything from speeding up and simplifying initiative order, to how to track effects more effectively. The RPG community on the Internet has provided so much great information to improve my own game. You don’t have to look far to find a wealth of great ideas.

Today I want to talk about a product I found by Hirst Arts Fantasy Architecture Inc. called Castlemolds. Castlemolds are silicone rubber molds used with Plaster of Paris to cast environmental pieces for your RPG. The molds they offer are by no means limited to just Dungeons & Dragons. Their flooring molds can be as small as ¾ of an inch to as large as 2 inches. They also offer molds for walls, doors, and many other environmental pieces that could be used in an RPG.

I have purchased several molds from Hirst Arts and have been very impressed with the results. The detail put into each casted mode really shines through to the finished product.

I found the Hirst Arts website was very helpful for someone like me who has never done any kind of mold casting or painting like this before. They offer step-by-step guides to help you though creating your mold casts, and painting them. They also have a forum where users talk about their own techniques and show off their latest creations.

There are aspects to using Castlemolds that might hinder some people. For one it takes time. Up to 30 minutes in some cases before you can pop out a block from your silicone mold. Then up to a day to let the blocks air dry before you can start painting them. You will need a place to store the finished blocks and molds in-between uses. With paints, brushes, Plaster of Paris, blocks, and molds these items can quickly take up a lot of space.

The plus side is that you get to present to your RPG players a rich and interesting environment to explore and unravel your adventure in.

8 people like this post.

Preview: Kingdom Builder by Chaotic Shiny Productions

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Category : Advice, Feature, News, Reviews & Culture, RPG, RPG tools, Reviews & First Looks

I love all kind of random generators, especially random name generators, since I usually have a hard time coming up with cool-sounding character names. When some time ago Hannah Lipsky of Chaotic Shiny Productions asked the members of the #rpmn channel to help her test and improve her latest generator tool, I was more than happy to give it a try. And I actually proposed a few features that made it into the final product. and I have to admit I am extremely happy with how the Kingdom Builder turned out in its final version. The version I received for review will be available for purchase in a few days from the official Chaotic Shiny Productions page and will set you back about $4. And this is more than a fair price for a program that offers that many features.

I tested the Kingdom Builder on my netbook using Windows XP Home and on my desktop PC under Windows 7 Professional 64bit. The Kingdom Builder consists of an executable file which is about 1.9 MByte in size. The program doesn’t need to be installed, so you can easily run it from your USB thumb drive.

But now let’s have a look at the Kingdom Builder itself. The program contains the following generators, which are organized into separate tabs:

  • Complete Kingdom Generator
    The Complete Kingdom Generator randomly generates a complete kingdom including everything from it’s ruler to a short description about the country. The generator’s results can be printed out or saved to a text file for later use. This can come in extremely handy if you need to come up with a small setting on short notice. Press a couple of times on the “Generate Kingdom” button and you have a good basis for an entire campaign setting.
    chaoticshiny1
  • Flag Generator
    The Flag Generator creates text descriptions of flags for use in your fantasy campaign.  You can determine how many flags you want to have randomly generated and as with the Kingdom Generator you can print or save the results. Alas the program only creates descriptions of what the actual flag looks like. Perhaps a later version of the Kingdom Builder will allow to generate actual flag images. Hmm, I should have thought of that while the program was still in Beta…
    chaoticshiny2
  • Currency Generator
    The currency generator randomly creates currencies for your campaign. As with the Flag generator you can choose how many different currencies should be generated and you get to choose the era (either medieval fantasy or futuristic).  As far as I know Hannah is currently working on a coin generator, that creates images of fantasy coinage. Perhaps a later version of the currency generator will not only generate names and exchange rates but also actual images. But even without images of the coins this generator can be very handy if you need to come up with some exotic coinage on the spot.
    chaoticshiny3
  • Motto Generator
    Every proper fantasy kingdom needs a motto like “For king and country” or “Peace and Happiness”. The Motto generator creates a couple of mottos for you. As with all the other generators the interface is very simple and intuitive.
    chaoticshiny4
  • Region Generator
    The Region generator randomly generates – you guessed it – Regions. I think the examples in the screenshot below speak for themselves.chaoticshiny5
  • Cities Generator
    The Cities generator creates a set number of random city descriptions. For some examples check out the screenshot below.
    chaoticshiny6
  • Map Generator
    The map generator is definitely my favorite generator. And it has by the far the most options. If you ask me the map generator alone is worth getting the Kingdom Builder. Let’s face it, most GMs either lack the artistic abilities or the time to create really cool looking campaign maps. And although the map generator doesn’t create maps like you would expect them from a WotC campaign setting book, you can create a complete campaign map (even with square or hex grid overlay) in no time. And you can even set certain parameters to get the map you want.
    chaoticshiny7

Overall the Kingdom Builder is a great tool for GMs, either for preparation or at the game table. As I’ve mentioned before the tool is pretty easy to use, the interface is clean and it even runs great on netbooks (which is definitely a plus). When I think about it, it could be possible to create a whole campaign setting just using this toolbox. That’s definitely something I have to try out in the near future. But even if you just need some inspiration, the Kingdom Builder is a great resource.

Thanks again to Hannah “Swordgleam” Lipsky for giving me the opportunity to review her fine product!

4 people like this post.

Unusual dice

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Category : Feature, Interview, News, Reviews & Culture, RPG, RPG tools

I recently got word of an interesting eBay shop, where Abraham Neddermann sells a couple of unusual and hand-crafted dice.  He currently offers several odd dice (like a d3, d5, d7 and d9) crafted from aluminium and an Ankh D6, where the numbers and the ankh (replacing the number 6) are made out of brass. Wow, this is pretty cool. When I had the opportunity, I asked Abraham a few questions.

Stargazer: Hi Abraham, please tell our readers a bit about yourself.

Abraham: My name is Abraham Neddermann, and I have always wanted to be an Inventor (I’m 28 yrs old). All my family is full of artists (aunts), tech teachers (uncles) and craftsmen (dad & granddad).
I studied electronics because I’m very talented on mechanics. Always dreamed about a mill and a lathe, but could not afford it until recently (1 year).
I have had an awesome luck on which teachers I have met over my life, because they all have taught me the “old school” ways of work, and love for perfection. So in the end, I have evolved into some sort of modern craftsman.
I worked as warehouse assistant and lather as a R+D electronics assistant. But recently, in part due to the recession, they dismissed me (in good ways, there was not that much work).
At that time, I had had just bought mi milling machine.

Stargazer: How did you come up with the idea to craft unusual dice?

Abraham: Everything started with me NOT wanting to make a die for a friend. ^^
That friend asked me for a 13-sided dice, but being a good deal of work, I redirected him to a manufacturer I found in “dicecollector.com“. Unfortunately for him, the manufacturer was not taking orders, so he convinced me to make him one. (I had to overcome my natural aversion to charge money for something to people I know). After a few prototypes (one with roman numbers, one too long, and one with off-center numbers) I finally made one he did like. I charged him 22€, but in the end, I really had not made any benefit, because had to buy numeric punches and the aluminium).
At this point, my obsessive/compulsive personality kicks in. Having been a RPG player (and game master) for 12 years now, my mind just wandered over the metal dice, and I asked myself how would a D5 or a D7 look like (on the same style as the D13)
So I started making all the odd numbered dice from 3 to 13. Then, some friends bought some, and about a month later, I just decided to open a eBay shop. (It has low maintenance costs and is easier to manage than other e-commerce options, but is a hell in user friendliness).
At the bottom end, Unconventional Dice exists (Or I want to believe that) to make those dice noone else makes…and to push the “dice” into the future (like the carbon one…).

Stargazer: Please tell us a bit more about the dice themselves.

Abraham: My machines are not computer controlled, so each die is made with love and passion (well, in reality, each die is made with good music (from Loreena McKennit to Daft Punk) under my noise-cancelling headphones.
As I said, I am a little obsessive compulsive when it comes to ideas. So when a “theme” kicks in, i just can’t stop to wander over it. That leads me into things like the Carbon Fiber dice, as you can see, the 3 sided dice, pushed to the extreme. In case you wander, the answer is yes, it performs better than the regular 3 sided dice. (because the mass of the dice is so off center, it is less likely to stop on a round edge).
About how they handle on the table. Well, the D3 and D5, are “big” in comparison to other types of dice, but when you get into the D5 and over, all other manufacturers I have seen, just drop the common sense and make big chunks of metal with N sides. In my case, I decided I wanted the dice to be usable, so all them are small (15*25mm) and relatively light.
Of course, their use is limited because we are used to even choices on our games but on the other side, that means that is unlikely that you need more than one of one given die, so you won’t end rolling tons of metal into the table. ^^

Stargazer: And what about the numbers on the dice? How are they put onto the dice?

Abraham: Which ones?. The metal dice have the numbers “engraved” (punched) on and then painted by hand to make the numbers readable. The symbols on the plastic D6 are metal fused into the plastic. That gives the die a somewhat special feeling, specially on the steampunk one (gearwheel) because the symbol has this metallic shine that paint has not.

Stargazer: Thanks for answering that questions for us! I wish you luck with your dice shop and I hope we’ll see more of your cool dice at the gaming table in the future!

Abraham has provided me with a couple of photos that, I now want to share with you. Please note that some of the dice shown are still prototypes, so they are not available at the shop, yet.

Baby dice d3 d13
Abraham's workshop Carbon fibre die (without the carbon fibre) Finished carbon fibre die
Another prototype The aformentioned Ankh dice Steampunk die
Predator die

You can click on the thumbnails above to see a larger version of the photos. I have to admit that I currently don’t see that many uses for the odd dice, yet, but I love Abraham’s other dice. Especially the Steampunk and Predator dice are pretty cool, and I am tempted to get a set of those dice, when they are finally available in his shop.

9 people like this post.

Lazy Friday Video Post: … please stand by!

Category : Humor, Music, RPG, RPG tools, Video

I’m officially on vacation right now and probably pretty busy in the upcoming week, so I will post less frequent than before for the time being. In order to pass the time more easily, I’ve dug in my own archives and found a video that fits perfectly:

You can download the music as MP3 file here. Or press the button below to play it directly in your browser:

Audio clip: Adobe Flash Player (version 9 or above) is required to play this audio clip. Download the latest version here. You also need to have JavaScript enabled in your browser.