Random musings
New Year’s Gaming Resolutions
0
Before talking about the plans for 2012 let’s have a look back at the last year. Back in January 2011 I set one goal for 2011: play more. And while I discovered Google+ Hangouts as a perfect medium for online gaming, I didn’t actually achieve that goal. When I am not totally mistaken I did actually play less than in 2010. Scheduling has been more difficult than ever and a lot of the plans I made fell flat in the end.
But that doesn’t mean I have given up. So my first gaming related resolution for 2012 is the same as last year: play more. We actually scheduled our first game for the second weekend in January where I want to wrap up the Call of Cthulhu game from New Year’s Eve.
But aside from that I want to run a campaign from start to finish in 2012. It doesn’t need to be long, but a story arc that covers at least a dozen sessions would be a nice change. I have a couple of ideas what I would love to run in the new year, but before making any plans I should consult my players. More than once I’ve made plans for a game that I never ran because I couldn’t interest my players in it.
One of the things I would love to do is running a sandbox campaign with Lamentations of the Flame Princess. I recently got my print copy of Carcosa and I utterly love that book. The setting is extremely weird, has a lot of Lovecraft influences and looks and reads great. I’ll also have to think of a way on how to make use of Vornheim, too, since it’s another book I would like to use someday. I am not sure if my players are into old-school D&D, but it might be worth a try.
When it comes to game design I still have a couple of unfinished projects on my harddrive that need some more work. So another goal for 2012 is to at least finish one of those projects. Heck, perhaps I should resurrect the Gearbox project or finally finish that game I’ve been working on in secret for way too long…
So what are your gaming resolutions for 2012? Please share your thoughts in the comments below!
Review: Doctor Who Adventures in Time and Space
8Roleplaying games based on licensed material are usually hit or miss. Either they are either utter crap or totally awesome. Luckily the game based on one of my favorite TV series is the latter. Cubicle 7’s Doctor Who Adventures in Time and Space is not only a perfect adaption of the series but it’s also perfectly suited for new gamers. The game’s presentation is flawless and the rules are fast, easy to learn and support the mood of the series. But before going into detail, let’s have a look at the boxed set itself. Yes, the game comes in a boxed set!
As you can see the box contains not only three rulebooks (86, 140 and 32 pages respectively) but also pregenerated characters sheets, unfilled character sheets, gadget cards and a shitload of story point counters and a full set of dice. Throw in a few sheets of scrap paper and a couple of pencils and you’re good to go! The boxed set really makes it easy to jump into gaming without setting the hurdles too high.
The Player’s Guide starts with a short story set into the Whoniverse called “Shaking the Box” which is followed by a short introduction into the Doctor Who universe and roleplaying. Oh, did I mention that the game is based on the “new” Doctor Who series started by BBC Wales in 2005? It features a lot of still photography from the series, especially the David Tennant episodes. As far as I know an updated version of the game is in the works which will feature the 11th Doctor as well. But I digress. (more…)
Happy New Year
1
Even though I am still on vacation I wanted to give you a short update on what I’ve been up to lately. For the most time I have celebrated Christmas with my girlfriend’s and my family which means we had a lot of great food and spent hours talking, laughing and playing games.
My girlfriend and I played a lot of Star Wars: The Old Republic recently, which is a lot of fun. It’s the most immersive MMO I’ve played so far and Verena and I are enjoying it immensely. The game also makes me want to run some Star Wars pen & paper game, but at the moment, I have neither the time nor the players needed to start a new campaign.
On New Year’s Eve I’ve run a Call of Cthulhu game for a couple of friends. I picked the first episode of the Age of Cthulhu campaign by Goodman games, which has an interesting story but has some issues that made it harder to run than I expected. But we still had a lot of fun.
And there’s something else I want to tell you about. I got a very special gift this Christmas. Some of you probably know that I am interested in astronomy that’s why I picked the nickname Stargazer a couple of years back. I own a small telescope but I don’t go out watching the skies as often as I would like. So my girlfriend thought she gave me some incentive to do so. She gave me a star as one of her Christmas gifts! One star in the Draco constellation is now registered1 as “Stargazer’s World” and I have the documents to prove it. So, next time you look up into the sky, look out for “Stargazer’s World”.
1) Yes, I know that only the IAU can actually name stars, but I don’t mind. And the deed really looks great on the kitchen wall. ![]()
Taking a break
2The holiday season is upon us and outside it’s already looking like the proverbial winter wonderland. Today will be my last day of work for this year and unlike last year I decided that the blog should take a short break, too.

In 2011 the team of Stargazer’s World has posted over 300 times. Considering that we usually don’t publish posts on the weekend this is quite an achievement. But the holiday season is usually used as a time to look back on what you’ve done and to relax. And trust me, especially my creative batteries are almost dead, so some days without thinking about what to post next are in order. But fret not, we’ll be back in January 2012!
Until then the team of Stargazer’s World wishes you happy holidays and a happy new year!
It’s beginning to look a look like Geekmas!
0
If you follow me on Twitter, are my friend in Facebook or have me in your circles in Google+ you probably know Puerto Rico Role Players had a Geekmas party this past weekend. I know I bombarded you about it, for that I apologize… But I was really excited about it!
Even though we have held lots of activities we rarely do purely social activities. With the exception of a movie night all other group activities have centered on gaming. You’d figure since the group centers around role-playing games that’s a given, BUT I really appreciate the friendships I’ve made through the group and I want to spend some time with them away from the game… Is that an oxymoron?
Learning is good for you! And gaming too…
1
To say that role-playing games have been good for me is an understatement. Besides the countless hours of fun they’ve provided, the lasting friendships that have been forged and the way it has opened my eyes to a global community I am thankful to belong to, gaming has had other benefits in my life.
Let’s look at the most obvious ones. I read a whole lot more because of gaming. I was already an avid reader before discovering rpgs, but the games introduced me to all sorts of different authors and influences I might not have discovered where it not for the game. I became a better storyteller and developed both my oral and written communication skills due to the game, during face to face interactions as part of the game or when I sat down to write a handout or other game related document.
I can’t say I learned English because of games, I already had a pretty decent grasp of the language, but I know many friends who improved their language skills thanks to gaming. On a recent discussion in the Puerto Rico Role Players group we were talking about how being a good Game Master had much in common with being a good teacher and how that has helped me in my line of work. I really believe that my interpersonal skills, something I rely on daily in my line of work, are better because of the game.
Then there is the ongoing learning… I find myself researching ideas and concepts for my writing (game related and otherwise) all the time. My creative endeavors (and role-playing games is a big chunk of that) mean I am constantly searching for ways to learn more, and more effectively. Readying articles on Wikipedia still seems odd to some people (probably the same ones who thought it was odd to read the encyclopedia for fun!), but recently I have been using the Kahn Academy more and more.
The Kahn Academy is a non-for profit that has existed for a while now (and you can read all about it on this Wikipedia page), and while I knew about it, I had not really used it that much. Then I ended up going to it to look at the Brain Teasers videos thinking I could use some of them for my games, but ended up watching many more videos, and it the process learning about many new things, some I had little interest before.
There are a lot of math and science videos, but even those can be useful for a gamer, specially if you are working on a sci-fi game, I particularly like their History section, great for giving context for historical games for your history-challenged player who might know the timeline of Krynn but might not know if the Wall Street Crash of 1929 happened before or after the Vietnam War. And that anecdotes my friends really happened!
So that’s a recent tool I’ve used to brush up my knowledge, much being applied to my current and future campaigns, such as the Cosmology and Astronomy area for my upcoming sci-fi game. What tools do you use for research when you game?
I have to admit that I was totally oblivious to 







You have a question about an existing or upcoming Stargazer Games product? Ask away! You want to know what we think about a recent development in the RPG industry? Send in your questions. You always wanted to know what we think about game X? Send us an email.
