So, I’m jumping on the blog’s Traveller bandwagon! About three months too late… I’ve been working on this review for a while and RL just kept me from finishing it. It was fun as it allowed me to read the book at a more leisurely pace, so I hope to make it justice without spoiling too much of this incredibly imaginative universe.
For the Mindjammer Traveller edition Michael, aka Stargazer, had received the Thoughtcast Edition PDF, a preview of the final book, and asked if I was interested in reviewing it. I jumped at the opportunity, and much to his chagrin then proceeded to take more than a month in getting the review done! To put it succinctly, I loved Mindjammer, the setting, the detail, the production. Is it a good fit for Traveller? I’m not 100% convinced, but hear me out. Let me explain it in greater detail. But first some background. Continue reading What about Mindjammer for Traveller? A Review…
The RPG Rule System Preference Survey Results (a non-scientific study)
Twenty days ago I was having a conversation with friends over game complexity. The specifics of the conversation are unimportant, but the arguments were mainly whether people prefer a robust complex system with lots of options despite the complexity, or whether people would rather have a simpler system, even if that means fewer choices in mechanics, but that is easier to pick up and play. I had a feeling that while complex systems have their hardcore fans and familiarity lowers the difficulty to pick up newer versions of games even if they increase in complexity, when given the choice people choose simple over complex. So to get a feeling about the opinions of other role-players out there, I created a survey online and shared it on Facebook and Twitter to find out! Continue reading Survey Says!
Friday at last! What a week… If you’ve been following my #RPGaDay 2016 posts you’ll notice my posting times have been all over the day this week. Work and family matters have kept me occupied, but I refuse to give up on the challenge. Let’s talk about learning.
August 19: What is the best way to learn a new game?
This subject is of great interest to me. As an educator, how humans learn, and how to facilitate these processes, is something I’m endlessly curious about. Since may of use began playing RPGs as teenagers, or even younger, it is very interesting to see how these games might have played a part in our cognitive development. For years I’ve also worked in adult education in one capacity or another and knowing adults who learn to role-play later in life is such a the contrast of how we learned as kids. Don’t worry, I’m not going full scholar for this post, it is Friday after all and you’re not here to read the abstract for my thesis. Continue reading RPG a Day 2016: “Shall play a game?”- Day 19