Category Archives: News & Reviews

Inkarnate Entertainment Team Interview

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If you’re like me, your love for RPGs goes hand in hand with a love for maps. From the first time I read The Hobbit and the Dragonlance series, to when I first opened the original Forgotten Realms boxed set, I’ve been obsessed with maps. My long running homebrewed campaign actually began with a crude map I drew and has grown from there. Through the years I’ve created maps various ways, hand drawn, electronic tools, old school hex maps, but the search for tools to create maps with never ends.

That’s how I came to discover Inkarnate Worlds. Some months ago someone shared their webpage on Facebook and when I gave it a try I was really impressed. They describe their tools on their Facebook page as follows: Inkarnate is a web app with a video-game-like interface that makes Table Top RPGs easier to play, and more fun.” Their current tool, Worlds, allows you to create truly beautiful maps through a really intuitive and easy to use interface. You can create a free account and begin creating your maps, saving them on their site, I’m really impressed!

A little googling allowed me to find out they began this journey through an unsuccessful Kickstarter Campaign, and despite that obstacle, they soldiered on and currently have this tool available. I sent the team a message and they were kind enough to answer my questions… Then I sat on this interview almost two months! Let me publicly apologize to them.

If you follow me on social media you may be aware that I underwent surgery in early October, then three family members have been sick, two hospitalized more than once. Times have been hectic to say the least, but they seem to be calming down. I’ve recuperated, the family members are doing better, and I owe it to these gentlemen to finally publish the interview. Here we go!

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Interview with Jeff Dee of Monkey House Games

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Writing for this blog (and through it and our efforts with Puerto Rico Role Players) has allowed me to interact with the greater RPG community in ways I did not think possible. There have been many rewards, one of those is getting to talk with game creators I greatly admire, some of which I’ve been in awe since I began to play RPGs. Some time ago I interviewed one of my favorite writers Bruce Heard, and this time around it one of my favorite artist/writers Jeff Dee!

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Herding Cats, Mythos Style!

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I’m rarely a player these days, and I’m not complaining. My gaming time is limited, and what I enjoy the most is being a GM, so I usually only get to be a player at the Puerto Rico Role Player Geeknics. But this week, for our weekly Tuesday game night we were going to be two players short so I decided to take a break and ask one of my players to run a Call of Catthulhu session for the group!

catthulhu

Mariana is one of the newest members of our group (mind you she began playing with us over two years ago, but she had a prolonged hiatus due to her studies), she along with her S.O. are the new blood to our gaming retinue. She had already run a Call of Catthulhu session I had missed due to work, but I had heard such great things about it from my friends that I could not pass up the opportunity to play.

I’m a cat lover, so a game where you get to play a cat, protecting the unsuspecting humans from the dangers of the chaos of other animal cults (and I’m paraphrasing form the description at their website) already has me sold on the idea. The game itself is very simple, narrative focused, creating your cat is a breeze and the archetypes and task resolution are elegant and very in keeping with the topic. Our Cat herder, Mariana, had some cute cat dice the added to the ambiance, and she had a rule that is we made her “awwww…” with our cat cuteness we’d get a treat that we could use for a reroll. We got actual goldfish crackers as treats, miau!

goldfish-crackers

The session was a continuation from a previous session, so Sir Catington (Luis), Hamlet (Fernan) and Shadow (Edgardo) had to deal with the new cats in town Fetish (Hector) and me, Morphy. I was actually playing a version of my cat in the game. I believe I got the spirit of my cat down.

As a GM, sorry, Cat Herder, Mariana really created a very vivid and fun location with meaningful NPCs that really brought the setting to life, and boy, did she need to herd her cats! I think we all embraced our feline alter egos and really went all over the place, as cats ought to do, and she handled it with aplomb. When the session was over she told us that she had envisioned the session very differently, but if she hadn’t told us, she would have fooled me. She rolled with the punched, improvised and ran a one of most fun games I’ve been lucky enough to be a player in a long time. Kudos to the Cat Herder!

If you like rule light games, and the idea of playing a cat intrigues you, make sure to give this game a try. And before you dismiss it as a gimmick game, as much fun as I had and as much as I laughed, Mariana managed to make the game feel creepy and the stakes real, this felt like an adventure game through and through. I’m sure it’s a combination of a good game with a terrific GM.

Before I go, let me share with you a one page write up about Morphy I provided the Cat Herder with so she knew his personality when planning how to integrate him to the game. Creating his for the game was a cinch based on this. Hope you enjoy it!