Greetings dear readers! Michael recently wrote about our efforts to revitalize the blog, and I think we’re off to a good start. He invited our readers to discuss the types of posts and topics they enjoyed, and in one such comment Voidman said he liked one of my earlier pieces about using technology at the gaming table. Thank you for the kind words; it’s a pleasure to have you, and so many others as our readers.
This topic, the technology I use as a GM, is constantly evolving, and is one that deserves some revisiting periodically. On this post I’d like to discuss the technology I currently use to run our Dungeons & Dragons 5th edition campaign. It also happens that the topic of the RPG Blog Carnival for September 2016 is Game Master Tools, Aids, Apps & Hacks, so it all comes together rather fortuitously!
Continue reading RPG Blog Carnival: Technology in my Games
I first became interested in Savage Worlds when I read a reference to it in a message board. Can’t remember which one now, but I do recall the poster praised the system on the ease of prep and how smoothly it ran. I was running a high level D&D 3.5 campaign back then and that sounded like music to my ears! This was in 2004 or 2005. I finally got the Savage Worlds revised hardcover in 2006 at The Compleat Strategist during a business trip to New York City. I remember reading the book that night at the hotel, and not quiet grasping the game. “It uses playing cards for initiative, and what the deal with the damage system?” I never figured it out, had other games to run, so the book just sat on my shelf.
In 2007 I went to Gen Con and visited the Pinnacle Entertainment Group booth and saw Savage Worlds Explorer’s Edition. It was $10 for a complete game, how can you say no to that! I got 2 copies. I read the book, got a better idea how the game worked, and I tried running a one-shot using it but the shaken/wounded damage mechanic was not intuitive, the initiative was strange, I didn’t get how all the different bits worked together, so we didn’t play it again. Continue reading Sunglar’s Savage House Rules!
To quote Morrison, “this is the end, beautiful friend; this is the end, my only friend, the end…” And that sound ominous, but don’t take it as such. This has been a joyous month, getting back to writing in the blog, in many ways getting in contact with friends I had not talked to in a while. Becoming more active on G+ and Twitter again! It feels like a new start. I hope it can translate all this into more regular postings; I have a couple of topics I want to tackle over the coming weeks. However, I’ll be silent for a few days after this last post. Today I begin a much needed (but short) vacation and tomorrow Nilda and I will get married. It’s a small ceremony with close family and friends.
We decided to do this as part of a trip we had planned already and although we can’t have all our friends there, we’ll have a get together when we come back to Puerto Rico to share the happiness with everyone. That’s sort of what I hope to do with sharing the news here. Michael, aka Stargazer, opened his blog to me, gave me a place to share my thought, and in the process became one of my dearest friends. I wish I could have him there at the wedding, or at the very least at the dinner afterwards when we come back! By the same token, the community of readers here in the blog was very welcoming, and here and through social media, I feel I’ve made so many new friends that I really wanted to share the news with all of you! Thanks for reading, thanks for hanging around through our dry spells. Next time you read me I’ll be a married blogger.
Now on to the topic at hand…
August 31: What is the best piece of advice you were ever given for your game of choice? Continue reading RPG a Day 2016: Don’t Sweat the Small Stuff – Day 31