Category Archives: Game Design

Out of a game, a campaign!


This past Sunday, Puerto Rico Role Players held its 20th Geeknic. The name of this latest edition was: Make Geeknics Great Again! (No relation to a certain political campaign, just a joke while trying to be topical!)


We’ve been doing these picnics for geeks for some time now, and I’ve written about them before on a few occasions. We went back to the Guavate Recreational Area in Cayey. Located at the end of the porcine delicacies road (click on the previous link to learn more) in the Carite Forest; we’ve held previous geeknics there, and while the location is sadly unkempt, the lush forest and the breeze just invite you to game in one of the many large gazebos. Continue reading Out of a game, a campaign!

Sons of Arcadia: an RPG made in Puerto Rico!


Gaming is alive and well in Puerto Rico! I’m not just saying that because of my involvement in Puerto Rico Role Players, but because I meet GMs and players every day, hear of new groups forming, there are various stores catering to gamers, many with a heavy emphasis on CCGs and miniature games, and two actively supporting RPGs, The Gaming Pit in the Metro Area of the island and Paladin Book and Games in Isabela in the north-west. I need to do a series on the various stores in the island, that’s been percolating in my mind for some time now… But I digress!

There are also at least two tabletop role-playing games I know of being developed locally. One I’ve been aware of for some time because two close friends of mine have been working on it for over two years, so I’ve been privy to the development and evolution of the rules. I’ll share more news on that game when they are ready to make it public. However I recently learned of another tabletop RPG about to be published in the next few days, Sons of Arcadia! To the best of my knowledge this will be the first published Puerto Rican tabletop RPG, I’m excited and wanted to learn more…

After some initial contact over social media with the writer this interview came about. I had a conversation via e-mail with Peter A. Mojica, a young man from Mayaguez, Puerto Rico, who is getting ready to publish his role-playing game Sons of Arcadia. Thank you Peter for agreeing to this interview! Continue reading Sons of Arcadia: an RPG made in Puerto Rico!

Through the Moongate


Yesterday evening I had the chance to run my first White Box game set into the world of the Ultima series, Britannia (or Sosaria as it was known before). Overall I have to say things went pretty well.

The player characters were all humans from Earth, who got lost in a renaissance faire and ended up in front of a gypsie’s wagon. The mysterious woman inside asked them 28 moral dilemmas which determined the characters’ professions.

Yes, I actually took the questions from the Ultima games to determine which Virtue was favored the most by the players. I could have reduced the number of questions if I asked each person seperately and then picked the questions more cleverly. But since I wanted to get the answers in one big swoop, they had to go through all 28. In the end we had a Paladin, a Druid, a Magic-User and Ranger. Continue reading Through the Moongate