Recently I checked Pinnacle Entertainment’s new website and was surprised to see that the Explorer’s Edition of Savage Worlds Deluxe is already available for preorder. In my opinion Savage Worlds Deluxe was great but I missed the more handy digest format of the Explorer’s Edition. And because the Deluxe Edition was hardcover it was much more expensive.
The PDF version of the new Explorer’s Edition is already available from Studio2Publishing right now (I hope they put it up on RPGNow, too) and the print edition and a print + PDF bundle are available for preorder. The PDF or print edition set you back $9.99 and the bundle is $14.99. I would have preferred if the PDF was free if you buy the print edition, but the bundle price is still great.
So, if you haven’t picked up Savage Worlds yet, make sure you get the new Explorer’s Edition. I am pretty sure it will be the best edition of Savage Worlds to date.
Because no one demanded it, here is more information about the latest adventure I’ll be running, the MARS Project, a zombiepocalypse game. I wrote about it last week (and tweaked the text a little bit, nothing major but you can click on the link to read it!) and after that we sat down to create characters and play our first session. Alas we never got to it. Since we are learning a new system we took out time making characters, I answered questions and gave them a rundown of the system and the setting.
The players also shared their character concepts. I had told them, as an incentive, that I would be giving them some extra experience points for pictures and character backgrounds. Not everybody was set on their concept, so not everybody had a picture or a backstory. I also shared with them some more detailed descriptions of the NPCs inside the MARS Project facility.
So I’ve decided to share some more of the preparations and the backgrounds my players created. We are ready to start playing, next session we are jumping in into the action.
Before I get on with the post, one last thing… I have a great set of players and I really want to thank them for their contributions to this and every game I play. This time around it’s Pierre, Luis, Fernan, Carlos, José and our visiting player Enith. Watch out for the undead!
Hello readers! Sorry for my prolonged absence. As Michael posted I’ve had my plate full. I’ve mentioned some of it before, but to recapitulate, I’ve been at a new job since late last year, and on top of that I’ve decided to go back to college to do another master’s degree. That in particular has become a terrible time drain. I am thrilled to be studying again, but as part of the accelerated study program I spend most nights working on class work instead of musing about RPGs. I got my priorities all mixed up I know!
I am on a break between classes, a full week, so I thought I’d catch up on my posting for a few days. I’m working in a couple of other things, but I really don’t want to discuss it as not to jinx it. This post came about as a quick fiction piece for my regular gaming night (Tuesdays, for those of you that are wondering!). One of the regular players is out of the country and another one is getting surgery (I wish them both good luck) so we decided to put the supers game in temporary hiatus, four weeks, and play something else instead.
After discussing the options over with the players we settled on a zombie game using Savage Worlds. We also discussed possible settings and the players came to a consensus so I created a Facebook group for the adventure and began posting tidbits of information, some images, and today I posted the accompanying text. This is meant to set the stage for the game. I wanted to get characters ready before the game but real life conspires against us so it’s looking more and more likely we’ll be creating characters tomorrow. Thankfully that process is painless with the system. I’m looking forward to this. I’ll keep you posted about how it turns out. Now without further ado, 2012, the Zombiepocalypse is upon us!