Cyberpunk is definitely one of my favorite genres. So I am always quite excited when a new cyberpunk game gets released or is being kickstarted. For some reason I totally missed “The Veil” though.
The Veil is a cyberpunk roleplaying game powered by the Apocalypse. I have to admit, while I still have some issues to grok the GM-side of things in PbtA games, I was always (and still am) very intrigued by them. Their novel approach to roleplaying makes it very easy to focus on the roleplaying. One of my best roleplaying experiences was with tremulus which definitely can’t hide its PbtA roots.
Samjoko Publishing is currently raising funds for a supplement to The Veil called Cascade, which will feature not only new playbooks but also a complete setting inspired by the novel Altered Carbon. You can also check out an art-free version of “The Veil” here.
More information about “The Veil: Cascade” can be found on the kickstarter page. The kickstarter ends in about 19 days and has already surpassed its goal of 5500 CA$.
Recently Tristran Zimmermann got in touch with me and let me know about his awesome new Kickstarter project: “Archive: Historical People, Places, and Events for RPGs”. The book is already written, laid out and ready to print, they are basically looking for money to fund a first print-run.
So what is Archive all about? As the name implies it’s a sourcebook for the real world, it’s places, important persons, its history. You can use it to do some research for your game set in the real world or read it as a history book. By the way, it’s a follow-up of a book he kickstarted five years ago: “The GM’s Real-World Reference“, which is available on DriveThruRPG right now. So if you are intrigued by Archive, I recommend checking it out as well.
Of course it doesn’t cover everything, but it’s a collection of articles on various persons, places and events in real-world history. In the pages of Archive you find information on the Dartmoor, the Jakarta slums, the Hinterkaifeck Murders, and Omar al-Bashir, just to name a few. I had the chance to look at an advance copy and it looks just awesome! Each article not only gives you dry facts, but also provides you with tips on how to use the event, person, or place in question in your game. The book’s layout is simple, clean and spiced up with some gorgeous photos.
If you’re a history buff, or someone running a game set in the modern world (or its history), you definitely should check Tristran’s Kickstarter out!
I’ve talked about Alternity here in the blog before. Both Stargazer and myself are fans, and have posted about it numerous times. We even had an April’s Fool post back in 2011 about a 2nd edition of the game coming out. Who knew we were not merely pranksters but we were predicting the future!
Well not quite… Like Michael wrote last year when the initial announcement came out, Sasquatch Game Studio is publishing a new version of the game. As a longtime fan, I was onboard as soon as the idea was put out there. When the Alpha play test came out I was lucky enough to be part of that.
I got together with some friends at out FLGS and we played the play test adventure. We tried to broadcast the experience via Facebook Live, and while that was not totally successful, it did inspire us to create a video blog for Spanish speaking gamers Desde la Fosa. (You can read more about that project on the post I linked to in that last hyperlink.)
As soon as the new Alternity Kickstarter was live I became a backer. Wanting to support the project and spread the word I reached out to Richard Baker to inquire about his availability for an interview. Richard was extremely graceful and not only did he answer a written interview, which makes up most this post, but he sat down to do an interview for the Desde la Fosa vlog via Google Hangout. So, we are doing a two-for-one, and the first collaboration between Desde la Fosa and Stargazer’s World! Continue reading The New Alternity Game: An Interview with Richard Baker