About a week ago I wrote about Greg Saunders’ Exilium Kickstarter. Since I was interested in learning more about his new game and the man himself, I asked him to answer a couple of questions. He’re are his answers.
Stargazer: At first I want to thank you for taking your time to answer a few questions for us. So, who is this Greg Saunders anyway? Please tell us a bit about yourself. When did you start playing roleplaying games and what made you writing your own?
Greg: I’m a father of two who’s been playing RPGs for years, since about the age of ten when AD&D was my game. I’ve played a huge number of games, especially in the eighties and nineties, my favourite from my youth being WHFRP and the Enemy Within campaign, and of course CoC. I first started writing games when I didn’t have much time to play them, due to the arrival of my two children! I have a fairly creative streak (I also do some sculpting of miniatures to an amateur level), so it’s an expression of that same desire. The Indie RPG scene really put me on to the idea that mechanics can be used to reinforce themes, and that’s at the core of my writing. Exilium uses an open generic rule set, but it has been adapted to specifically work with the ideas of redemption that drives the narrative of the game.
Stargazer: With this out of the way, let’s have a look at “In Flames” and “Exilium”. You’re currently running a Kickstarter project that is supposed to fund a reimagined version of “In Flames” called “Exilium”. What made you considering creating a new version of the game and can you elaborate on some of the planned changes?
Continue reading Interview: Greg Saunders
Today Greg Saunders, the designer of “In Flames” contacted me. He is currently trying to fund “Exilium” which is a reimagining of the aforementioned “In Flames” RPG. So what is Exilium all about?
Exilium is a science fiction roleplaying game based on the Open D6 System. In the game you play a character who has the feeling of being trapped in a body not their own. Eventually it turns out that your character was once part of a group of post humans living in a paradise-like realm called Elysium. Because of some crime committed, you have been banished. Your ultimate goal is to earn the right to return to Elysium.
Greg is trying to raise enough money in order to add full-color art and professional layout to Exilium. The rules are already written, and all the material already released for “In Flames” will be included. But Exilium is not a simple patch job. The setting has been overhauled based on player feedback, and some details have been tweaked for ease of play.
The funding goal is set as 1500 £. As of the time of this writing 662 £ have been raised. So is Exilium a Kickstarter project worth your attention? If you are a fan of either the d6 System or scifi you definitely should check it out. The risk is minimal, since there are no unrealistic stretch goals, and the text is already done. As soon as the project is funded (and if you pledged at least £10) you’ll get an art-free version of the game (and of course the final release version at soon as it’s done). Sounds like a fair deal to me.
If you want to learn more about Exilium check out its Kickstarter page.
With all the love and lust going around last week, on account of it being Valentine’s Day on Tuesday, you might have missed a new Kickstarter from Christina Stiles of Misfit Studios, The Book of Passion. The project is seeking support to publish a book about love and sex for the OGL 3.75 ruleset.
Regular readers who’ve read some of my older posts will know I don’t shy away from adult themes in my games. I believe there is a time and place for these topics, with the right group, and of course if everybody is comfortable with them. I would never try to alienate or hurt the sensibilities of my players. At least I try not to! Perhaps I’m lucky in that I play with my close friends, and since most of us have known each other for so long, we know where and how far we can go.
A project such as this will of curse be compared to the Book of Erotic Fantasy. I own a copy of it, and remember the controversy and hoopla around it. Much ado about nothing if you ask me! As you can tell I am definitely the target market for this new project. Not to brag, but I was the 2nd backer of the project. Fully believing that there should be a place for a product that tackles these subjects responsibly and respectful, and in my desire to spread the word about the book, I contacted Christina Stiles, the editor and publisher; she told me how to contact the authors. Margherita Tramontano and Will Wells were kind enough to grant me an interview, and over FB Messenger we had a LONG discussion about the book they have written together and may other topics. I thank them both for their accessibility and time. Continue reading The Book of Passion: An interview with the authors