Recently a couple of people from the Stargazer’s World Google+ Community have started compiling new and old material for Warrior, Rogue & Mage and its derivatives. In order to help the community to create new stuff for my little game, I’ve decided to do two things:
First I created a handy System Reference Document for WR&M. It includes all the rules in a simple format, so that you can easily copy and paste text from it.
Secondly I decided to release this document under the Creative Commons Attribution 3.0 Unported license, which means you can now create WR&M derivatives and share them freely or even sell them. It’s the same open license Fate Core uses. Please note this new license only covers the SRD. Everything else I put out is still released under the Creative Commons Attribution Non-Commercial Share-Alike 3.0 Germany license. I will get in touch with the authors of the WR&M supplements in the near future and ask them for permission to release these works under the new license as well, but I can’t promise anything at this point.
You can download the new WR&M SRD here. Enjoy!
In my Happy New Year post I’ve mentioned Hero Quest 2nd Edition by Robin Laws. It’s one of the games I’ve bought ages ago, but which I never read thoroughly nor played it. Recently I was bored and picked up a random book from my collection to leafe through it, and this book was the Hero Quest 2nd Edition rulebook. The rules are pretty light, the focus is definitely on a narrative gameplay, but it seems to be much more accessible than Fate Core, which still causes me headaches from time to time. I have always been a fan of Laws’ work and HQ is no exception.
Alas there are not many resources for this game out there. If you look for Hero Quest on Google you mostly find sites about the now out-of-print boardgame of the same name or Glorantha-related material for Hero Quest 2nd Edition or its predecessors. The only non-Gloranthan supplement I could find was Nameless Streets by Alephtar Games, which is a mixture of urban fantasy with the noir genre.
Does anyone of my readers know of other non-Gloranthan material for HQ? Or do you have some tips on how to convert stuff created for other games to HQ? From what I’ve read so far the process should be pretty straightfoward, but you never know. Please share your advice below!
During this year’s NaGaDeMon I worked on two projects: rewriting Galaxy Core (I worked on it during another NaGaDeMon) into a d20-based system and on a simplified and dice-less (!) version of Warrior, Rogue & Mage which I dubbed WR&M Pocket Edition.
Alas I didn’t have enough time to get either project done, but I am determined to at least finish the latter one eventually. I never had worked on a diceless game, so that’s a new experience for me, and my current draft actually looks pretty sweet. I even managed to come up with a freeform magic system which could easily be used with WR&M itself.
So, what are my future plans? At first I want to get the rules done so that I can do some playtesting. Then I want to focus on an original setting. Instead of just recycling the work I have done for WR&M, I want something exciting and new for the Pocket Edition (which may actually get a proper name). At the moment I love the idea of a magitech setting which skyships roaming the skies of a world where islands float in an almost endless sky.
You’ll probably still be able to just ignore the setting and use the rules as a basis for basically everything you want, but a proper game needs an exciting setting. Certain design decisions are also much easier if you have a background to rely on.
One question remains: when will it be done? Honestly I can’t answer that question right now. I might be able to put the upcoming winter holiday to good use and get things done, or it may take much longer. I just don’t know at this moment. I need to be in the right state of mind to be creative and with my mental health issues still looming and some stress at work, things aren’t looking too bright. But I’ll definitely keep you informed.
By the way, if you have any questions, ideas, advice, etc. you want to share, feel free to post them in the comments below!