News & Reviews
Help Rogue Games fund Containment!
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I just learned about the Containment Kickstarter a few minutes ago. I was actually just looking for something on the Rogue Games website, when I noticed that they recently started a Kickstarter project for “Containment – espionage roleplaying during the Cold War”. The game will come in a boxed set (Yay!) and contain the rulebook, a gamemaster’s book, two adventures and all the dice needed to play. Since Rogue Games usually utilizes their 12° system, I guess it will be two d12.
The Kickstarter will end in 27 days from now and it’s still far away from its $8000 goal. So if you are interested in Cold war espionage games, why don’t you check out the Kickstarter project page?
Ia! Ia! Check out this great Realms of Cthulhu sale!
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Reality Blurs’ Sean Preston has a special deal for all you Cthulhu fans out there:
You can get the Electronic Madness Bundle containing the PDF versions of Realms of Cthulhu and both Mythos Tales for mere $15! This is utter madness, if you ask me!
And if that offer hasn’t driven you completely mad, the Complete Bundle probably will push you over the edge! It contains the Print and PDF copies of the aforementioned books for just $40 plus shipping!
So what are you waiting for? Head over to the Reality Blurs Shop, get your credit card ready and praise Great Cthulhu (and Sean of course) for this great deal! Please note that this sale is for a limited time only!
By the way, if you are not sure if Realms of Cthulhu is for you, check out my review of that fine game.
First look: The Red Eye of Azatoth
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Open Design LLC recently released The Red Eye of Azatoth a 108-paged adventure anthology for Call of Cthulhu available through the KQ Store or DriveThruRPG. Its story spans nothing less than a whole millennium. Each adventure takes place in a different place and time from England in 887 AD to the American West in 1887. The name of the adventure anthology refers to the Harbinger Star, a comet that appears in the sky on the 87th year of every century. This comet is what binds the different adventures together.
There are five adventures set into the years 887, 1287, 1487, 1587 and 1887 respectively. The backcover blurb should give you a good overview of what The Red Eye of Azatoth has to offer:
Fear the Red Eye of Azathoth!
Kings die, nations crumble, and madness trails in the fiery wake of a comet called The Red Eye of Azathoth. Do you have what it takes to battle across history against the Mythos horrors that surface under its lurid glow?
887 AD, Holy Island, English Northumbria – As blood rain falls and the dead rise, Viking invaders and English monks must join forces or perish in a Lovecraftian nightmare. 1287 AD, Iwaizumi, Japan – Snowbound Samurai must unearth what lies behind the village where babies cannot cry and an abomination hangs lanterns that shriek with a thousand voices. 1487 AD, Valencia, Spain – Heretics must escape torture, prison, and the clutches of angels to expose the Spanish Inquisition’s true purpose. 1587 AD, Roanoke Colony, The New World – Colonists face flayed horrors that hammer on stretched-skin drums to reveal whose knife dug CROATOAN into the Lost Colony’s tree. 1887 AD, Desperation, Arizona Territory – In the series’ explosive magic-and-gunpowder climax, condemned gunfighters unravel the last skeins of the millennium-spanning mystery and stand alone against the full Mythos horror of The Red Eye of Azathoth!Ia! Ia! Take your players to the mad reaches of our past with 108 pages of epic horror, complete with player handouts, new adversaries, and pregenerated Investigators for each time period.
Physically the adventure looks great (even in PDF form). There’s a nice page background that give the pages a slightly old feel without being distracting. The interior artwork and the maps are mostly in black & white but of great quality. That’s how I want my historical Call of Cthulhu adventures to look like.
Get 20% off of selected titles at DriveThruRPG
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If you have been following this blog you probably have seen these discounts before. Every month DriveThruRPG provides us with a discount code and a list of eligible products. As you may have noticed the new code arrived a bit late but this time we get a longer list of discounted products than usual. Without further ado, here’s the list of the stuff you can get 20% off until November 10th:
- Savage Worlds Fantasy Companion [Pinnacle Entertainment]
- Realms of Cthulhu [Reality Blurs]
- Karma Roleplaying System Core [Bards and Sages]
- Fantasy Craft [Crafty Games]
- Fat Dragon’s Dragonshire Deluxe [Fat Dragon Games]
- Ninja Burger RPG (2nd Edition) [aetherial FORGE]
- Heavy Gear Blitz! Locked & Loaded [Dream Pod 9]
- Hero’s Handbook: Dragonborn [Goodman Games]
- Splicers RPG [Palladium Books]
- Caladon Falls [Savage Mojo]
- Legend of the Five Rings (4th Edition) [AEG]
- Fuzzy Heroes (2nd Edition) [Inner City Games]
- Ave Molech (2nd Edition) [Morbidgames]
- Book of Alignment (OGL/Pathfinder) [Emerald Press]
- Horrific Universe: 12 Months of Horror [Bailey Records]
- Directors Cut Survival Horror [Crispy Zombie Productions]
- Friar’s Almanac (Complete) [Dark Spire]
- Distant Vistas [Draken Games]
- Stories in the Ether, Issue 1 (Bundle) [Nevermet Press]
- d-Infinity Volume #3: Children of the Night (Gen Con Special Edition) [Skirmisher Publishing]
In order to benefit from the discount you need to enter the coupon code DiceInTheFall during checkout! There’s definitely a lot of good stuff on this list.
Vampire: The Masquerade 20th Anniversary Edition now available at DriveThruRPG
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I was actually a bit surprised when I noticed that the 20th Anniversary Edition of Vampire: The Masquerade was already available for purchase on DriveThruRPG. I haven’t actually expected it before late October. There will also be a print-on-demand version over DriveThruRPG later this year, so if you want to get this, you may want to wait a bit longer.
So what’s the big deal with V20? It contains all thirteen Clans, Clan variants and bloodlines from the oWoD, the rules have been slightly updated and there are rules for characters from Neonate to Methusaleh. All disciplines from level one through nine are included and the setting has been updated to reflect the modern times.
While I own all the nWoD core books, I have to admit I still prefer the oWoD setting. Back in the day I’ve played everything from a Caitiff vampire to a Stargazer Philodox in Werewolf. Both Vampire: The Masquerade and Werewolf: The Apocalypse are games I would love to play (or run) again. As far as I know White Wolf plans to rerelease Mage and Werewolf in anniversary editions, too, so perhaps I might get my chance.
The price of $29.99 is a bit above what I usually pay for PDFs and I wouldn’t mind getting the POD version, so I might wait until the holiday season before getting my copy, but from what I’ve read so far the 529-paged PDF is worth every penny.
The Genesys of a new game!
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Miss me? Well that’s a deafening silence… I guess the interwebz is a harsh mistress. Before I plunge into the post at hand let me take a moment to tell the two readers left who remember me what I’ve been up to. My last post was almost three weeks ago about the Speak Out with my Geek Out. Since then I have been embroiled in a big project at work. It’s been some long weeks, some over seven days long. Mind you I am not complaining, I have a thriving job in this economy, and I have the privilege of working with educators and students, which I love. Still all this hard work has meant I have had little time to post here in the blog. The brunt of the work is done, there will be a lot to do in the coming months, but I hope to get back to the extracurricular activities I love… and posting, back to posting too!
Now, on to the post…
This one has been a long time coming. I met one of the creators of the Genesys Universal Roleplaying Game on the plane ride to Gen Con. It was a lively conversation about the games we love, how we played and the effect games have had in our lives. He told me about this game he was creating with his friends. When we stepped out of the plane I got to meet some of the other creators, we exchanged numbers and planned to see each other again during the con. But you know what Robert Burns said about plans…
(But if you don’t, click here!)
PDF version of Airship Pirates is now available on RPGNow/DriveThruRPG
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Today the PDF version of Abney Park’s Airship Pirates has been released on DriveThruRPG/RPGNow! The PDF will set you back $24.99.
As far as I understand it, people who already bought a physical copy will get a copy of the PDF free of charge. Probably they’ll offer a Print+PDF bundle through the Cubicle 7 store as well, but just speculation on my part.
As soon as I learn something new about this I will post an update.
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