I first became interested in Savage Worlds when I read a reference to it in a message board. Can’t remember which one now, but I do recall the poster praised the system on the ease of prep and how smoothly it ran. I was running a high level D&D 3.5 campaign back then and that sounded like music to my ears! This was in 2004 or 2005. I finally got the Savage Worlds revised hardcover in 2006 at The Compleat Strategist during a business trip to New York City. I remember reading the book that night at the hotel, and not quiet grasping the game. “It uses playing cards for initiative, and what the deal with the damage system?” I never figured it out, had other games to run, so the book just sat on my shelf.
In 2007 I went to Gen Con and visited the Pinnacle Entertainment Group booth and saw Savage Worlds Explorer’s Edition. It was $10 for a complete game, how can you say no to that! I got 2 copies. I read the book, got a better idea how the game worked, and I tried running a one-shot using it but the shaken/wounded damage mechanic was not intuitive, the initiative was strange, I didn’t get how all the different bits worked together, so we didn’t play it again. Continue reading Sunglar’s Savage House Rules!
Friday at last! What a week… If you’ve been following my #RPGaDay 2016 posts you’ll notice my posting times have been all over the day this week. Work and family matters have kept me occupied, but I refuse to give up on the challenge. Let’s talk about learning.
August 19: What is the best way to learn a new game?
This subject is of great interest to me. As an educator, how humans learn, and how to facilitate these processes, is something I’m endlessly curious about. Since may of use began playing RPGs as teenagers, or even younger, it is very interesting to see how these games might have played a part in our cognitive development. For years I’ve also worked in adult education in one capacity or another and knowing adults who learn to role-play later in life is such a the contrast of how we learned as kids. Don’t worry, I’m not going full scholar for this post, it is Friday after all and you’re not here to read the abstract for my thesis. Continue reading RPG a Day 2016: “Shall play a game?”- Day 19
Like a phoenix from the ashes, or a hungover party goer on Monday morning, I arise once more, after months of not posting here at Stargazer’s World, to participate in RPG a Day once more! It’s time for the 2016 edition. As Gen Con begins in Indianapolis tomorrow, those of us unfortunate enough not to go, distract ourselves with things such as this… Small consolation!
All kidding aside, I had a great time blogging in this topic last year, so I’m coming out for this event once more. This year a big shout out goes to the RPG Brigade for putting the even together and continuing the tradition begun by Dave Chapman, click on this: #RPGaDay 2016, and visit the official page!
I’ve posted about days 1 and 2 briefly on Twitter, you can find me there as @Sunglar, and shared my thoughts with the Puerto Rico Role Players community both in Facebook and Google+, but I don’t want to miss blogging about it here at Stargazer’s World. Allow me to expand upon what I wrote about for days 1 and 2 and share my thoughts on day 3. Continue reading RPG a Day 2016, Triple Threat! Days 1, 2 & 3