Best & Worst of Gaming 2009 [Part 4]

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Category : D&D4e, Just my two cents, Legacy D&D, News, Reviews & Culture, Other Systems, RPG, Random musings, Savage Worlds, WHFRP

So, this is the last part of my look back at 2009. I won’t bore you with stories from the past from now on, because we live in the future now! ;)
Thanks again for Zach from RPG Blog II, who had posted his “Best & Worst of Gaming 2009” series in December. Ok, without further ado, let’s look at the last categories:

Worst Trend

The notion that ”RPGs have to become more like boardgames/videogames/MMOs/etc.” is the worst trend of 2009. Of course, this idea has been around quite some time, but it again reared its ugly head in the last year. With its powercards, battlemaps and miniature combat D&D 4th Edition already is pretty boardgamey [1], but FFG really managed to overdo it IMHO with the 3rd edition of Warhammer FRP: custom dice, a lot of cardboard thingies, only 3 players plus one GM can play the core game. I prefer a classic game, where I just need the rules, pen, paper and dice to play. What’s so wrong about that?

Trend I Hope To See In 2010

More boxed sets! I have to fully agree with Zach on this. I am especially excited about the upcoming Dragon Age boxed set, that I preordered quite a while ago. But the recently released Doctor Who boxed set looks pretty cool, too. Perhaps it’s just nostalgia, but I always liked the old AD&D campaign setting boxed sets. And I believe the boxed set format is the best way to get new people into the hobby.

Product Of The Year

Savage Worlds Explorers Edition There are so many great products, it really is hard to pick any one of them. Paizo’s Pathfinder RPG is a strong contender (although I don’t own it myself), but from what I’ve seen, it’ would be worthy of being PotY. My second idea was Dragon Age by Green Ronin. Ok, it’s only out as PDF, yet, with the boxed set to come hopefully soon, but I’ve already fallen in love with it’s old-school charm.
But in the end I went with “Savage Worlds” by Pinnacle Entertainment Group. Shane Hensley’s RPG is not exactly new. Even the latest edition, the “Savage Worlds Explorer’s Edition” was released in October 2007, but for me, 2009 was a great year for Savage Worlds. Interest in the game rose all over the blogosphere and a lot of great settings, supplements and adventures for SW have been released last year.
And when you consider that the SWEE which contains all the rules you need to play in almost any campaign sets you back mere $10, then it’s obvious why SW is still product of the year for me.

That concludes the series. I hope you had a great year 2009 and I wish you a much better year 2010! Take care everyone. And now back to our regular program!

1 – I don’t want to bash D&D 4th Edition here, I just used it as a popular example, there are many other games guilty of needing too many gimmicks during combat, like my beloved Savage Worlds (which uses “bennies” (poker chips, glass beads, etc.) and poker cards for initiative). So please don’t start another Edition War in the comments. Thank you.

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RPG News for December 4th 2009

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Category : FATE, News, Reviews & Culture, Other Systems, RPG, WHFRP

I found a few newsworthy items I want to share with you guys:

  • Diaspora discount
    Perhaps you remember my post about Diaspora, the FATE-powered Hard-SF game. Fred Hicks now posted on his blog Deadly Fredly, that the game is finally back on Lulu and that every customer gets a 10% discount on Diaspora until end of December!
    So, what are your waiting for? The coupon code for the 10% discount is DIASPORA. Check out Fred’s blog or the publisher’s site for more details.
  • Warhammer Fantasy Roleplay 2nd Edition support material
    Yesterday I read on Purple Pawn about FFG removing all support material for Warhammer Fantasy Roleplay 2nd Edition as of today. I still could download everything (aside from the designer diaries and two preview PDFs, that didn’t interest me), and if you are still playing the 2nd edition, you should consider doing so, too, before the files are gone. I try to contact FFG and ask if they allow me to mirror the files on my site. If they give me permission, I will let you know.
  • Diaspora SRD
    Ok, this is actually not news, but I just found out about it: The authors of Diaspora have made their version of the FATE rules available as a System Reference Document. This allows you to create derivative material based on the Hard-SF game Diaspora that is powered by FATE. Alas the SRD is available in HTML only, but I am sure someone will create a more printer-friendly SRD in PDF sooner or later.
    You can access the SRD here.
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Warhammer Fantasy Role Play 3rd Edition Trailer

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Category : Just my two cents, News, Reviews & Culture, RPG, WHFRP

It seems while I was busy offline FFG released a new trailer for the upcoming WHFRP 3E game. While I have to admit that the components (cards, dice, sheets) look very good, I just can’t see how this is going to improve the role-playing experience.
Some of the game play elements like the party sheet just sounds too much like something you would have in a board or card game but IMHO it doesn’t really fit into what I expect from a role-playing game.

The other problem is the price tag. $100 is a lot of money and most of that money goes into cards and custom dice that you a) definitely will need to play the game (don’t let anyone tell you otherwise) and b) are easily lost. Especially in times where people think twice before buying a new role-playing game, especially when you need to buy a supplement to have more than 3 or 4 players.

I love FFG’s board games and from what I’ve heard the recently released Rogue Trader is an awesome role-playing game, but I don’t think the new Warhammer Fantasy Role Play is a game for me.

WHFRP 3rd Edition Seminar by Jay Little

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Category : Just my two cents, News, Reviews & Culture, RPG, WHFRP

Yesterday I learned about this video seminar and headed over to the FFG site to watch it. It consists of five videos each about 5 mins in length in which Jay Little, Senior RPG Developer for WHFRP at FFG, talks about the upcoming game.

Screenshot from WHFRP Seminar video

Alas watching the videos has just reinforced my earlier impressions of the game. Although I admit they have a few interesting ideas, I think that they should have sticked to the classic system instead of doing a whole new thing. Especially the introduction of custom dice and a lot of cards, markers, etc. and other boardgamey stuff and the focus on the more "heroic" classes is IMHO a step in the wrong direction.

What are your thoughts on these videos? Are you now interested more or less in this upcoming game? Did they do a good job of giving you an overview of things to except?

Confessions of a Gamer: In the Beginning

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Category : Other Systems, RPG, Random musings, WHFRP

In the recent post about Warhammer Fantasy Roleplay I revealed a few facts about my gaming history including that WHFRP was probably the game that influenced me a lot in how I see roleplaying games today. So I thought it might be fun to tell you a bit more about how I became a roleplayer. These are my confessions of a gamer, so to speak. :)

It all started when my friend S (I’ve decided not to use the full names of people here, out of respect for their privacy) asked me if I wanted to have a look at Battletech. I think I was 15 or 16 at the time. I believe I already had heard about the game already mostly from the ads in books I’ve read at that time. So, I went over to his place, where we met R. I actually knew R since early childhood, but haven’t talked to him for years at that moment. He was also a few years older and already had his own car (which came in very handy). We then drove to a nearby town to meet the other Battletech players.

I believe it was a Saturday afternoon in 1990 or 1991 when I first sat down to play a game of Battletech. Although I was a pretty bad tactician, I enjoyed playing Battletech a lot and I made fast friends with the other gamers. We then met every Saturday to play a few games of Battletech where I ususally used a Rifleman mech, which was my favorite. Alas it usually ended with my mech being the first to blow up since I tried to go toe-on-toe with better armed and armored mechs. I think I mentioned that I was pretty bad at this back then.

Sometimes during our meetings the others talked about another game called Warhammer Fantasy Roleplay. I haven’t heard about it before and just found out that it was not a game like Battletech but a fantasy roleplaying game. I’ve heard of D&D of course, but I only new RPGs from the computer. My friend S was actually part of the group and I regularly begged him to tell me about the game and what has happened during their game session. I also begged and pleaded to be allowed into the group, but alas the GM didn’t want me to join until they’ve finished the adventure. I believe they were running “Death on the Reik” or “Something Rotten in Kislev” at the moment.

My first chance to participate in a roleplaying session came in 1992 when we went to PhanCon. My friends S, R and me decided to give Torg a try, since the GM seemed to be a nice guy and S has played with him on the day before. So I rolled up my first roleplaying character. It was a private detective from the Nile Empire. I don’t remember exactly what the adventure was about aside that it featured zombies and I belive we were in Orrosh. This was also the first time I encountered a gaming jerk. From what I remember he was the kind that kills the mood especially for the newbies by telling them what to do and he boasted with his knowledge of the background and robbed us of the opportunity to make our own mistakes. But nevertheless the session was fun and I was hooked on roleplaying.

You may have already noticed that I started playing at a much higher age than most US gamers. From what I remember tabletop roleplaying games weren’t as widely known back then and especially when you come from the country, you didn’t have a lot of opportunity to meet roleplayers. My first experiences with RPGs were on the PC with games like Ultima and Bard’s Tale.

I think it was in the same year when I finally joined the WHFRP group. We started playing “Power Behind The Throne” and I rolled up an Elf called Nimron Ellion who turned out a coachman. Ok, it was a bit strange to play an Elf wielding a blunderbuss and driving a coach in the Empire, but we made it work. In the course of the adventure we uncovered the plot to overthrow the current rules of Middenheim, made friends with the local celebrities, fought a lot of evil doers and in the end where knighted. So my Elf made the career change from coachman to templar knight. Usually a career change like that is not allowed in 1st Edition WHFRP rules, but it was made an exception because of being knighted.

So in many ways WHFRP was to me, what the original D&D is to a lot of US gamers. I’ve played and later run WHFRP for many years and aside from TORG it was the first roleplaying game I actually played. I think my love for grim and gritty settings and percentile systems comes from that time.

This concludes the first part of Confessions. Please let me know what you think about this new column in the comments. When you enjoy reading about my gaming history, I will try to post another Confessions post every week at least. And please take everything I write in this column with a grain of salt. The events I wrote about happened over 15 years ago and my memory is of course not perfect. Especially if you where one of the members of that group back then, please don’t be too harsh on me, when I get things wrong.

Follow-up on my Warhammer FRP 3rd Edition rant

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Category : Just my two cents, News, Reviews & Culture, Other Systems, RPG, Random musings, WHFRP

WFRPI have to admit that in my last post about that topic I was really ranting and raving. The original WHFRP was probably the game that influenced me the most in my gaming career and it will always be one of my favorite game. So I was pretty much shocked when I saw that FFG is about to throw out the classic system in favor of a new system that features fancy custom dice, action and ability cards.

I am obviously not the only one who is more than skeptical about the upcoming game by FFG. Several bloggers commented on the announcement of this new edition of WHFRP including UncleBear and Gnognardia among others.

And it seems the announcement has even more ramifications. As the German blog “Rollenspiel-Almanach” reported, there will probably be no continuation of the German WHFRP 2nd Edition line. The German version of WHFRP was produced by Feder & Schwert who now confirmed that their license has not been extended, so that there will be no German translation of “Shades of Empire” and the “Career Compendium”.

These are bad times for fans of 1st and 2nd Edition Warhammer Fantasy Roleplay. What do you guys think? Will they pull a WotC on us and remove all PDF products of older editions from the stores, too? Or will we at least complete our collection of 2nd edition books before the new game is out?