Dragon Age

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From the Kobold’s Lair

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Kobold Recently I have posted about Open Design’s latest patronage project: Midgard! And while pondering if I should become patron myself, the plan to do an interview with the three designers formed in my head. Alas Brandon Hodge and Jeff Grubb couldn’t make it because of some difficult deadlines, but Wolfgang Baur made some time for answering a few questions for us. Thanks again, Wolfgang! I also want to send my best regards to Jeff and Brandon – rest assured you won’t escape me next time! ;)

Without further ado, here are the questions and answers:

Stargazer’s World:
Thanks again for answering a couple of questions for us. Although I think most of our readers already know you and some of your products, but perhaps you could start by telling a bit about yourself. What do you do when you don’t design worlds? How long have you been working in the RPG industry?

Wolfgang Baur:
I spend my RPG time working at a game company on video games. I worked full-time in the RPG industry from 1991 to 1998; since then, I’ve been a freelancer and a publisher.

(more…)

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Dragon Age: Set 2 in Open Beta

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Dragon Age It seems Paizo started a new trend with allowing the gamer community to beta test their products openly. Now Green Ronin has jumped the bandwagon and released an open playtest document for their upcoming 2nd Dragon Age boxed set.

From what I’ve seen so far, fans of the Dragon Age RPG will be in for a treat. Set 2 will contain new character options, new backgrounds (including Dwarves from Orzammar, Orlesians and Qunari), five new levels, new class power, spells, talents, new monsters, and finally rules for playing Grey Wardens!

If you want to help Green Ronin making the upcoming Dragon Age: Set 2, download the playtest document at their site and don’t forget to give some feedback!

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Review: Kobold Quarterly Issue 14

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KQ 14 Cover Currently I play none of the games which are regularly covered by Kobold Quarterly, but so far I’ve enjoyed reading every issue I got my hands on. Aside from a lot of material for games like D&D 4th Edition, Pathfinder or even Dragon Age, a large portion of the magazine contains articles that apply to any fantasy game. And in most cases the game-specific articles can be at least be used to inspire. And because of that Kobold Quarterly can truely be called “The Switzerland of the Edition Wars”!

The latest issue of KQ is 100-pages thick and contains articles written by a lot of industry veterans, including roleplaying luminaries like Ed Greenwood and Monte Cook.

The cover art reveals two of the themes of this issue: Loot and Paladins. For D&D 4E players there are finally rules for playing Aasimar characters (which always made great paladins) by Kolja Raven Liquette.

The love for the paladin continues with James Graham’s variant rules for Laying on Hands for the Pathfinder Roleplaying Game and the Men of Honor article by Dan Voyce which provides us with an in-depth look on alternate Paladin codes.

Although not directly related to Paladins, “Moral Choices That Matter” for the Dragon Age game by Jeff Tidball, is a great read for everyone who runs a campaign that features paladins or similar characters. In my opinion every roleplaying game benefits from the player character’s being subjected to moral dilemmas that really mean something. Jeff’s article should be read by every GM, even those who don’t run Dragon Age!

The second theme of this issue is treasure (or as we gamers tend to call it: “loot”!). Especially Michael Furlanetto’s article “Hoard Magic” stands out here. The idea behind Hoard Magic is that a large dragon hoard warps the environment around it to suit the nature of it’s owner. Again, while the article was meant for D&D 4th Edition, the basic idea can probably be easily used in other games as well.

Another of my favorite articles was “The Reign of Men” by John Wick and Jesse Heinig. It’s the continuation of the “Wicked Fantasy” series. Wicked fantasy is a re-invention of the classic core races. In August the complete series will be released as a PDF edition. I have to admit, that’s something I am pretty excited about. I love to give stereotypical RPG elements a twist in my campaigns and this series looks like great inspiration. In “Wicked Fantasy” humans are the oldest race and they’ve developed without the influence of gods, so they have some innate resistance to divine magic, but if they choose to adopt a divine patron, they do it with such fervor, that they get a hefty bonus. I haven’t read the articles on halflings, dwarves and elves yet, but I’ll do so as soon as the book is out in August!

I would love to write more about all the wonderful articles I’ve discovered in this issue of KQ, but this would probably go beyond the scope of that review. As with all the issues of KQ I’ve seen or reviewed before, the articles are of very high quality and the artwork is very good.

By the way, after reading through KQ issue 14, which has been provided as a review copy by Open Design LLC, I put my money where my mouth is and finally subscribed to the print edition of Kobold Quarterly. The shipping costs to Germany are a bit high, but I think it’s worth it!

If you prefer a PDF copy, you can either get it from the KQ store or from DriveThruRPG. One issue sets you back, just $7.99.

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Dragon Age unboxing

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This afternoon the postman brought me the Dragon Age boxed set I’ve been waiting for. I am still fighting a nasty cold, so it will probably take a few days before I can return to my regular posting schedule, but I wanted to share a few photos with you at least:

The box The opened box, the Player's Guide and the three dice The Game Master's Guide
Ferelden poster map

The box is full-sized (as expected) and looks pretty sturdy. The dice included are nothing special but should do the job. The two rule books are of a high print quality, but I have my doubts that the binding will survive the daily wear and tear. The included poster map is quite nice looking. And if you don’t want to use it at the game table you can always use it as wall decoration in your gaming room. As soon as I am feeling a bit better I will start writing a proper review of the game. So stay tuned!

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