Hello dear reader… Fret not about the title, I’m not quitting this blog (even if by my infrequent posting some of you suspected I already did), Michael is not getting rid of me that easy!
However, and despite all RL complications and responsibilities, I’m part of a new project I want to share with all of you. Desde la Fosa a vlog about RPG games in Spanish! It translates as From the Pit, and let me give you some background on it.
Continue reading Desde la Fosa! A new project for Sunglar
Dear reader, thank you for coming back! This is part 2 (although technically it is the third post) of the Garesia campaign. This all began as an adventure that became the idea for a campaign. When I wrote the first post I thought I’d be done with this topic in one or two entries, but here we are and the ideas just keep coming.
After the last post I started writing about the peoples and races of Garesia, but I kept referencing a creation myth that I had in mind. As more and more ideas and details for the creation myth came to me, I set aside the races and people details for another post, and ended up writing this one. The topics for today are creation myths and the gods of the world of Garesia. Let me know what you think in the comments.
Creation Myth of Garesia
The people of Garesia share a common creation myth, and while the relentless passage of time has indubitably led to different peoples embellishing these tales to reinforce their particular place in these legends, the longer lived races still preserve the tales as told to them by their deities. Continue reading Garesia: Land of Broken Shackles, Part 2
Welcome back! Building upon last Friday’s post, I plan to continue detailing the campaign I inadvertently came up with wile creating an adventure for the last geeknic. You can read all about that the post in the previous link.
Garesia began to coalesce as I wrote the adventure and in the following days after running the adventure it had been bouncing around in my head. Since I created the adventure for D&D 5e and that the system I’m currently playing, many elements from that game made their way into my conception of the setting, but I’m sure it could easily be adapted to other systems. I’m going to try and organize my thoughts and provide an overview of Garesia’s history and the people and creatures that make up the campaign. I’ll cover the first part, history, on this post and continue with other topics in other posts. I’ll probably revisit some of the ideas presented here once I’m finished, so there may be revisions. If there is significant real interest I could compile all this information into one PDF to share with the readers of Stargazer’s World. Let’s see how it goes… Continue reading Garesia: Land of Broken Shackles, Part 1