News & Reviews

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Our thoughts on D&D 5th Edition

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D&DI have to admit that I was totally oblivious to WotC’s big announcement (which was first published by the NY Times) until my team member Youseph told me about it. But I don’t really follow D&D news for quite a while now. But since D&D is the grand daddy of all roleplaying games out there you can’t really ignore it either.

So, what the news at WotC? What the community suspected for quite some time now, is actually true: WotC is already working on a new edition of D&D.  If it will be called D&D 5th Edition or something else is still unclear, but Mike Mearls obviously likes the idea of just calling it “Dungeons & Dragons” and drop the edition number altogether.

This time they want to do it right and bring back the highly fragmented D&D community. This also more or less proves that D&D 4th Edition wasn’t as successful as the decision makers at WotC and Hasbro hoped for. I suspect the success of Paizo’s Pathfinder and probably even the Old-School Revolution are responsible for that.

While their goals are laudable I fear they are doomed to fail. They plan to create a new edition of D&D that shall please both fans of the recent D&D 4E but also bring back the OSR crowd. They intend to manage this by creating a modular ruleset and community involvement during the design and playtest phases. I have to admit that a highly modular D&D game could be quite interesting. The Unearthed Arcana book for D&D 3.5 was one of my favorite books back when I still played D&D. Being able to pick and choose the rules options you like in your D&D game might be pretty nifty, but in my opinion it’s very hard to pull off.

Community involvement in the design phase may also be pretty problematic. Only a small portion of gamers does participate in online communities or attend gaming convention. How do you make sure that the game appeals to this silent majority and not only to the quite vocal minority that actively participates in the design process?

I have to admit that I’m not that invested in that topic as I was a couple of years back. I wish WotC all the best and if the next iteration of D&D is a roleplaying game that sounds fun to play, I might give it a try. But if it’s not my cup of tea I’ll just play something else. There are so many interesting games out there, so that I am not dependent on Dungeons & Dragons.

Before I let the team speak their thoughts, let me share you some interesting links for you to check out later:

So, what are my fellow team members’ thoughts on that topic? How do you feel about WotC’s announcement?

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Review: Doctor Who Adventures in Time and Space

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Roleplaying games based on licensed material are usually hit or miss. Either they are either utter crap or totally awesome. Luckily the game based on one of my favorite TV series is the latter. Cubicle 7’s Doctor Who Adventures in Time and Space is not only a perfect adaption of the series but it’s also perfectly suited for new gamers. The game’s presentation is flawless and the rules are fast, easy to learn and support the mood of the series. But before going into detail, let’s have a look at the boxed set itself. Yes, the game comes in a boxed set!

Doctor Who Adventures in Time and Space Unboxing

As you can see the box contains not only three rulebooks (86, 140 and 32 pages respectively) but also pregenerated characters sheets, unfilled character sheets, gadget cards and a shitload of story point counters and a full set of dice. Throw in a few sheets of scrap paper and a couple of pencils and you’re good to go! The boxed set really makes it easy to jump into gaming without setting the hurdles too high.

The Player’s Guide starts with a short story set into the Whoniverse called “Shaking the Box” which is followed by a short introduction into the Doctor Who universe and roleplaying. Oh, did I mention that the game is based on the “new” Doctor Who series started by BBC Wales in 2005? It features a lot of still photography from the series, especially the David Tennant episodes. As far as I know an updated version of the game is in the works which will feature the 11th Doctor as well. But I digress. (more…)

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First Look: Carcosa

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Carcosa cover I don’t remember when I first heard about Carcosa. I think someone mentioned it on Twitter or I discovered a link to some preview somewhere. But I was immediately intrigued. Carcosa is a weird science-fantasy horror setting by Geoffrey McKinney and published by Lamentations of the Flame Princess.

There seems to be some controversy around this product. I have to admit I haven’t bothered to look deeper into this, but I believe one reason is that Carcosa is not what you would consider family friendly. Like LotFP it doesn’t hide the fact that it is for adults only. Among Carcosa’s inspirations the author lists the works of H.P. Lovecraft, Robert E.Howard, Lin Carter and Michael Moorcock. And a setting inspired by the writings of these people can’t be all bad. And trust me, it isn’t.

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Holiday Hoopla at DriveThruRPG

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As in the months before we can provide you with a discount code that gives you off 20% from selected products at DriveThruRPG. And while the list for December may be short, it contains some great products. But let’s have a closer look:

  • Fantasy Craft Adventure CompanionAdventure Companion (FantasyCraft)
    The Adventure Companion for Fantasy Craft by Crafty Games not only contains three fully detailed campaign worlds, but also new classes, specialties, feats, tricks and paths you can use in any Fantasy Craft game. As a bonus the PDF edition of the Adventure Companion contains the material that was cut from the printed version!
    Read my review here.
  • Age of Cthulhu 5Age of Cthulhu 5: The Long Reach of Evil
    The Long Reach of Evil is the 5th installation in Goodman Games’ Age of Cthulhu adventure series. The 72-paged PDF contains three adventure modules for Chaosium’s Call of Cthulhu. The adventures are set into the 1920s and span the whole globe. According to the product description the PDF also contains a copious amount of handouts which is always a great plus for any CoC adventure.
  • Smallville: The Watchtower ReportSmallville: The Watchtower Report
    I’ve heard a lot of good things about this game, but I haven’t picked it up yet. But if you already have done so, the Watchtower Report might be worth a look. The 150-paged PDF focuses on antagonists and opposition and also contains a Season Ten update to the Smallville RPG. If you are into the Smallville RPG, this might be worth your while, especially because you can never have enough antagonists in a superhero game.
  • HuxtropyHuxtropy
    Huxtropy is a supplement for D&D4th Edition that introduces card magic to the game. Spellcasters can use huxtropy decks as arcane elements and you can reskin rangers and warlocks into card-wielding characters. Upon purchase you not only get the rules in printer-friendly and full-color formats but also a file containing all new power cards. But that’s something you should expect from a supplement dealing with card magic. ;)
    I am not into D&D 4th Edition, but this looks like a fun idea worth trying out.
  • ShamblesShambles
    Last but not least, there’s Shambles by A Terrible Idea. Zombies have been quite popular recently. There are zombie books, movies, board games, and of course also a few RPGs. But usually the zombies are the antagonists and not the heroes of the game. Not so in Shambles. In this 56-paged rules-light RPG you are one of the undead who still clings to his or her life. Shambles is very funny and very unique and one of the games you just should check out. Read my review here.

To get the 20% discount on these titles you have to use the following coupon code during checkout: HolidayHooplah2011. This code is good until January 18th, 2012. Happy holidays to you all!

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News from Promethea

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DarkHarvest_cover Dark Harvest: Legacy of Frankenstein is undoubtedly one of the most impressive games I reviewed this year. It stands out from a lot of other games because of its unique alternate history setting that combines elements from the classic novel “Frankenstein – The Modern Prometheus” with real history. For more information on this awesome game, please check out my review and the interview with author Iain Lowson.

And I am quite glad that there will be more support for this great game in the future. The beginning will be made by “Resistance”, which should be out by May 2012. There’s already a small sample of this first LoF supplement available at the official site, so check it out. And it seems Colin Chapman, who is known for his post-apocalyptic roleplaying game Atomic Highway (which he’s now giving away for free!) and who has written the first supplement for my own Warrior, Rogue & Mage, will be involved in that project. Colin does great stuff, so I am sure “Resistance” will be great as well.

The other news is that there will be a LoF card game. How cool is that. Iain Lowson hasn’t shared any details yet, but it will not be a CCG, which is great in my book. According to the announcement on the official LoF site, it will be more light-hearted than the rest of the LoF material. I am not sure if it will be family-friendly though. Actually I doubt it.

Last but not least there will be a LoF short story anthology! Yay! That’s great news. The short stories in the original Dark Harvest book were awesome and I am definitely looking forward to this anthology. Hopefully there will be a Kindle edition as well. :)

If there are any questions regarding these future releases, feel free to post them in the comments below. I will convey all your questions to Iain Lowson in hopes he’ll share a few more details with us.

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Legend – Help raising money for Child’s Play and get a cool RPG in exchange

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Legend RPGRule of Cool Gaming’s Legend RPG has probably the most generic name a fantasy RPG could have, but it’s actually a pretty interesting product. The rules may look quite familiar at first glance because it’s based on the d20 System SRD. But it’s not just another d20 variant, but a “new and novel system dedicated to cinematic combat and a smoother gameplay experience”.

I have to admit I haven’t had the time to give the rules a closer look, but the rulebook looks really nice. It features a very cool and clear layout with some excellent pieces of art. Creative lead Jacob Kurzer has provided us with a review copy of the game, so expect a full review in the near future, but my initial impression is quite positive.

The game features eight classes like Barbarian, Monk, Paladin and Shaman that can be further customized by the players through choosing different “tracks” along which the characters develop. Each class comes with a number of tracks but there are extra tracks that can be used either to create monstrous characters or to customize your character even further.

Child's PlayBut what definitely sets Legend apart from a lot of other games is the fact that all proceeds from the core product will be donated to Child’s Play. And until December 9th Legend is available on a pay-what-you-want basis. Until now the game has raised about $866 to improve the lives of children in hospitals around the world.

The Legend RPG is about 179 pages long and doesn’t come with a fledged-out setting. It definitely worth a look and with your purchase you’re actually helping children in need.

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Guerrero, Pícaro y Mago

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GPyM The deed is done!

Warrior, Rogue & Mage has been translated into Spanish! You can check out the game’s announcement on the Arcano XIII blog and download the complete game here.

As I said before, the guys behind the translation project have done a great job and the final product is just looking great.

The team around José Muñoz is currently thinking about translating all the existing supplements and some of the Arcano XIII members are developing their own material for the game.

If you are a Spanish-speaking roleplayer, please check Guerrero, Pícaro y Mago out. I hope you enjoy it!

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