Category Archives: Non-RPG

Caves of Qod

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Yes, this is first and foremost a pen & paper roleplaying games blog, but sometimes I just need to sneak in a post about related topics. Today I want to talk about Caves of Qod, a very intriguing roguelike computer RPG, which I was interested in for quite some time now.

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Roguelikes are games which are similar in gameplay to the original Rogue, which is – in a nutshell – an old-school dungeon crawl simulator. If you are familiar with the first editions of D&D you know what to expect: the game is quite lethal, there are countless monsters which are out to kill you, there are deep dungeons and countless treasures. Even though computers are now capable of almost lifelike graphics and sound, the classic roguelike genre with minimal graphics and turn-based action is still alive and well.

One of the more recent games in this particular genre is “Caves of Qod”, which is a game with a lot of depth and an intriguing world. The world presented in the game is set in a post-apocalyptic world. But from what I’ve seen so far, it’s no radioactive wasteland like in many other games of the genre, but it reminds me more of Monte Cook’s Numenera. You can either play a mutated human (and there are a lot of cool mutations to choose from) or a member of the true kin (which are – I guess – unmutated humans).

At the surface CoQ looks like any other roguelike, but after a couple minutes of play you realize that there’s more to it. One cool aspect is a very detailed skill system, which allows you to develop your character in any way you want. Currently I am playing a mutated human with the ability to regrow lost limbs and to suck the life force out of enemies who also happens to be a gunslinger. Just recently I acquired enough skill points to buy the Akimbo skill, which allows me to wield two pistols at once! I have started exploring some caves to the north of the starting village and already I have stumbled upon countless wondrous animals and plants.

There is a quest system and I already had a couple of interesting conversations with NPCs. It seems Caves of Qod is not just killing monsters and taking their stuff, but there’s also a story for you to follow. I have just started delving deeper into the game, so I can’t tell you that much about this aspect of the game though. But what I know is that the game is extremely addicting. I actually had to force myself to go to bed last night and that’s even though several of my characters died horrible (but unheroic) deaths. Being killed by some kind of snail is not the best way to go…

If you are looking for an exciting game with an interesting world and some old-school charm, you definitely should give Caves of Qod a try. It’s available on Steam for about €10 or you local equivalent. At the moment it’s on sale, so you get 10% off.

P.S.: There’s also a free version (which uses ASCII characters instead of graphical tiles). You can download it from here.

RPG Blog Carnival: Technology in my Games

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Greetings dear readers! Michael recently wrote about our efforts to revitalize the blog, and I think we’re off to a good start. He invited our readers to discuss the types of posts and topics they enjoyed, and in one such comment Voidman said he liked one of my earlier pieces about using technology at the gaming table. Thank you for the kind words; it’s a pleasure to have you, and so many others as our readers.

This topic, the technology I use as a GM, is constantly evolving, and is one that deserves some revisiting periodically. On this post I’d like to discuss the technology I currently use to run our Dungeons & Dragons 5th edition campaign. It also happens that the topic of the RPG Blog Carnival for September 2016 is Game Master Tools, Aids, Apps & Hacks, so it all comes together rather fortuitously!

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Continue reading RPG Blog Carnival: Technology in my Games

RPG a Day 2016: Don’t Sweat the Small Stuff – Day 31

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To quote Morrison, “this is the end, beautiful friend; this is the end, my only friend, the end…” And that sound ominous, but don’t take it as such. This has been a joyous month, getting back to writing in the blog, in many ways getting in contact with friends I had not talked to in a while. Becoming more active on G+ and Twitter again! It feels like a new start. I hope it can translate all this into more regular postings; I have a couple of topics I want to tackle over the coming weeks. However, I’ll be silent for a few days after this last post. Today I begin a much needed (but short) vacation and tomorrow Nilda and I will get married. It’s a small ceremony with close family and friends.

We decided to do this as part of a trip we had planned already and although we can’t have all our friends there, we’ll have a get together when we come back to Puerto Rico to share the happiness with everyone. That’s sort of what I hope to do with sharing the news here. Michael, aka Stargazer, opened his blog to me, gave me a place to share my thought, and in the process became one of my dearest friends. I wish I could have him there at the wedding, or at the very least at the dinner afterwards when we come back! By the same token, the community of readers here in the blog was very welcoming, and here and through social media, I feel I’ve made so many new friends that I really wanted to share the news with all of you! Thanks for reading, thanks for hanging around through our dry spells. Next time you read me I’ll be a married blogger.

Now on to the topic at hand…

August 31: What is the best piece of advice you were ever given for your game of choice? Continue reading RPG a Day 2016: Don’t Sweat the Small Stuff – Day 31