I first became interested in Savage Worlds when I read a reference to it in a message board. Can’t remember which one now, but I do recall the poster praised the system on the ease of prep and how smoothly it ran. I was running a high level D&D 3.5 campaign back then and that sounded like music to my ears! This was in 2004 or 2005. I finally got the Savage Worlds revised hardcover in 2006 at The Compleat Strategist during a business trip to New York City. I remember reading the book that night at the hotel, and not quiet grasping the game. “It uses playing cards for initiative, and what the deal with the damage system?” I never figured it out, had other games to run, so the book just sat on my shelf.
In 2007 I went to Gen Con and visited the Pinnacle Entertainment Group booth and saw Savage Worlds Explorer’s Edition. It was $10 for a complete game, how can you say no to that! I got 2 copies. I read the book, got a better idea how the game worked, and I tried running a one-shot using it but the shaken/wounded damage mechanic was not intuitive, the initiative was strange, I didn’t get how all the different bits worked together, so we didn’t play it again. Continue reading Sunglar’s Savage House Rules!
So we come to this, day 30, the penultimate day of #RPGaDay 2016. So much fun! As I’ve said before, August has been a rollercoaster. Like last year, RPG a Day 2016 got me back to posting regularly in the blog after a long spell of inactivity. This year RPG a Day came at a month were some of the elderly family members I help take care of were unwell, I had a lot do to at my new job, plus Nilda and I were getting everything ready for our wedding next Thursday. An auspicious month, but very busy; everything seems to be going as planned now, and as everything draws to a close, we’re ready to end this challenge and I’m ready to get hitched. So let’s get this post out of the way!
August 30: Describe the ideal game room if your budget were unlimited.
Day 22 last year was about a perfect game environment, and while I went into some details of the amenities I would like, I did one of my sappy cop outs and said that my ideal place to game is where I can have fun with my friends… I still mean that, but this time around let’s take it seriously and map out my ideal RPG Crib! Continue reading RPG a Day 2016: RPG Cribs – Day 30
Welcome back folks! There are just three days left to go in this year’s challenge. #RPGaDay 2016 has been a lot of fun. Let’s tackle the last few topics. Today it’s all about wish fulfillment. I first thought about the ideal game room, but I looked ahead and that’s tomorrow’s topic. This is about the location, hosting a game anywhere on Earth. Let’s think about that!
August 29: If you could host a game anywhere on Earth, where would that be?
My first thought was “A kick ass palace!” Imagine running Dungeons & Dragons in the Alcázar of Segovia or any of the other great castles of Europe… Then I got nostalgic and thought, maybe I would run a game where it all started, the basement of Gary Gygax’s house. Then I thought, let’s go fancy, a game at the top of the Eiffel Tower! But I believe the character sheets would just fly off. Continue reading RPG a Day 2016: “It’s full of stars!” – Day 29