The Penny Arcade Expo

Category : Blogging, Guest Post, RPG, Site News

I am so excited to be attending the Penny Arcade Expo (PAX) in Seattle this year! I have never been to a gaming convention before and I am looking forward to this epic adventure! I hope to come back with inspiration for new posts and maybe even a write up of my experiences at PAX.

I will be traveling to Seattle with my fiancé for this event. PAX is from September 3rd – 5th. We are both excited to see as many games and talks as possible. We are both interested in checking out what Wizards of the Coast has going on for Dungeons & Dragons related events. I am hoping to find a Green Ronin booth and maybe talk with someone about the new DC Adventures RPG.

My fiancé and I will be treating this trip like a vacation for us. After PAX I will be spending a week in Washington State visiting family before returning to Juneau Alaska. I am not planning on doing much writing while I am on vacation, but please feel free to follow me on twitter (@nicap) as I am sure I will be posting updates and pictures from PAX.

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My Motivation for Writing an Adventure

Category : D&D4e, Game Design, Guest Post, RPG

I recently announced that I was writing a Dungeons & Dragons 4th edition adventure. Progress on this project has been steady. Anytime I have a free block of time to myself I am working on it. I have already learned a lot and am excited to learn more as I continue working on this project.

I thought It would be interesting to talk a little bit about where my motivation for such a project is coming from and what keeps me working on it. The short answer is that I need a creative outlet. I have Dungeons & Dragons night with my friends and I have my personal blog, but I still feel like I have a void to fill. That is why I started writing my own adventure.

Growing up I had music. At an early age I picked up playing the drums and through my life I have been the drummer for a hand full of local bands in Washington State. That was a huge outlet for me and something I enjoyed very much. When I made the move with my fiancé to Juneau Alaska I tried for 4 years to get a band together. Eventually I I gave up on trying to put a band together in Juneau.

I guess that is where Dungeons & Dragons came into play. It helped fill in the void of needing to do something creative and fun. As time has gone on I have gotten better at planning adventures for my group and needing less prep time to do it. So now I have been left with another void to fill with something creative.

Reading books like The 4 Hour Work Week and blogs like Wil Wheaton’s, I have been inspired to create something with my creative energy. Something I hope other people will enjoy. That something is a Dungeons & Dragons 4 Edition Adventure. Wish me luck!

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Dungeons & Dragons Red Box Review

Category : D&D4e, Guest Post, News, Reviews & Culture, RPG, RPG tools, Reviews & First Looks

I received and early copy of the Dungeons & Dragons 4th Edition Red Box Fantasy Roleplaying Game Starter Set last week. It’s the first product to be released from the 4th edition Essentials product line. I have already posted an unboxing video, but now that I have spent a couple of days with the Red Box it’s time to let you know what I think.

First off I want to talk a moment about the Essentials product line. Dungeons & Dragons essentials products are people new to role playing games and new to D&D. With simplified Character creation that works with all aspects of 4th Edition Dungeons & Dragons its the right choice. I also feel it’s a great choice for people like me. People who DM more games than they play and struggle over character creation as a result. Being able to quickly build a character and join a game is worth it’s weight in gold to me. → Continue

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Free Stuff Friday: Sword and Sorcery Saga

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Category : Freebies, Guest Post, RPG, RPG tools

It’s Friday and it’s time to give you some more free stuff!

This week’s Free Stuff is: Sword and Sorcery Saga

Swords and Sorcery Saga is a free website containing information, links, and downloads for a Swords and Sorcery conversion of Wizards of the Coast’s Star Wars Roleplaying Game Saga Edition.

On the Sword and Sorcery Saga Website they wrote this stuff up: This page is a central location for links and resources for Sword and Sorcery Saga, my sword-and-sorcery conversion of WotC’s Star Wars Roleplaying Game Saga Edition. Right now it is primarily a link farm, but as time goes on I’ll be adding HTML versions of the ruleset, resources such as monster compendiums and so forth.

So take a moment and check out Sword and Sorcery Saga. Download their files, and check out their links. As always be sure to thank Sword and Sorcery Saga for all their free stuff!

2 people like this post.

Writing A Dungeons & Dragons 4th Edition Adventure

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Category : Fluff/Inspiration, Guest Post, RPG, RPG tools

The Computer I Do Most Of My Writing On. I am a bit of a G1 Transformers Fan.

Over the last few years I have been reading books on management and starting a business. I really enjoy reading books on these topics and I have benefited greatly from reading them.

One book that has had the biggest impact on my life is Getting Things Done by David Allen. This book has taught me how to manage myself and others. No book has had a greater effect on me then this one. It is filled with priceless advice and tips that have helped me get my work done, reduce stress and keep everything in order. I can not recommend this book enough. Even if you have no desire to write or start your own business, this is just a good book for life general.

The 4 Hour Work Week by Timothy Ferriss has been the biggest motivator for me to produce something and to start my own business. Whether I will or not has yet to be seen. This book has motivated me to create something, to make something and put it out for the masses. What I have chosen to create is a Dungeons & Dragons 4th Edition adventure.

I hope to use Stargazer’s World as a platform to chronicle my progress and share with everyone what I have learned and how I am overcoming any obstacles along the way. I will continue do posts on other RPG topics. I have no intention of only writing about the progress I am making on my D&D adventure. I still have a video review of GameScience dice coming up. I also will be attending PAX in Seattle this year. Something I am very excited about attending as well as writing about, but more on all of that later.

For now I just want to announce to you, the readers of Stargazer’s World, that I am creating a Dungeons & Dragons 4th Edition adventure. I have completed a lot of work on this project so far and I have a lot more work to do before it’s all done. I hope when it’s all over I have something to be proud of and something other will get enjoyment from.

5 people like this post.

GameScience Dice Review

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Category : Advice, Feature, Guest Post, News, Reviews & Culture, RPG, RPG tools, Reviews & First Looks, Video

Last March I wrote a post titled The Importance of Dice where I talked about how important dice are to both players and game masters alike. It seems like everywhere I look every person has their own unique way of holding and rolling their dice. Some people wont let anyone else touch their dice for fear of negative consequences as a result. The options of dice we have to choose from as participants in this role-playing game hobby of ours have is staggering, but today I am just going to focused on one brand of dice. Gamescience dice, and what my personal experience has been with them.

Shortly after I wrote The Importance of Dice I placed an order with Comic Lair for a set of green opaque Gamescience dice with white numbering. I chose to go through the Comic Lair because they where one of the first places I searched for that would ship to Juneau, Alaska. Finding companies that will ship to Alaska can be a challenge. I also chose to go through the Comic Lair because I called them and got to speak with the owner Chad, who took his time to help me out and answer all of my questions. Who says customer service is dead?

GameScience Dice Unpainted

Chad explained to me that Gamescience don’t look perfect. They don’t ship from the manufacture with painted numbers for starters. All number painting is done third-party either I as a buyer could paint them in myself and save a couple of bucks, or Chad could do it for me if I choose. Gamescience recommends using deco paint pens with an ultra fine tip which is what Chad used. Recently he has been testing out Sharpies new enamel paint pens and him they seem to be adhering better to the dice and he has been experimenting with different color choices on his eBay store. It will take some time to know if they last any longer then the deco paint pens that Gamescience recommends. I also asked Chad about the blemishes, or imperfections on Gamescience dice that I had been reading about. He explained that yes, these dice do have imperfections on them as result of how they are molded. This is something easily fixed with an emery board. He also cautioned me that no matter what, these dice will not ever look 100% flawless like other dice. Unlike other dice, Gamescience dice do not go through a tumbling process to smooth out these imperfections, but that is why some RPG hobbiest prefer them. As a result you have a set of dice with sharp edges that cause the dice to come to a stop more quickly. This produces a more random dice roll then most other bands of dice with their smoothed down rounded edges. What this means is a dice with rounded edges will roll across your table longer allowing it to find its center of gravity. The result is that a dice with rounded edges are more likely to roll a particular number depended on where it’s center of gravity is. A Gamescience dice, with its sharp edges will not roll as far and as a result will not find its center of gravity making each roll more authentically random then other bands of dice with rounded edges.

I thanked Chad for all his time and asked him to send me a set of Green opaque dice with white numbers. I wanted to leave the number coloring up to someone who had more experience than myself. Less than a week later I got my first set of Gamescience dice in the mail.

The dice came well packaged and survived the trip from Trenton, New Jersey all the way to Juneau, Alaska. When I took them out of their package the first thing you really notice is how sharp the sides of each dice are. It really sands out. I spent a good ten minutes just squeezing them in my hand and feeling all the edges.

GameScience Dice Blemishes

The next thing I noticed was the blemishes on each dice. They did stick out and they did not allow the dice to lay flat on the side that had the blemish, but just as Chad had said, a quick file with my fiancée emery board leveled off the imperfection so the dice would lay flat on the affected side. Also like Chad said the dice do not look flawless. Leveling off the imperfection made it so the dice would lay flat but you can still see where it was. Some of the dice also look a bit lighter or darker from one another. It’s just how it is.

Ever since I got my set of green Gamescience dice I have been using them at every game I have played since. I have noticed that the white numbering is starting to slowly flaking off. I think when and if it gets to a point where I want to redo the numbers on my dice I will try the crayon method.

I do not miss using my other dice at all. I feel that as a game master it is my job to provide a far balanced game. Having a set of dice that I feel are producing a more random result is part of that job. It’s also important to remember that when you are playing an RPG having fun is key. I am not requesting my players to go out and buy Gamescience dice. (but some have, including my Fiancée, who has bought several sets now.) I want my players to have fun and that means everyone gets to use the dice they like the most. Mine just happen to be Gamescience dice.

Check out Bridget’s post at Dicemonkey.net to see what she thinks of Gamescience dice.

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