My Motivation for Writing an Adventure

Category : D&D4e, Game Design, Guest Post, RPG

I recently announced that I was writing a Dungeons & Dragons 4th edition adventure. Progress on this project has been steady. Anytime I have a free block of time to myself I am working on it. I have already learned a lot and am excited to learn more as I continue working on this project.

I thought It would be interesting to talk a little bit about where my motivation for such a project is coming from and what keeps me working on it. The short answer is that I need a creative outlet. I have Dungeons & Dragons night with my friends and I have my personal blog, but I still feel like I have a void to fill. That is why I started writing my own adventure.

Growing up I had music. At an early age I picked up playing the drums and through my life I have been the drummer for a hand full of local bands in Washington State. That was a huge outlet for me and something I enjoyed very much. When I made the move with my fiancé to Juneau Alaska I tried for 4 years to get a band together. Eventually I I gave up on trying to put a band together in Juneau.

I guess that is where Dungeons & Dragons came into play. It helped fill in the void of needing to do something creative and fun. As time has gone on I have gotten better at planning adventures for my group and needing less prep time to do it. So now I have been left with another void to fill with something creative.

Reading books like The 4 Hour Work Week and blogs like Wil Wheaton’s, I have been inspired to create something with my creative energy. Something I hope other people will enjoy. That something is a Dungeons & Dragons 4 Edition Adventure. Wish me luck!

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Dungeons & Dragons Red Box Review

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Category : D&D4e, Guest Post, News, Reviews & Culture, RPG, RPG tools, Reviews & First Looks

I received and early copy of the Dungeons & Dragons 4th Edition Red Box Fantasy Roleplaying Game Starter Set last week. It’s the first product to be released from the 4th edition Essentials product line. I have already posted an unboxing video, but now that I have spent a couple of days with the Red Box it’s time to let you know what I think.

First off I want to talk a moment about the Essentials product line. Dungeons & Dragons essentials products are people new to role playing games and new to D&D. With simplified Character creation that works with all aspects of 4th Edition Dungeons & Dragons its the right choice. I also feel it’s a great choice for people like me. People who DM more games than they play and struggle over character creation as a result. Being able to quickly build a character and join a game is worth it’s weight in gold to me. → Continue

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D&D Essentials “Red Box” Unboxing

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Category : D&D4e, News, Reviews & Culture, RPG, Reviews & First Looks, Video

Youseph got his review copy of the new D&D Red Box today and recorded a short unboxing video.  He told me that there will be a review coming soon, so stay tuned! In the meantime, enjoy the video!

I have to admit the box looks like a really good starter set for D&D. As I posted about before, I already preordered the box some time ago to give it a chance. Let’s see how this turns out.

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Why I ordered the D&D Essentials “Red Box” after all

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Category : D&D4e, RPG, Random musings

Red Box As you all know I am not that fond of D&D 4th Edition. While I loved a lot of the changes from D&D 3.5 when I first read the new core books, I didn’t like how combat worked in D&D 4th Edition. For me I totally lost immersion in the game world in the moment we started to place our miniatures on the battle map.

When they announced D&D Essentials some time back, I was at first not that interested. It looked too much like a marketing ploy. But I also had some hopes that the newbie-friendly “Red Box” would allow gameplay closer to what I am comfortable with. And while D&D Essentials will be fully compatible with the current D&D 4th Edition line, there’s some hope that the rules in the Red Box are closer to my comfort levels.

Since the box only sets me back mere 14 Euros at my favorite online shop, I thought, I should give it a chance. It’s of course possible that I will not like it, but that’s a risk I am willing to take.

Are you planning to get the D&D Essentials Starter Set, too? Or have you given up D&D completely? As always I am very interested in your thoughts on the subject.

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Pathfinder RPG Spellcards, for free!

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Category : D&D4e, DDI, Freebies, Other Systems, Pathfinder, RPG, RPG tools

I know free stuff is usually Youseph’s topic but I discovered this website this week and I’m thrilled. As you doubtlessly know I’m a Pathfinder RPG fan and have run a weekly game for the past year. Even if I don’t play D&D 4th edition I can tell you many things I liked about the game, one of them was the ability, with the DDI, of printing power cards. I’ve wanted something similar for spells for Pathfinder for a while now. I know there are commercially available sets in RPGNow but I was reluctant to spend money on them, some of the samples did not impress me.

Imagine my surprise when I discovered theGM.org and the handy dandy Perram’s Spellbook! This is a free application that allows you to create and print spellcards for the Pathfinder RPG, including the Advanced Players Guide and some other Paizo books! You can even create custom cards…

I love this web application! Kudos to Jefferson Jay Thacker, aka Perram, for this! Go over and check it out, it is well worth it.

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Review: Kobold Quarterly Issue 14

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Category : D&D4e, Dragon Age, Legacy D&D, News, Reviews & Culture, Other Systems, Pathfinder, RPG, Reviews & First Looks

KQ 14 Cover Currently I play none of the games which are regularly covered by Kobold Quarterly, but so far I’ve enjoyed reading every issue I got my hands on. Aside from a lot of material for games like D&D 4th Edition, Pathfinder or even Dragon Age, a large portion of the magazine contains articles that apply to any fantasy game. And in most cases the game-specific articles can be at least be used to inspire. And because of that Kobold Quarterly can truely be called “The Switzerland of the Edition Wars”!

The latest issue of KQ is 100-pages thick and contains articles written by a lot of industry veterans, including roleplaying luminaries like Ed Greenwood and Monte Cook.

The cover art reveals two of the themes of this issue: Loot and Paladins. For D&D 4E players there are finally rules for playing Aasimar characters (which always made great paladins) by Kolja Raven Liquette.

The love for the paladin continues with James Graham’s variant rules for Laying on Hands for the Pathfinder Roleplaying Game and the Men of Honor article by Dan Voyce which provides us with an in-depth look on alternate Paladin codes.

Although not directly related to Paladins, “Moral Choices That Matter” for the Dragon Age game by Jeff Tidball, is a great read for everyone who runs a campaign that features paladins or similar characters. In my opinion every roleplaying game benefits from the player character’s being subjected to moral dilemmas that really mean something. Jeff’s article should be read by every GM, even those who don’t run Dragon Age!

The second theme of this issue is treasure (or as we gamers tend to call it: “loot”!). Especially Michael Furlanetto’s article “Hoard Magic” stands out here. The idea behind Hoard Magic is that a large dragon hoard warps the environment around it to suit the nature of it’s owner. Again, while the article was meant for D&D 4th Edition, the basic idea can probably be easily used in other games as well.

Another of my favorite articles was “The Reign of Men” by John Wick and Jesse Heinig. It’s the continuation of the “Wicked Fantasy” series. Wicked fantasy is a re-invention of the classic core races. In August the complete series will be released as a PDF edition. I have to admit, that’s something I am pretty excited about. I love to give stereotypical RPG elements a twist in my campaigns and this series looks like great inspiration. In “Wicked Fantasy” humans are the oldest race and they’ve developed without the influence of gods, so they have some innate resistance to divine magic, but if they choose to adopt a divine patron, they do it with such fervor, that they get a hefty bonus. I haven’t read the articles on halflings, dwarves and elves yet, but I’ll do so as soon as the book is out in August!

I would love to write more about all the wonderful articles I’ve discovered in this issue of KQ, but this would probably go beyond the scope of that review. As with all the issues of KQ I’ve seen or reviewed before, the articles are of very high quality and the artwork is very good.

By the way, after reading through KQ issue 14, which has been provided as a review copy by Open Design LLC, I put my money where my mouth is and finally subscribed to the print edition of Kobold Quarterly. The shipping costs to Germany are a bit high, but I think it’s worth it!

If you prefer a PDF copy, you can either get it from the KQ store or from DriveThruRPG. One issue sets you back, just $7.99.

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