<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Stargazer&#039;s World</title>
	<atom:link href="http://www.stargazersworld.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.stargazersworld.com</link>
	<description>A Role Playing Games Blog</description>
	<lastBuildDate>Fri, 03 Feb 2012 07:40:07 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
		<item>
		<title>Cubicle 7 Sale at RPGNow/DriveThruRPG</title>
		<link>http://www.stargazersworld.com/2012/02/03/cubicle-7-sale-at-rpgnowdrivethrurpg/</link>
		<comments>http://www.stargazersworld.com/2012/02/03/cubicle-7-sale-at-rpgnowdrivethrurpg/#comments</comments>
		<pubDate>Fri, 03 Feb 2012 07:40:07 +0000</pubDate>
		<dc:creator>Stargazer</dc:creator>
				<category><![CDATA[News & Reviews]]></category>
		<category><![CDATA[Other Systems]]></category>
		<category><![CDATA[RPG]]></category>

		<guid isPermaLink="false">http://www.stargazersworld.com/?p=9301</guid>
		<description><![CDATA[ Recently Cubicle 7 has reduced the prices for a lot of their products on RPGNow/DriveThruRPG. You can get the excellent Dark Harvest: Legacy of Frankenstein (read my review here) for mere $10 for example. 
Other great games like The Laundry RPG, Abney Park’s Airship Pirates, Starblazer Adventures,  [...]]]></description>
			<content:encoded><![CDATA[<p align="justify"><img style="border-bottom: 0px; border-left: 0px; margin: 0px 0px 0px 15px; display: inline; border-top: 0px; border-right: 0px" title="Cubicle 7 logo" border="0" alt="Cubicle 7 logo" align="right" src="http://www.stargazersworld.com/wordpress/wp-content/uploads/2012/02/n17304049388_3862140.jpg" width="144" height="118" /> Recently Cubicle 7 has reduced the prices for a lot of their products on <a href="http://rpgnow.com/index.php?manufacturers_id=54&amp;affiliate_id=5405">RPGNow</a>/<a href="http://rpg.drivethrustuff.com/index.php?manufacturers_id=54&amp;affiliate_id=5405">DriveThruRPG</a>. You can get the excellent <a href="http://rpg.drivethrustuff.com/product_info.php?products_id=90307&amp;affiliate_id=5405">Dark Harvest: Legacy of Frankenstein</a> (read my <a href="http://www.stargazersworld.com/2011/07/15/review-dark-harvest-legacy-of-frankenstein/">review here</a>) for mere $10 for example. </p>
<p align="justify">Other great games like <a href="http://www.rpgnow.com/product_info.php?products_id=83956&amp;affiliate_id=5405">The Laundry RPG</a>, <a href="http://www.rpgnow.com/product_info.php?it=1&amp;products_id=95166&amp;affiliate_id=5405">Abney Park’s Airship Pirates</a>, <a href="http://rpg.drivethrustuff.com/product_info.php?products_id=56969&amp;affiliate_id=5405">Starblazer Adventures</a>, <a href="http://rpg.drivethrustuff.com/product_info.php?products_id=81022&amp;affiliate_id=5405">Legends of Anglerre</a> and <a href="http://www.rpgnow.com/product_info.php?products_id=68979&amp;affiliate_id=5405">Doctor Who: Adventures in Time and Space</a> are available for the low prices of $12 or $15 (for the Doctor Who game) respectively.</p>
<p align="justify">I am not sure if it’s a limited time sale or a permanent price reduction, but if you always wanted to pick up one of these games, this might be the best time to do so.</p>
<p>Related posts:<ol>
<li><a href='http://www.stargazersworld.com/2010/03/04/annual-gms-day-sale-at-rpgnow/' rel='bookmark' title='Annual GM&rsquo;s Day Sale at RPGNow'>Annual GM&rsquo;s Day Sale at RPGNow</a></li>
<li><a href='http://www.stargazersworld.com/2010/03/15/gumshoe-sale-on-rpgnow/' rel='bookmark' title='GUMSHOE Sale on RPGNow'>GUMSHOE Sale on RPGNow</a></li>
<li><a href='http://www.stargazersworld.com/2009/05/14/another-sale-at-rpgnow/' rel='bookmark' title='Another sale at RPGNow'>Another sale at RPGNow</a></li>
</ol></p>]]></content:encoded>
			<wfw:commentRss>http://www.stargazersworld.com/2012/02/03/cubicle-7-sale-at-rpgnowdrivethrurpg/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>My points of light…</title>
		<link>http://www.stargazersworld.com/2012/02/02/my-points-of-light/</link>
		<comments>http://www.stargazersworld.com/2012/02/02/my-points-of-light/#comments</comments>
		<pubDate>Thu, 02 Feb 2012 11:00:17 +0000</pubDate>
		<dc:creator>Sunglar</dc:creator>
				<category><![CDATA[Blogging]]></category>
		<category><![CDATA[D&D4e]]></category>
		<category><![CDATA[Fluff/Inspiration]]></category>
		<category><![CDATA[Other Systems]]></category>
		<category><![CDATA[Pathfinder]]></category>
		<category><![CDATA[Random musings]]></category>
		<category><![CDATA[RPG]]></category>

		<guid isPermaLink="false">http://www.stargazersworld.com/?p=9289</guid>
		<description><![CDATA[Who knew that former US President George H. W. Bush was a Game Master, and a groundbreaking pioneer at that! He spoke about points of light campaigns in 1989 almost twenty years before D&#38;D 4th edition. What’s that? He didn’t mean that? Let me look at that link… Well I feel like a fool!
In all  [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;"><a href="http://www.stargazersworld.com/wordpress/wp-content/uploads/2012/02/Presidents.jpg"><img class="alignright size-medium wp-image-9290" title="Presidents" src="http://www.stargazersworld.com/wordpress/wp-content/uploads/2012/02/Presidents-300x260.jpg" alt="" width="300" height="260" /></a>Who knew that former US President George H. W. Bush was a Game Master, and a groundbreaking pioneer at that! He spoke about points of light campaigns in 1989 almost twenty years before D&amp;D 4th edition. What’s that? He didn’t mean that? Let me look at that link… Well I feel like a fool!</p>
<p style="text-align: justify;">In all sincerity I knew what the quote was about, I remember hearing it back then. The link to Wikipedia above explains that the origin of the “thousand points of light” is from the Magician’s Apprentice by CS Lewis. But the D&amp;D points of light campaign is another matter entirely. When I first read of the concept in the run up to D&amp;D 4th edition I was intrigued. But I have a long running campaign and the idea of the points of light style game really did not mesh well with the world I had created over 20+ years.</p>
<p style="text-align: justify;">Every edition change entails some mechanical changes in ongoing campaigns. If you consider my world was first played in D&amp;D Basic, and then went on to be adapted in AD&amp;D 1st and 2nd editions, D&amp;D 3rd edition and 3.5, you’ll see I’m no stranger to change. However I don’t like hand waving stuff that is an integral part of the campaigns consistency. If dwarves could not be magic users before, why can they be now?</p>
<p style="text-align: justify;">So I like to create in game rationales for this type of changes. The change from AD&amp;D 2nd edition to D&amp;D 3rd edition was easy since the games where set in the same world but in distant continents. Still I created in game explanation for many changes. When D&amp;D 4th was coming out I was fully on board and while I was unsure how the whole points of light concept would carry though I was ready for other changes, tieflings were already in my campaign since 2nd edition, they looked different but that was not a problem per se. Dragonborn where another matter, so even before I made the rule change I began to work a rationale of where the race would come from. I was set! All that was left was for D&amp;D 4th ed to come out.</p>
<p style="text-align: justify;">And then I read the books. Don’t get me wrong I liked D&amp;D 4th edition, I still do. It’s a game with a clear purpose, delivers well what it’s intended to be, and it certainly dared to sacrifice some sacred cows I thought they’d never touch. But I could tell this was a different game, that its feel and game play would be different from what I was used to, so I decided NOT to jump in into my campaign right away and instead do a trial run using the points of light idea.</p>
<p style="text-align: justify;">That turned into our 7+ month D&amp;D 4th edition campaign. We played weekly during that time and went all through the heroic tier and into paragon. Those where some turbulent months, with rebellions at the table over the system, some players disliking it so much they quit the game they have been playing with me for decades, exploring the tools the system provided, and telling a pretty entertaining story along the way. Ultimately we decided the system was not for us and moved on to Pathfinder.</p>
<p style="text-align: justify;">With D&amp;D Next coming up I’m suddenly thinking about adaptations all over again, I am not sure I will switch my campaign if I play it. IF I get to participate in the playtest (WotC pick me, pick me! I only bash you semi-regularly!) I will most thatn likely create a mini-campaign just like I did for 4th edition.</p>
<p style="text-align: justify;"><span id="more-9289"></span>This all gets back to MY points of light eventually… My ruminations on the matter made me dig out the little document I created as an introduction to the campaign when we started playing D&amp;D 4th edition. Coming from a game where I handed out a LOT of long documents and complex handouts I tried to keep it short and simple, asked each player for a two sentence description of their character and to bring an image to the game. I then handed each of them a piece of paper with a secret their character knew. Nice and simple&#8230;</p>
<p style="text-align: justify;">Here is the text of the handout I gave to the players that fateful night in 2008. I’m not reproducing it exactly as I gave it to them since back the I used some art I found out there in the Internet and I have NO idea who the artists are. But there is a small old-school map I made for the game. Hope you enjoy it and find it useful, or at least fun. Let me know what you think…</p>
<p style="text-align: justify;"><em><strong>The Town of New Crosspointe</strong></em></p>
<p style="text-align: justify;">The town of New Crosspointe was founded upon the ruins of the old town of Cross Point on the 84th year of the rule of the Osterios Family, settled by missionaries from the Temple of Dawn on a crusade to retake the northern half of the valley from the goblin and orc tribes that controlled it since the Autumn of No Crops. The walled town sits north of the Aumvell Forest; bordered on the north-west by the Istir River, over sixty miles north of the ruined Wall of Forts that once demarcated the northern border of the Duke’s Holdings.</p>
<p style="text-align: justify;">Built upon the ruins of the old settlement, it receives its name from the large bronze plaque set by the cross roads near the old market square, marking the place where two ancient roads of empires long past meet. The remains of these roads still form part of market road and hunter’s way the two main streets in town. The plaque itself is round and some 15 hands across. Carved upon its old faded surface is what seems to be an astrolabe and runes of unknown origin or meaning. Some four paces from the plaque there is a pedestal, overgrown with ivy, weatherworn and cracked, traces of a statue remain, a leg and pieces of a foot, and a lonely single inscription in Draconic. Those that read the language say it simply says “Cross Point”.</p>
<p style="text-align: justify;">New Crosspointe has thrived and over the last 28 years it has grown as many pious pilgrims, those who seek their fortune, and those who want to leave their past behind, move to the frontier of the civilization in the valley. Brisk trade with the elven hunters from the Aumvell and solitary trappers further north has benefited the town. Most goods are traded with the various Halfling families who dare the dangers of the lower Istir River and the occasional merchant caravan from south of the valley.</p>
<p style="text-align: justify;">The recent establishing of the Dougren Forge and Ironworks in town, by descendants of one of the clans that ruled over Griffon’s Cliff before the goblins took control of the fortress city, has been a boon for New Crosspointe. Loggers have recently been attacked and some have disappeared, causing great concern. The lord mayor has sent emissaries escorted by his men and some elven scouts into the deep Aumvell to negotiate with the eladrin of the Fey Pool and has assured the Town Council no further incidents shall be tolerated.</p>
<p style="text-align: justify;">The northwestern part of town sits upon a small cliff overlooking the Istir River and flanked by two ancient towers dating from the original settlement of Cross Point. Upon the cliff as well stands the Temple of the Dawn rebuilt to its original glory. The town slowly slopes down to the south east towards the more populated districts and the Temple of Dusk where the original town cemetery still stands.</p>
<p style="text-align: justify;">The town’s defenses are an amalgam of old and new stone walls connected by wooden walls covering the areas were the old walls crumbled, or where new construction has yet to begin. The southeast wall is itself composed of smaller wooden portions connected with wooden watchtowers, as the broken terrain in this area has made the construction of more permanent battlements difficult. The lord mayor keeps his dwelling, as well as the barracks for most of his men in a fort with its own wooden walls built upon the face of the southwestern wall.</p>
<p style="text-align: justify;"><em><strong>Environs of New Crosspointe</strong></em></p>
<p style="text-align: justify;">A small branch of the Istir veers off south towards the cliffs of the town and forms a small bog there. Most halfling families traveling the river berth here when trading in town. Beyond the Istir River to the north various farms dot the landscape slowly giving way to the wild. There are some old manors from the time of the original settlement and further upriver a large riverside tower with diverse buildings around it in various stages of decay. According to legend and rumor the tower has been the seat to local lords, home to dark cults and hideaway to bandits at various stages in its history.</p>
<p style="text-align: justify;">To the south, beyond the Hunter’s Gate, hunter’s road becomes the Duke’s Way, bordering the Aumvell Forest and descending into the south of the valley. The road is dangerous and fraught with peril. Many bandits and brigands plague this area. West are the wilds were goblins and other dangers still abound while east the wild gives way to the Ice Peak Mountains that surround the valley and the other myriad dangers that lurk there.</p>
<p style="text-align: justify;"><em><strong>People of New Crosspointe</strong></em></p>
<p style="text-align: justify;">The population of New Crosspointe is composed mostly of humans; dwarves and halflings are present in considerable numbers, many living permanently in town. Elves from the Aumvell Forest trade often in town and some have settle for some years. While they seldom stay for long, a few of their offspring, half elves, can still be found in town. Two families of tieflings, related by blood to the Airenai, one of the five remaining bloodlines of the Seven Lords who support the Duke, live in town. One family is dedicated to the mystic arts, masters of Cilder Tower, renowned arcanists and seers. The other family is heavily involved in commerce and trade.</p>
<p style="text-align: justify;">No dragonborn lives in town, one renowned member of the Duke’s Cresthelm Guard retired some years ago to a cabin half a day northeast of town. He frequently travels to town to trade on market day. While he always comes alone, rumors abound of others of his kind visiting, or training with this old warrior. Eladrin are seldom seen in town but loggers in the Aumvell Forest have seen them and on some full moons, when it is said that the Fey Pool can be found by all who seek it, some eladrin wanderer have left the Feywild and come to town.</p>
<p style="text-align: justify;"><em><strong>Faith and the Pious</strong></em></p>
<p style="text-align: justify;">While all benevolent faiths are worshipped in New Crosspointe, only two large temples are present in town. The Temple of Dawn, whose missionaries resettled the town, is located north in the small cliffs. There the faithful of Pelor, Bahamut and Moradin gather to honor their deities. The Temple of Dusk is an older temple, still not completely restored to its former glory, which stands in the same grounds as the old town’s cemetery. Originally dedicated to the Raven Queen, it now has altars to Ioun and Erathis as well. It is not as well manned or attended as the Temple of Dawn, a fact that has not escaped the Lord Mayor who worships here.</p>
<p style="text-align: justify;">A stone shrine, much more ancient than old Cross Point, is southeast of town, beyond the walls and overlooked by Cilder Tower. The shrine is dedicated to Avandara, Corellon and Sehanine, and many who travel into the forest stop here for a prayer. The dragonborn living near town is said to be a devout follower of Kord and willing to share his knowledge with the pious and brave.</p>
<p style="text-align: justify;"><em><strong>The Tenedal Valley</strong></em></p>
<p style="text-align: justify;"><a href="http://www.stargazersworld.com/wordpress/wp-content/uploads/2012/02/The-Valley.png"><img class="alignleft size-medium wp-image-9291" title="The Valley" src="http://www.stargazersworld.com/wordpress/wp-content/uploads/2012/02/The-Valley-300x191.png" alt="" width="300" height="191" /></a>The Tenedal Valley, usually simply called the valley by its inhabitants, has been the ancestral holding of the Osterios family for over two hundred years. Located in the northern regions of the Norath Empire in what used to be considered the frontier. At one time or another, the region was claimed by the empire of Bael Turath, the dragonborn of Arkhosia, and other older empires. The valley is surrounded by the Ice Peak Mountains, with only two viable accesses, Ghost Wail pass to the west and the Raven Hills to the south. While there are other routes these are small, inaccessible, or both. There are tales of tunnels running from Griffon&#8217;s Cliff beyond the Ice Peak Mountains, but if they exist, they are in control of the goblins who rule the former dwarven stronghold.</p>
<p style="text-align: justify;">The valley was once covered in wild forests but was slowly cleared by logging and farming in the southern half. The north was less populated and remained inaccessible for many years until the headway made by the establishment of New Crosspointe and others that have followed. In the north reaches of the Ice Peak Mountains an active volcano bellows dark foreboding smoke and has in recent memory trembled twice, the tremors felt as far south as New Crosspointe.</p>
<p style="text-align: justify;">The Sual&#8217;Li who live in the desert south of the valley have reestablished trade with the Duke after his father’s actions almost cost the valley their sole remaining ally beyond the mountains. To the west of the valley by the Boiling Lake there are still ruins of a dark ancient empire whose name no one seems willing to acknowledge, except to speak of its follies and the dangers that lurk in the ruins they left behind. Beyond that little is known, some merchants arrive to the Duke’s seat with tales both grandiose and often contradictory, and if rumor is to be believed, as dangerous as the valley may be, beyond the mountains things seem to be much worse.</p>
<p>Related posts:<ol>
<li><a href='http://www.stargazersworld.com/2011/06/16/what-about-faces-of-the-tarnished-souk-the-ghost-light-that-dreamed-gozutozawa-a-review%e2%80%a6/' rel='bookmark' title='What about Faces of the Tarnished Souk: The Ghost Light That Dreamed, Gozutozawa? A review…'>What about Faces of the Tarnished Souk: The Ghost Light That Dreamed, Gozutozawa? A review…</a></li>
<li><a href='http://www.stargazersworld.com/2010/01/22/blog-carnival-we-travel-light-lets-hunt-some-orc/' rel='bookmark' title='[Blog Carnival]: &ldquo;We travel light. Let&#8217;s hunt some Orc.&rdquo;'>[Blog Carnival]: &ldquo;We travel light. Let&#8217;s hunt some Orc.&rdquo;</a></li>
<li><a href='http://www.stargazersworld.com/2008/10/01/hinterland/' rel='bookmark' title='Hinterland'>Hinterland</a></li>
</ol></p>]]></content:encoded>
			<wfw:commentRss>http://www.stargazersworld.com/2012/02/02/my-points-of-light/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>How not to run a Kickstarter to fund your RPG</title>
		<link>http://www.stargazersworld.com/2012/02/01/how-not-to-run-a-kickstarter-to-fund-your-rpg/</link>
		<comments>http://www.stargazersworld.com/2012/02/01/how-not-to-run-a-kickstarter-to-fund-your-rpg/#comments</comments>
		<pubDate>Wed, 01 Feb 2012 11:00:22 +0000</pubDate>
		<dc:creator>Stargazer</dc:creator>
				<category><![CDATA[Random musings]]></category>
		<category><![CDATA[RPG]]></category>

		<guid isPermaLink="false">http://www.stargazersworld.com/?p=9281</guid>
		<description><![CDATA[ Kickstarter and similar services like IndieGoGo provide a great way of raising funds for creative projects. In the last year I’ve backed a couple of projects and all of them turned out great. Especially the Technoir Kickstarter was a fun ride.
But there are probably far more projects that never  [...]]]></description>
			<content:encoded><![CDATA[<p align="justify"><img style="margin: 0px 0px 0px 15px; display: inline; border: 0px;" title="Kickstarter.com logo" src="http://www.stargazersworld.com/wordpress/wp-content/uploads/2012/01/kickstartercomlogo.jpg" alt="Kickstarter.com logo" width="150" height="113" align="right" border="0" /> <a href="http://www.kickstarter.com">Kickstarter</a> and similar services like <a href="http://www.indiegogo.com/">IndieGoGo</a> provide a great way of raising funds for creative projects. In the last year I’ve backed a couple of projects and all of them turned out great. Especially the <a href="http://www.kickstarter.com/projects/847327173/technoir-high-tech-hard-boiled-roleplaying">Technoir Kickstarter</a> was a fun ride.</p>
<p align="justify">But there are probably far more projects that never get funded or that turn into a train wreck after funding. I wouldn’t necessarily call me an expert on all things Kickstarter, but I have some ideas what you can do to prevent failure.</p>
<p align="justify">The most common problem is that even though you have a great idea, nobody seems to want to back your project. And usually you can see why this happens with one glance. Especially when I put some money on the table to fund a roleplaying game I want at least a PDF copy of the game. But I’ve seen Kickstarter projects where you had to back $20 or more for getting anything besides a “thank you”. Sorry, usually $20 is about my maximum I pay for PDF products that are already released. I don’t give you $20 for the hopes of getting something even when it looks interesting.</p>
<p><span id="more-9281"></span></p>
<p align="justify">I think I’ve seen one project where you got a t-shirt as a reward for backing a small amount of money, but you didn’t get the actual product until you put more money on the table. Again, this is just not the way to do it. And from what I’ve seen I am not the only person who sees it that way. My advice: the lowest pledge level should be around $10 and you should get a PDF of the final game as a reward. Don’t make the entry hurdle too high for the little guy.</p>
<p align="justify">Another thing you never should do is change your rewards/goals after you reached your goal. I was recently made aware of a Kickstarter project that had a $40 pledge level that promised a hardcover version of the game. But then the people behind the project announced that they can’t pay for hardcover and went for softcover with black &amp; white interiors instead. This is not just bad style.</p>
<p align="justify">The lesson here is that you should make sure that you’re able to fulfill what you promised when you started the project. When the news gets out that you don’t fulfill your promises, people will just refrain from backing your projects in the future.</p>
<p align="justify">In my opinion Kickstarter is a great new way for small press publishers to fund their projects but you have to remember that your customers have to trust you if you want them to fund your project. If you lose the trust of the community you may lose more than just the next Kickstarter project.</p>
<p>Related posts:<ol>
<li><a href='http://www.stargazersworld.com/2011/10/05/help-rogue-games-fund-containment/' rel='bookmark' title='Help Rogue Games fund Containment!'>Help Rogue Games fund Containment!</a></li>
<li><a href='http://www.stargazersworld.com/2011/06/20/kickstarter-age-past/' rel='bookmark' title='Kickstarter: Age Past'>Kickstarter: Age Past</a></li>
<li><a href='http://www.stargazersworld.com/2011/06/07/update-on-the-technoir-rpg-kickstarter/' rel='bookmark' title='Update on the Technoir RPG Kickstarter'>Update on the Technoir RPG Kickstarter</a></li>
</ol></p>]]></content:encoded>
			<wfw:commentRss>http://www.stargazersworld.com/2012/02/01/how-not-to-run-a-kickstarter-to-fund-your-rpg/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Dungeonslayers: First sneak peek at the 4th Edition</title>
		<link>http://www.stargazersworld.com/2012/02/01/dungeonslayers-first-sneak-peek-at-the-4th-edition/</link>
		<comments>http://www.stargazersworld.com/2012/02/01/dungeonslayers-first-sneak-peek-at-the-4th-edition/#comments</comments>
		<pubDate>Wed, 01 Feb 2012 10:30:24 +0000</pubDate>
		<dc:creator>Stargazer</dc:creator>
				<category><![CDATA[Dungeonslayers]]></category>
		<category><![CDATA[Freebies]]></category>
		<category><![CDATA[Other Systems]]></category>
		<category><![CDATA[RPG]]></category>

		<guid isPermaLink="false">http://www.stargazersworld.com/?p=9286</guid>
		<description><![CDATA[ Reports that the English version of Dungeonslayers 4 is vaporware are highly exaggerated. DS 4 is alive and well and Christian Kennig has released the updated character creation as a teaser today!
The 10-paged PDF contains the character creation rules, hints at the new hero classes that you can  [...]]]></description>
			<content:encoded><![CDATA[<p align="justify"><img style="margin: 0px 0px 0px 20px; display: inline; border: 0px;" title="DS4 Characters" src="http://www.stargazersworld.com/wordpress/wp-content/uploads/2012/02/newsds4characters.png" alt="DS4 Characters" width="150" height="222" align="right" border="0" /> Reports that the English version of Dungeonslayers 4 is vaporware are highly exaggerated. DS 4 is alive and well and Christian Kennig has <a href="http://www.dungeonslayers.com/?p=249">released the updated character creation</a> as a teaser today!</p>
<p align="justify">The 10-paged PDF contains the character creation rules, hints at the new hero classes that you can pick after reaching level 10 and gives you the opportunity to check out the artwork and layout of the upcoming book.</p>
<p align="justify">By the way, the German version of the game is available in a <a href="http://www.dungeonslayers.net/produkte/die-dungeonslayers-basisbox/">very cool boxed set</a>, or as <a href="http://www.dungeonslayers.net/downloads/regeln-co/">a free PDF version</a>. So if you can speak German, why not check it out now?</p>
<p>Related posts:<ol>
<li><a href='http://www.stargazersworld.com/2009/02/25/sneak-peek-dungeonslayers-character-sheet/' rel='bookmark' title='Sneak peek: Dungeonslayers character sheet'>Sneak peek: Dungeonslayers character sheet</a></li>
<li><a href='http://www.stargazersworld.com/2010/04/07/sneak-peek-opd-codex-2009-deluxe/' rel='bookmark' title='Sneak peek: OPD Codex 2009 Deluxe'>Sneak peek: OPD Codex 2009 Deluxe</a></li>
<li><a href='http://www.stargazersworld.com/2010/09/08/preview-dungeonslayers-4th-edition/' rel='bookmark' title='Preview: Dungeonslayers 4th Edition'>Preview: Dungeonslayers 4th Edition</a></li>
</ol></p>]]></content:encoded>
			<wfw:commentRss>http://www.stargazersworld.com/2012/02/01/dungeonslayers-first-sneak-peek-at-the-4th-edition/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Port Loren Travel Agency! Star Frontiers Virtual Con 2012</title>
		<link>http://www.stargazersworld.com/2012/01/31/port-loren-travel-agency-star-frontiers-virtual-con-2012/</link>
		<comments>http://www.stargazersworld.com/2012/01/31/port-loren-travel-agency-star-frontiers-virtual-con-2012/#comments</comments>
		<pubDate>Tue, 31 Jan 2012 11:00:21 +0000</pubDate>
		<dc:creator>Sunglar</dc:creator>
				<category><![CDATA[News & Reviews]]></category>
		<category><![CDATA[Other Systems]]></category>
		<category><![CDATA[Random musings]]></category>
		<category><![CDATA[RPG]]></category>

		<guid isPermaLink="false">http://www.stargazersworld.com/?p=9273</guid>
		<description><![CDATA[I am a longtime fan of Star Frontiers, I’ve written about it before, and every now I then I visit the fan sites still supporting the game. Imagine my surprise when I discovered this, the Star Frontiers Virtual Con 2012!
Imagine my surprise when I realized my first sci-fi game turns 30 this year…  [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;"><a href="http://www.stargazersworld.com/wordpress/wp-content/uploads/2012/01/Star-Frontiers-pic.jpg"><img class="alignright size-medium wp-image-9275" title="Star Frontiers pic" src="http://www.stargazersworld.com/wordpress/wp-content/uploads/2012/01/Star-Frontiers-pic-300x236.jpg" alt="" width="300" height="236" /></a>I am a longtime fan of <a href="http://www.stargazersworld.com/2010/06/23/let%E2%80%99s-got-to-the-frontier%E2%80%A6-the-star-frontier-that-is/">Star Frontiers</a>, I’ve written about it <a href="http://www.stargazersworld.com/2010/10/08/games-i-was-sad-to-see-go-away%E2%80%A6/">before</a>, and every now I then I visit the fan <a href="http://www.starfrontiers.us/">sites</a> still supporting the game. Imagine my surprise when I discovered this, the <a href="http://starfrontiers.info/VirtualCon/">Star Frontiers Virtual Con 2012</a>!</p>
<p style="text-align: justify;">Imagine my surprise when I realized my first sci-fi game turns 30 this year… Now I understand the white hairs. I didn’t start playing it in 82, heck I was not playing RPGs back then. If memory serves I picked it up in 88. I played that game so much, it was one of my longest running games, my longest running sci-fi, the game where I first tried running two separate campaigns that influenced each other. I did a lot of experimenting and developed many of my DMing skills with Star Frontiers.</p>
<p style="text-align: justify;">Is the game prefect? No, it definitely shows its age, and despite the enthusiasm fans still have for it, I wonder if I could run a campaign using the system. I would definitely run a pickup game, or participate in one. That’s why the concept of the virtual con intrigues me. I want to participate, and while it sounds interesting, the registered participant’s page only lists two people. Still I’m intrigued and if time and the new class schedule allows I may just join them.</p>
<p style="text-align: justify;">If you are a fan of Star Frontiers, check it out!</p>
<p>Related posts:<ol>
<li><a href='http://www.stargazersworld.com/2010/06/23/let%e2%80%99s-got-to-the-frontier%e2%80%a6-the-star-frontier-that-is/' rel='bookmark' title='Let’s got to the frontier… The Star Frontier that is!'>Let’s got to the frontier… The Star Frontier that is!</a></li>
<li><a href='http://www.stargazersworld.com/2010/12/14/star-wars-license-speculation/' rel='bookmark' title='STAR WARS license speculation'>STAR WARS license speculation</a></li>
<li><a href='http://www.stargazersworld.com/2009/05/07/ad-astra-twilight-star/' rel='bookmark' title='Ad Astra: Twilight Star'>Ad Astra: Twilight Star</a></li>
</ol></p>]]></content:encoded>
			<wfw:commentRss>http://www.stargazersworld.com/2012/01/31/port-loren-travel-agency-star-frontiers-virtual-con-2012/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Get Kobold Quarterly #14 for free</title>
		<link>http://www.stargazersworld.com/2012/01/30/get-kobold-quarterly-14-for-free/</link>
		<comments>http://www.stargazersworld.com/2012/01/30/get-kobold-quarterly-14-for-free/#comments</comments>
		<pubDate>Mon, 30 Jan 2012 08:58:58 +0000</pubDate>
		<dc:creator>Stargazer</dc:creator>
				<category><![CDATA[Freebies]]></category>
		<category><![CDATA[News & Reviews]]></category>
		<category><![CDATA[RPG]]></category>

		<guid isPermaLink="false">http://www.stargazersworld.com/?p=9268</guid>
		<description><![CDATA[Back in August 2010 I wrote the following about KQ#14:

 Currently I play none of the games which are regularly covered by Kobold Quarterly, but so far I’ve enjoyed reading every issue I got my hands on. Aside from a lot of material for games like D&#38;D 4th Edition, Pathfinder or even Dragon Age, a  [...]]]></description>
			<content:encoded><![CDATA[<p align="justify">Back in August 2010 I <a href="http://www.stargazersworld.com/2010/08/03/review-kobold-quarterly-issue-14/">wrote</a> the following about KQ#14:</p>
<blockquote>
<p align="justify"><a href="http://www.stargazersworld.com/wordpress/wp-content/uploads/2012/01/coverkq14_220px.jpg"><img style="margin: 0px 0px 0px 10px; display: inline; border-width: 0px;" title="KQ14 cover" src="http://www.stargazersworld.com/wordpress/wp-content/uploads/2012/01/coverkq14_220px_thumb.jpg" alt="KQ14 cover" width="178" height="227" align="right" border="0" /></a> Currently I play none of the games which are regularly covered by <a href="http://www.koboldquarterly.com/">Kobold Quarterly</a>, but so far I’ve enjoyed reading every issue I got my hands on. Aside from a lot of material for games like D&amp;D 4th Edition, Pathfinder or even Dragon Age, a large portion of the magazine contains articles that apply to any fantasy game. And in most cases the game-specific articles can be at least be used to inspire. And because of that Kobold Quarterly can truely be called “The Switzerland of the Edition Wars”!</p>
</blockquote>
<p align="justify">Recently Open Design LLC decided to give away KQ #14 for free. Just go to the <a href="http://www.koboldquarterly.com/KQStore/index.php?main_page=product_info&amp;cPath=1&amp;products_id=90">Kobold Quarterly store</a> and use the code “KoboldWelcome” at the checkout! This offer is valid until February 14th 2012. So what are you waiting for? Get you free copy now. It’s definitely worth it!</p>
<p>Related posts:<ol>
<li><a href='http://www.stargazersworld.com/2011/02/01/kobold-adoptions-going-on-right-now-free-kobold-quarterly-11%e2%80%a6/' rel='bookmark' title='Kobold adoptions going on right now! Free Kobold Quarterly #11…'>Kobold adoptions going on right now! Free Kobold Quarterly #11…</a></li>
<li><a href='http://www.stargazersworld.com/2011/05/03/spring-is-here%e2%80%a6-can%e2%80%99t-you-smell-the-kobold-the-kobold-quarterly-that-is/' rel='bookmark' title='Spring is here… Can’t you smell the kobold? The Kobold Quarterly that is!'>Spring is here… Can’t you smell the kobold? The Kobold Quarterly that is!</a></li>
<li><a href='http://www.stargazersworld.com/2009/07/21/preview-kobold-quarterly-10/' rel='bookmark' title='Preview: Kobold Quarterly 10'>Preview: Kobold Quarterly 10</a></li>
</ol></p>]]></content:encoded>
			<wfw:commentRss>http://www.stargazersworld.com/2012/01/30/get-kobold-quarterly-14-for-free/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>They don’t sparkle, period!</title>
		<link>http://www.stargazersworld.com/2012/01/27/they-dont-sparkle-period/</link>
		<comments>http://www.stargazersworld.com/2012/01/27/they-dont-sparkle-period/#comments</comments>
		<pubDate>Fri, 27 Jan 2012 11:00:49 +0000</pubDate>
		<dc:creator>Sunglar</dc:creator>
				<category><![CDATA[Blogging]]></category>
		<category><![CDATA[Fluff/Inspiration]]></category>
		<category><![CDATA[Humor]]></category>
		<category><![CDATA[Other Systems]]></category>
		<category><![CDATA[Random musings]]></category>
		<category><![CDATA[RPG]]></category>

		<guid isPermaLink="false">http://www.stargazersworld.com/?p=9255</guid>
		<description><![CDATA[I know I am late to the party, the Vampire the Masquerade 20th anniversary celebration was last year. But I did not catch the anniversary bug until this year. My relation with Vampire is a complicated one. I was in college and gaming actively during the heyday of the World of Darkness. I played 1st  [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;"><a href="http://www.stargazersworld.com/wordpress/wp-content/uploads/2012/01/Vamp.jpg"><img class="alignright size-medium wp-image-9256" title="Vamp" src="http://www.stargazersworld.com/wordpress/wp-content/uploads/2012/01/Vamp-244x300.jpg" alt="" width="244" height="300" /></a>I know I am late to the party, the <a href="http://www.vampirethemasquerade.com/">Vampire the Masquerade 20<sup>th</sup> anniversary</a> celebration was last year. But I did not catch the anniversary bug until this year. My relation with Vampire is a complicated one. I was in college and gaming actively during the heyday of the <a href="http://en.wikipedia.org/wiki/World_of_Darkness">World of Darkness</a>. I played 1<sup>st</sup> edition, but never got the books, When 2<sup>nd</sup> edition came out I got them and played sporadically. These were also the heydays of <a href="http://en.wikipedia.org/wiki/Magic:_The_Gathering">Magic the Gathering</a> and our sessions would always start late because someone wanted to play a hand of Magic.</p>
<p style="text-align: justify;">Despite being primarily a Game Master during my years gaming, I was never a Storyteller for a Vampire game. One of the things I enjoy the most is playing my homebrewed world, and at this time we were playing AD&amp;D 2<sup>nd</sup> edition. If this was the golden age for Vampire and the World of Darnkess, it was not for AD&amp;D. I worked at a FLGS and whenever I talked about my AD&amp;D game with some RPG fans I got this weird condescending look, as if I was still playing child’s games instead of engaging in immersive storytelling. I felt disdain for the game I played. I don’t know what your experience was but I felt a lot of World of Darkness gamers were snobs, their game was better than anyone else’s.</p>
<p style="text-align: justify;"><span id="more-9255"></span>This turned me off somewhat. Still my close friends and acquaintances were not like that; they continued to play my AD&amp;D 2<sup>nd</sup> edition game and invited me to a few Vampire games. The one I probably enjoyed the most was a short lived chronicle run by my friend Karlo, who based the game here in Puerto Rico, and I got to play this bloodthirsty <a href="http://wiki.white-wolf.com/worldofdarkness/index.php?title=Gangrel_(Vampire:_The_Masquerade)">Gangrel</a> biker. Great fun!</p>
<p style="text-align: justify;">The other Storyteller I knew that played a regular chronicle was Ray. He was a very popular WoD Storyteller. Everybody wanted to play with him and that was a problem. His sessions had hundreds of players! Ok that’s an exaggeration, it might have been ten or twelve, or at least it seemed that many. And Ray was a great Storyteller, giving each player time in the spotlight, his games allowed people to explore the plotlines that interested them BUT there were just too many people playing. I once spent an entire night with the group and only got to play for about 30 minutes.</p>
<p style="text-align: justify;">The other thing I did not like was plethora of WoD characters. The group had Vampires, Werewolves, Mages, even a Highlander-like character from some supplement I can’t remember. With such a diverse group motivating all this disparate characters, some that hated each other, was a daunting task. I really did not stick around for the chronicle.</p>
<p style="text-align: justify;">Despite all this stumbling blocks I still had the desire to run the game. What was my biggest deterrent? The <a href="http://en.wikipedia.org/wiki/Metaplot">metaplot</a>! Most of the people I knew who wanted to play were HEAVILY invested in the game, knew all the plots, read all the books. Of course you’ll say “<em>It’s your game, ignore what you want, make it your game!”</em> But this is easier said than done, to many of these people part of the fun WAS the metaplot and jettisoning it a turn off. This is not a problem exclusive to the WoD, it can be just as hard to play with <a href="http://en.wikipedia.org/wiki/Forgotten_Realms">Forgotten Realms</a> hardcore fans who know every NPC ever published.</p>
<p style="text-align: justify;">So I put away my plans for a Vampire game and went on with my gaming life… I got the <a href="http://wiki.white-wolf.com/worldofdarkness/index.php?title=World_of_Darkness">New World of Darkness</a> books and kept abreast of the changes in the game, I just never ran it.</p>
<p style="text-align: justify;">Then last year they announced the anniversary edition of Vampire the Masquerade and my desire to run a World of Darkness game came back.  The Vampire as a literary and cultural icon intrigues me. I am a fan of <a href="http://es.wikipedia.org/wiki/Bram_Stoker">Bram Stoker</a> and while I am NOT a fan of <a href="http://en.wikipedia.org/wiki/Anne_Rice">Anne Rice</a> (I can hear the cry of heretic and the mob with torches and pitchforks at my doors), I do like the mythology <a href="http://www.white-wolf.com/">White Wolf</a> established in the Masquerade. While I really liked <a href="http://en.wikipedia.org/wiki/Werewolf:_The_Apocalypse">Werewolf</a> back in the day, Vampire was always a better fit for my style of play, intricate plots with lots of politics and backstabbing. I resisted the urge to get the collector’s edition due to the price, but when the PDF became available I jumped at the opportunity.</p>
<p style="text-align: justify;">I loved it; it was a wave of nostalgia packed into an awesome product. Well worth the price even if it was steep for a PDF (like Michael pointed out in his <a href="http://www.stargazersworld.com/2011/09/30/vampire-the-masquerade-20th-anniversary-edition-now-available-at-drivethrurpg/">post</a> about VtM20). I considered finally running a Vampire game, and some of my players like the idea.  But I knew that with just the PDF it would not be feasible to run the game (or at least that was the excuse in my head) so I caved in an ordered the <a href="http://en.wikipedia.org/wiki/Print_on_demand">POD</a> version. The full color, two volume one; the books are not yet in my hands, I just got the notification that they shipped, but the gears are already turning.</p>
<p style="text-align: justify;">When I think about it long and hard, our group has a lot of games in the backburner. Our current <a href="http://en.wikipedia.org/wiki/Mutants_%26_Masterminds">Mutants &amp; Masterminds</a> <a href="http://www.stargazersworld.com/2010/10/15/dawn-of-a-new-age-part-5/">Dawn of a New Age</a> campaign, returning to our <a href="http://paizo.com/pathfinderRPG">Pathfinder RPG</a> swashbuckling campaign, an unnamed sci-fi game using <a href="http://en.wikipedia.org/wiki/Savage_Worlds">Savage Worlds</a>… Add to that Vampire the Masquerade. Yet I conceive of the Vampire game as a short campaign, perhaps eight to twelve sessions long, taking no more than 3 months.</p>
<p style="text-align: justify;">From what I learned in all those WoD games long ago, here is how I will do things:</p>
<ul style="text-align: justify;">
<li>The players will only play vampires. This is easy since only the Masquerade has been updated, but there is always the temptation to go and pick a <a href="http://en.wikipedia.org/wiki/Werewolf:_The_Apocalypse">Garou</a> or a <a href="http://en.wikipedia.org/wiki/Mage:_The_Ascension">Mage</a>. It’s challenging enough to get vampires form different clans working together, so no characters from other books. All characters will be vampires or vampire related characters, ghouls for example.</li>
<li>The players must have some pre-game connection. They don’t all have to be friends but they must know at least two other characters in the game. Be it friendship, a relationship, a common mentor, the connection can even be one of friendly competition but not animosity or rivalry.</li>
<li>Keep the group manageable. There are currently seven official players at my table (one misses a lot of games for personal reasons and another one arrives late due to work sometimes) but more often than not there are seven people playing. This may seem like a lot to some of you, but we already do a lot of role-playing and manage time so that everybody feels included so I think the group can manage. I just can’t add another player to the mix. (Or my players will kill me!)</li>
<li>Jettison the metaplot. With experience and more confidence as a GM I can bring myself to say the heck with it and be done. With time people are not as invested in the books and stories they knew and I believe will embrace (pun intended) my concepts.</li>
</ul>
<p style="text-align: justify;">Not on that list, since I don’t think it’s a decision that would make or break a campaign, but it’s a personal choice, I will only use the <a href="http://wiki.white-wolf.com/worldofdarkness/index.php?title=Camarilla_(Vampire:_The_Masquerade)">Camarilla</a>. I know many people adore the <a href="http://wiki.white-wolf.com/worldofdarkness/index.php?title=Sabbat">Sabbat</a> but the secrecy and politicking of the Camarilla seem more interesting to me. I’m not saying the Sabbat will not exist, only that at the beginning all characters are in the Camarilla.</p>
<p style="text-align: justify;">I will also advance the timeline a couple of years into the near future,  making it still recognizable, but getting rid of some real world pre-conceptions ,and giving it just a little <a href="http://en.wikipedia.org/wiki/Cyberpunk">cyberpunk</a>/<a href="http://en.wikipedia.org/wiki/Blade_Runner">Blade Runner</a> edge without making it sci-fi. Here is my pitch for a future Vampire the Masquerade game:</p>
<p style="text-align: justify;"><em>In 2020 after the last POWs of the Africa Wars had returned home and the celebration of President Yolanda Newman’s inauguration the United States looked with optimism to the new decade. This was not to be… The plague struck in New York and soon panic grew. Fearing a pandemic the city was placed under martial law and quarantined. Other major metropolitan areas were also quarantined but the infection was controlled quickly. Not so in New York. Millions were trapped inside the quarantine zone. Riots erupted, chaos ensued, more and more people died, and then the terrorist struck. A bacteriological weapon, believed to be the original cause of the plague, was released in the city and killed 96% of the people inside the quarantine zone. The city was declared a hazard, condemned and abandoned.</em></p>
<p style="text-align: justify;"><em>The plague was soon controlled and Mexico and Canada where the only countries with significant outbreaks. The US economy suffered a great setback, but President Newman’s initiative to rebuild the city of Wilmington in Delaware after the bombing of 2017 was a success. Soon the New York Stock Exchange moved to the rechristened Wilmington and the once almost dead city became New Ubar.</em></p>
<p style="text-align: justify;"><em>What the people don’t know, not even some of its leaders, is that the events leading up to the destruction of New York, the plague and the raise of a new metropolis in the eastern seaboard of the US were all the machinations of the Kindred. Specifically a member of the Camarilla, he created the plague, that did kill many humans, but also decimated many Sabbat gathered in New York through his machinations. The <a href="http://en.wikipedia.org/wiki/Cainites#In_popular_culture">Cainites</a>  have driven back the Garou who fight to save a dying world. The Mages have disappeared, but whether this is the action of their enemies or a sign of impending doom is unclear.</em></p>
<p style="text-align: justify;"><em>Come to the new city built by the triumphant Camarilla as they plot to impose their rule upon all the children of Caine… But in the bowels of the shinning new city a man stirs, he cannot remember his name, but his return foretells of dark time ahead.</em></p>
<p style="text-align: justify;">That’s the gist of it; this would be the beginning of a short chronicle. I realize that this is my second post about a possible campaign, one after the other. I won’t bore you with further details, if there is interest in reading more about the planes for the game let me know, I may just follow up with another post.</p>
<p style="text-align: justify;">PS- I fear there is some vitriol in this post, WoD fans as snob, dismissing Anne Rice… None of it is meant to insult everybody, I am not saying EVERY WoD fan is a snob, I just ran into some of them, just like I know hardcore D&amp;D 4<sup>th</sup> edition fans… But those have no excuse!</p>
<p style="text-align: justify;">I kid my friends, all in good fun; enjoy the game, whichever one you play!</p>
<p>Related posts:<ol>
<li><a href='http://www.stargazersworld.com/2011/09/30/vampire-the-masquerade-20th-anniversary-edition-now-available-at-drivethrurpg/' rel='bookmark' title='Vampire: The Masquerade 20th Anniversary Edition now available at DriveThruRPG'>Vampire: The Masquerade 20th Anniversary Edition now available at DriveThruRPG</a></li>
<li><a href='http://www.stargazersworld.com/2010/11/19/free-stuff-friday-vampire-the-requiem-demo/' rel='bookmark' title='Free Stuff Friday: Vampire The Requiem Demo'>Free Stuff Friday: Vampire The Requiem Demo</a></li>
<li><a href='http://www.stargazersworld.com/2009/06/03/when-the-world-of-darkness-died/' rel='bookmark' title='When the World of Darkness died &#8230;'>When the World of Darkness died &#8230;</a></li>
</ol></p>]]></content:encoded>
			<wfw:commentRss>http://www.stargazersworld.com/2012/01/27/they-dont-sparkle-period/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Are a lot of (F)LGS deaths self-inflicted?</title>
		<link>http://www.stargazersworld.com/2012/01/26/are-a-lot-of-flgs-deaths-self-inflicted/</link>
		<comments>http://www.stargazersworld.com/2012/01/26/are-a-lot-of-flgs-deaths-self-inflicted/#comments</comments>
		<pubDate>Thu, 26 Jan 2012 11:00:18 +0000</pubDate>
		<dc:creator>Stargazer</dc:creator>
				<category><![CDATA[Random musings]]></category>
		<category><![CDATA[RPG]]></category>

		<guid isPermaLink="false">http://www.stargazersworld.com/?p=9251</guid>
		<description><![CDATA[ Sometimes I feel a bit sad about the fact that I have no local gaming shop where I can browse through the latest RPG products, talk shop with the regulars and join into store-organized games. But I usually come to my senses real quick and remember the gaming shops I’ve known over the years.
The  [...]]]></description>
			<content:encoded><![CDATA[<p align="justify"><a href="http://www.stargazersworld.com/wordpress/wp-content/uploads/2012/01/61969725_1c962c0679.jpg"><img style="margin: 0px 0px 0px 10px; display: inline; border: 0px;" title="Image by Tommy Ironic. Used under CC BY-NC 2.0." src="http://www.stargazersworld.com/wordpress/wp-content/uploads/2012/01/61969725_1c962c0679_thumb.jpg" alt="Image by Tommy Ironic. Used under CC BY-NC 2.0." width="318" height="237" align="right" border="0" /></a> Sometimes I feel a bit sad about the fact that I have no local gaming shop where I can browse through the latest RPG products, talk shop with the regulars and join into store-organized games. But I usually come to my senses real quick and remember the gaming shops I’ve known over the years.</p>
<p align="justify">The common myth is that local shops are getting killed by online shops, but in my opinion this is only part of the truth. Over the years I’ve come to realize that FLGS death is at least 50% suicide.</p>
<p align="justify">Let me start by telling you about the shop I regularly visited during the late 1990s. It was a small, dark and pretty cramped store in a backstreet about 15 minutes on foot away from the train station and every other major store. So if you didn’t know about it’s existence in the first place, you never found it by chance. But that was in my opinion not the reason it had to close down in the end.</p>
<p><span id="more-9251"></span></p>
<p align="justify">Even though the shop was small and dark I actually liked it. They had lots of different roleplaying games on their shelves – from popular games like D&amp;D to the more rare ones and even some pretty obscure ones. I could spend hours there leafing through game books I’ve never even heard about. But where there’s light there’s darkness.</p>
<p align="justify">One of the employees was a very grumpy fellow who usually told people that what they were buying was actually crap. His favorite target were people who actually bought one of the overpriced Games Workshop miniatures from them. It was also a really pain in the ass to get him to help you if you had a question. The other one was a more cheerful fellow but had the uncanny ability of driving female customers from the shop in no time.</p>
<p align="justify">Both of them were actually totally unable to order anything for you, so if they didn’t have the product you wanted in stock you could either buy something else or just return on another day in hopes they finally had it in stock.</p>
<p align="justify">When this shop went under another opened in another part of town. The shop’s interior was larger, better lit and much more friendly. But alas it had a lot of the same problems. The people working there were not that motivated and the word “service” was obviously not in their vocabulary. What annoyed the hell out of me was that they even tried to sell a couple of pretty damaged books for the regular price. I can’t remember that they ever gave you a discount on any damaged books and usually these books never sold because of this.</p>
<p align="justify">Don’t get me wrong, it’s not that I just wanted to get the price down. But I think it’s just wrong to trying to sell obviously used stuff for the full price. That’s just not very customer-friendly in my book.</p>
<p align="justify">Finally this shop closed after a couple of years and was replaced by a new one that opened just a few dozen meters away. Again you ran into the same issues: a staff that was unmotivated and didn’t know shit about what they were selling. You probably can already imagine how this story ends. Yes, one day this shop closed as well.</p>
<p align="justify">I really would love to support brick &amp; mortar gaming shops, but hell they don’t make it easy for me. I am sure there are great game shops out there – with motivated employees who actually know what they are selling, who organize events, provide additional service (like participating in programs like <a href="http://www.bits-and-mortar.com/">Bits &amp; Mortar</a>), who order books for you and keep you informed about what’s new in gaming. But all the local game shops I’ve been in weren’t anywhere close to that.</p>
<p align="justify">So I am forced to buy everything online. The only thing I can do to support the little guy is to buy from online shops like <a href="http://www.sphaerenmeisters-spiele.de/">Sphärenmeisters Spiele</a> instead of relying on Amazon too much. Aside from that you can always support your favorite publisher directly by ordering from their own online stores (if they have something like that).</p>
<p align="justify">What do you think? Are brick &amp; mortar gaming stores responsible for their own deaths? Or is it the fault of us gamers? Please share your comments below!</p>
<p>Related posts:<ol>
<li><a href='http://www.stargazersworld.com/2010/03/24/ask-the-readers-where-do-you-buy-your-rpg-products/' rel='bookmark' title='Ask the Readers: Where do you buy your RPG products?'>Ask the Readers: Where do you buy your RPG products?</a></li>
<li><a href='http://www.stargazersworld.com/2010/07/05/open-game-table-now-available-at-sphrenmeisters-spiele/' rel='bookmark' title='Open Game Table now available at Sph&auml;renmeisters Spiele'>Open Game Table now available at Sph&auml;renmeisters Spiele</a></li>
<li><a href='http://www.stargazersworld.com/2011/09/22/pdf-version-of-airship-pirates-is-now-available-on-rpgnowdrivethrurpg/' rel='bookmark' title='PDF version of Airship Pirates is now available on RPGNow/DriveThruRPG'>PDF version of Airship Pirates is now available on RPGNow/DriveThruRPG</a></li>
</ol></p>]]></content:encoded>
			<wfw:commentRss>http://www.stargazersworld.com/2012/01/26/are-a-lot-of-flgs-deaths-self-inflicted/feed/</wfw:commentRss>
		<slash:comments>13</slash:comments>
		</item>
		<item>
		<title>The Compact: Post-apocalyptic Campaign</title>
		<link>http://www.stargazersworld.com/2012/01/25/the-compact-post-apocalyptic-campaign/</link>
		<comments>http://www.stargazersworld.com/2012/01/25/the-compact-post-apocalyptic-campaign/#comments</comments>
		<pubDate>Wed, 25 Jan 2012 11:00:17 +0000</pubDate>
		<dc:creator>Sunglar</dc:creator>
				<category><![CDATA[Blogging]]></category>
		<category><![CDATA[Fluff/Inspiration]]></category>
		<category><![CDATA[Random musings]]></category>
		<category><![CDATA[RPG]]></category>

		<guid isPermaLink="false">http://www.stargazersworld.com/?p=9240</guid>
		<description><![CDATA[Michael’s recent post about his upcoming campaign has lit a fire under me to work on a couple of campaigns I’ve had on the backburner for a while. He always tells me I should post about my game sessions, campaigns and the prep I am doing but I always fear this will be of little interest for the  [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;">Michael’s recent post about his upcoming campaign has lit a fire under me to work on a couple of campaigns I’ve had on the backburner for a while. He always tells me I should post about my game sessions, campaigns and the prep I am doing but I always fear this will be of little interest for the majority of you. But I can’t stop thinking about this campaign and I guess a blog post is a good place as any to start organizing my ideas. Hope you like them and they may inspire you for your own games.</p>
<p><img class="alignright size-medium wp-image-9241" style="border-style: initial; border-color: initial; margin-left: 10px;" title="Dusk" src="http://www.stargazersworld.com/wordpress/wp-content/uploads/2012/01/Dusk-300x225.jpg" alt="" width="300" height="225" /></p>
<p style="text-align: justify;"><strong><em>The Compact</em></strong></p>
<p style="text-align: justify;"><em>The children played near the long wooden tables where the villagers had dinned not long ago. Sundown was coming and they ran down the field towards the crops. The celebration meant that harvest was drawing near and many of these children would soon have little time to play. Their cries of joy were suddenly silenced when they saw the old man. He stood a few feet from them, seeming to have come out of the corn, his beard wild and unkempt, and his frame thin and frail, tanned by the sun. But it was his eyes that scared the children. They seemed to dart to and fro, always looking at things unseen. His laughter crackled and one of the younger boys sobbed.</em></p>
<p style="text-align: justify;"><em>The older children had been taught to respect the elders and some of them picked up the younger scared ones and tried to leave but the old man would have nothing of this. “No, stay children, stay… Come sit here in a circle, now in a circle… Let me tell you a story, a story of the time before the valley, before the community, before the war.”</em></p>
<p style="text-align: justify;"><em>Despite the hesitation and the fear gossip might have installed on the children, none of them could pass up such a story. It was rare indeed for any of the adults to speak of this. Even the scared ones wiped away their tears and sat in a circle around the old man. The sun was setting beyond the corn fields, beyond the mountains ringing the valley, and it painted the sky red as the old man began his tale…</em></p>
<p style="text-align: justify;"><em>“I remember the time, the time before the war. We lived in villages of glass and steel, much larger than the eighty odd houses huddled around the town hall and the great house, and there were many more of us. Well not all were like us. Some looked different, spoke differently or believed in different things. Not only where there horseless wagons dancing around the houses of glass and steel, but great metal birds made by man flew across the sky and travelled beyond the clouds to the stars.</em></p>
<p style="text-align: justify;"><em>And then there was war, the skies were sundered and the seas burned. The great villages of men were torn down and the survivors killed each other for the scraps. And there were worse dangers, things we had forgotten about…”</em></p>
<p style="text-align: justify;"><em>The old man suddenly fell silent, night had come and the children were all mesmerized. Under the moon the old man’s eyes and hair seemed to glow. He mumbled something, sat down among the children and snapped out of his daze. “The cold came soon, and the darkness that would not lift. The founders all came together and decided to leave it all behind. To seek refuge in the wild, the forgotten lands, and came here to the valley. We all gathered and signed the compact, agreed to come together in the great house and select those amongst us best suited to lead. We plowed the fields mined the hills beyond the swamp and in the end reaped what we sowed…”</em></p>
<p style="text-align: justify;"><em>He rose with a jump, startling the children. Agitated he began to speak faster and faster, almost incoherently. “We tried to hide, to leave it behind but they would not stay away and then they were tempted and the compact, the compact was broken and remade, sad, and the light the blue light…” The distant night sky flared up, blue as if lightning was coming from beyond the mountains and the old man began to laugh. But the laugh was tainted with sadness and desperation, and a few of the children though they saw his tears as he ran back into the corn fields.</em></p>
<p style="text-align: justify;">The idea behind this campaign is a little different; it’s less <a href="http://en.wikipedia.org/wiki/Mad_Max">Mad Max</a> and more <a href="http://en.wikipedia.org/wiki/The_Village_(2004_film)">The Village</a>. The players are the younger members of a community of survivors that hid in a valley and created a sheltered community. They cultivate the fields; make ethanol fuel to run simple generators, make gunpowder for the weapons they manufacture and the leaders of the community enforce order under the authority given to them by the compact, a document signed by the community founders. All is not well, for reasons unknown to the players some families left the compact some time ago and took over the far side of the valley, taking control of the mines. But something has happened to them and they are spoken of only in hushed tones.</p>
<p style="text-align: justify;">There are limited medical supplies and the community relies on a healer whose craft he or she passes down to their apprentice in secret; the sick are treated in the great house in the utmost secrecy. The great house is also the place where the elder members of the community gather around the book of the compact and make the decisions for the village.</p>
<p style="text-align: justify;">This is my basic concept for the game, it still needs to be fleshed out, establish some specifics, but that’s what I‘ve got so far. What do you think? Have any suggestions? I hope to post more about it soon…</p>
<p style="text-align: justify;"><strong><em><br />
</em></strong></p>
<p>Related posts:<ol>
<li><a href='http://www.stargazersworld.com/2012/01/23/more-details-on-my-new-campaign/' rel='bookmark' title='More details on my new campaign'>More details on my new campaign</a></li>
<li><a href='http://www.stargazersworld.com/2010/05/14/campaign-inspiration/' rel='bookmark' title='Campaign Inspiration'>Campaign Inspiration</a></li>
<li><a href='http://www.stargazersworld.com/2011/04/11/campaign-primer-ideas-part-1/' rel='bookmark' title='Campaign Primer Ideas! Part 1'>Campaign Primer Ideas! Part 1</a></li>
</ol></p>]]></content:encoded>
			<wfw:commentRss>http://www.stargazersworld.com/2012/01/25/the-compact-post-apocalyptic-campaign/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Ask The Stargazer: &#8220;Would you be willing to provide some insight into your thoughts on layout for free RPG PDFs?&#8221;</title>
		<link>http://www.stargazersworld.com/2012/01/24/ask-the-stargazer-would-you-be-willing-to-provide-some-insight-into-your-thoughts-on-layout-for-free-rpg-pdfs/</link>
		<comments>http://www.stargazersworld.com/2012/01/24/ask-the-stargazer-would-you-be-willing-to-provide-some-insight-into-your-thoughts-on-layout-for-free-rpg-pdfs/#comments</comments>
		<pubDate>Tue, 24 Jan 2012 11:00:34 +0000</pubDate>
		<dc:creator>Stargazer</dc:creator>
				<category><![CDATA[Advice]]></category>
		<category><![CDATA[Ask The Stargazer]]></category>
		<category><![CDATA[RPG]]></category>

		<guid isPermaLink="false">http://www.stargazersworld.com/?p=9236</guid>
		<description><![CDATA[ A couple of days ago Stargazer Games fan and fellow amateur game designer Michael M. contacted me via email and asked me to share a few tricks on doing the layout for free RPGs. Here’s what I came up with:


Get a desktop publishing software
When you try your hand at layout using word processors  [...]]]></description>
			<content:encoded><![CDATA[<p align="justify"><a href="http://www.stargazersworld.com/wordpress/wp-content/uploads/2012/01/gutenberg.jpg"><img style="margin: 0px 0px 0px 20px; display: inline; border: 0px;" title="It's hard work!" src="http://www.stargazersworld.com/wordpress/wp-content/uploads/2012/01/gutenberg_thumb.jpg" alt="It's hard work!" width="262" height="324" align="right" border="0" /></a> A couple of days ago <a href="http://www.stargazergames.eu">Stargazer Games</a> fan and fellow amateur game designer Michael M. contacted me via email and asked me to share a few tricks on doing the layout for free RPGs. Here’s what I came up with:</p>
<ol>
<li>
<div align="justify"><strong>Get a desktop publishing software<br />
</strong>When you try your hand at layout using word processors like MS Word or Open Office etc. don&#8217;t be surprised when it looks like crap. It&#8217;s extremely hard to create a good-looking layout with a software that&#8217;s not created for that purpose.<br />
I prefer Adobe InDesign but it&#8217;s an extremely expensive software. Microsoft&#8217;s Publisher is AFAIK still included in some versions of their Office suite and it&#8217;s pretty easy to use. If you prefer open source there&#8217;s Scribus.<br />
I haven&#8217;t had much luck using Scribus, but I know that some people have created pretty cool looking stuff with it. I am sure there are many more DTP solutions for various platforms.</div>
</li>
<li>
<div align="justify"><strong>Look at what other people have done<br />
</strong>That&#8217;s what I did a lot. I looked at the layouts I&#8217;ve seen in books I like and tried my hand at imitating them. That&#8217;s actually easier said then done, especially when you use another software (with less features) and when you have no idea how certain things are done. I am still pretty much an amateur but people seem to like my stuff, but I still learn something new every day. That&#8217;s actually a good segue to my next tip.</div>
</li>
<li>
<div align="justify"><strong>Practice, practice, practice<br />
</strong>The only way to get better at doing layout is by doing layout. Period. Ok, when you get someone else to show you some tricks, this may also help.</div>
</li>
<li>
<div align="justify"><strong>Make use of textures and artwork<br />
</strong>Everything looks better with textures and  artwork. Luckily there&#8217;s are a lot of textures on the net that you can use royalty-free. Often textures are released in the public domain or are licensed under Creative Commons. When it comes to Fantasy/SF artwork you usually have to pay for that stuff. But there&#8217;s a lot of pretty inexpensive stock art at sites like <a href="http://www.rpgnow.com">RPGNow</a>.<br />
Sometimes artists allow you to use their art for free as long as your project is non-commercial. If you find a nice piece of art at <a href="http://www.deviantart.com">DeviantArt</a> or somewhere else, do the right thing and ask the artist for permission if you want to use it. You might be surprised how many artists are actually willing to let you use it for free.</div>
</li>
<li>
<div align="justify"><strong>Get feedback<br />
</strong>Ask people for feedback. Show them a few pages and ask them how they like the layout. I actually print the layout drafts on paper so that you can better judge how the final product is going to look like. Sometimes your layout looks great on the screen but doesn&#8217;t work that well on paper.<br />
It also helps to have a few friends who aren&#8217;t afraid to tell you the truth when your layout sucks. And it&#8217;s even better if they can point out what they don&#8217;t like and more importantly why they don’t like it.</div>
</li>
</ol>
<p align="justify">Please don’t forget that I am an amateur myself, so take my advice with a grain of salt. If you have some layout experience of your own, feel free to post your thoughts below!</p>
<p>Related posts:<ol>
<li><a href='http://www.stargazersworld.com/2010/06/06/whats-better-than-rpg-pdfs-rpg-pdfs-with-a-discount/' rel='bookmark' title='What&rsquo;s better than RPG PDFs? RPG PDFs with a discount!'>What&rsquo;s better than RPG PDFs? RPG PDFs with a discount!</a></li>
<li><a href='http://www.stargazersworld.com/2010/02/02/diy-binding-your-printed-pdfs/' rel='bookmark' title='DIY: Binding your printed PDFs'>DIY: Binding your printed PDFs</a></li>
<li><a href='http://www.stargazersworld.com/2008/12/18/my-thoughts-on-the-rpgbloggers-network/' rel='bookmark' title='My thoughts on the RPGBloggers Network'>My thoughts on the RPGBloggers Network</a></li>
</ol></p>]]></content:encoded>
			<wfw:commentRss>http://www.stargazersworld.com/2012/01/24/ask-the-stargazer-would-you-be-willing-to-provide-some-insight-into-your-thoughts-on-layout-for-free-rpg-pdfs/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>More details on my new campaign</title>
		<link>http://www.stargazersworld.com/2012/01/23/more-details-on-my-new-campaign/</link>
		<comments>http://www.stargazersworld.com/2012/01/23/more-details-on-my-new-campaign/#comments</comments>
		<pubDate>Mon, 23 Jan 2012 11:00:00 +0000</pubDate>
		<dc:creator>Stargazer</dc:creator>
				<category><![CDATA[12°]]></category>
		<category><![CDATA[Fluff/Inspiration]]></category>
		<category><![CDATA[Other Systems]]></category>
		<category><![CDATA[Random musings]]></category>
		<category><![CDATA[RPG]]></category>

		<guid isPermaLink="false">http://www.stargazersworld.com/?p=9232</guid>
		<description><![CDATA[On the weekend my girlfriend worked on the campaign world for our upcoming Shadow, Sword &#38; Spell game. I am actually very happy with the result so far and aside from a proper map I have almost enough material for the next step.
The next step will of course be character creation. When I know what  [...]]]></description>
			<content:encoded><![CDATA[<p align="justify"><a href="http://www.stargazersworld.com/wordpress/wp-content/uploads/2012/01/roman-clothes-2.jpg"><img style="background-image: none; border-bottom: 0px; border-left: 0px; margin: 0px 0px 0px 10px; padding-left: 0px; padding-right: 0px; display: inline; float: right; border-top: 0px; border-right: 0px; padding-top: 0px" title="" border="0" alt="" align="right" src="http://www.stargazersworld.com/wordpress/wp-content/uploads/2012/01/roman-clothes-2_thumb.jpg" width="275" height="253"></a>On the weekend my girlfriend worked on the campaign world for our upcoming <a href="http://www.rpgnow.com/product_info.php?products_id=83073&amp;affiliate_id=5405">Shadow, Sword &amp; Spell</a> game. I am actually very happy with the result so far and aside from a proper map I have almost enough material for the next step.</p>
<p align="justify">The next step will of course be character creation. When I know what kind of characters my players want to play and more importantly what their goals are, I can put some more work in the world itself. But instead of fleshing out everything, I’ll focus on what I need to run an interesting game suited to my player’s characters and their goals.</p>
<p align="justify">I also decide that instead of running a pure sandbox game I will probably use what I call the “Elder Scrolls method”. The Elder Scrolls computer games are basically sandbox games at their heart with a main plotline tacked on. So while you can explore the world at your own pace and set your own goals there’s also a plot to follow. The Elder Scrolls also differs in another aspect from a pure sandbox game. Some events only happen when they are initiated by the player. I will probably use this approach, too, mainly because both my players and I are not too familiar with sandbox gaming and a more plot-based approach may make things easier for us until we are comfortable with this mode of play.</p>
<p><span id="more-9232"></span>
<p align="justify">The campaign world – which still lacks a proper name –&nbsp; was inspired by many sources including Imperial Rome, the Elder Scrolls computer games, the works of H.P. Lovecraft and even – don’t laugh – The Sims Medieval. It might not be as unique as some other campaign settings out there, but I think it’s interesting enough to play in it. The focus on the campaign will be the Imperium Turelium, which is loosely based to the Roman Empire. Other important nations are the Barbarian Realms to the north, the nomadic culture of Akilah and the mysterious Dragon Islands which are supposedly ruled by a cult worshipping entities from beyond the heavens.</p>
<p align="justify">Yesterday evening I actually started transferring my notes into a campaign primer that I want to give to my players so that they better understand the world we are going to play in. Here’s a short excerpt from the history section:</p>
<blockquote><p align="justify">Some say that the world has been doomed from the beginning and that everything humans have built over the millenia will inevitably turn to dust, everything we have learned will be forgotten and the one who has been cast from the skies will rise again and turn the world into hell.<br />Long before humankind walked the earth the gods cast out the Great Old One Tornasuk also known as Cthulhu from beyond the heavens. He now lies dreaming, deep below the waves of the Mare Tranquillitatis, in the city of R’lyeh, waiting for the day when the stars are right and he can rise again and rule over the world.</p>
</blockquote>
<p align="justify">Yes, Cthulhu and some other Mythos entities will play a major role in that world. And even though I cited the Elder Scrolls series as one of my inspirations, this will not be a high fantasy campaign. The magic level will definitely be lower and the overall tone is much darker and more gloomy than in a regular fantasy game. But the players will be able to make a difference if they wish to do so. This is not Call of Cthulhu after all.</p>
<p align="justify">As soon as I have turned more of my notes into a proper campaign primer, I’ll post updates here on the blog. And if there’s enough demand I might even release the whole setting in PDF form later this year. But I first need to sit down and draw a map now. You can’t have a proper sandbox game without a map, or can you?</p>
<p>Related posts:<ol>
<li><a href='http://www.stargazersworld.com/2009/02/09/map-for-my-dungeonslayers-campaign/' rel='bookmark' title='Map for my Dungeonslayers campaign'>Map for my Dungeonslayers campaign</a></li>
<li><a href='http://www.stargazersworld.com/2011/08/19/ask-the-readers-one-campaign-several-gms/' rel='bookmark' title='Ask the Readers: One campaign, several GMs'>Ask the Readers: One campaign, several GMs</a></li>
<li><a href='http://www.stargazersworld.com/2010/11/18/superhero-campaign-questionnaire-and-about-the-virtual-book-club%e2%80%a6/' rel='bookmark' title='Superhero Campaign Questionnaire (and about the Virtual Book Club…)'>Superhero Campaign Questionnaire (and about the Virtual Book Club…)</a></li>
</ol></p>]]></content:encoded>
			<wfw:commentRss>http://www.stargazersworld.com/2012/01/23/more-details-on-my-new-campaign/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>What about the Kobold of Winter, aka #20? A review…</title>
		<link>http://www.stargazersworld.com/2012/01/20/what-about-the-kobold-of-winter-aka-20-a-review/</link>
		<comments>http://www.stargazersworld.com/2012/01/20/what-about-the-kobold-of-winter-aka-20-a-review/#comments</comments>
		<pubDate>Fri, 20 Jan 2012 11:00:49 +0000</pubDate>
		<dc:creator>Sunglar</dc:creator>
				<category><![CDATA[D&D4e]]></category>
		<category><![CDATA[Dragon Age]]></category>
		<category><![CDATA[Humor]]></category>
		<category><![CDATA[Just my two cents]]></category>
		<category><![CDATA[News & Reviews]]></category>
		<category><![CDATA[Other Systems]]></category>
		<category><![CDATA[Pathfinder]]></category>
		<category><![CDATA[Reviews & First Looks]]></category>
		<category><![CDATA[RPG]]></category>

		<guid isPermaLink="false">http://www.stargazersworld.com/?p=9217</guid>
		<description><![CDATA[“The Winter Kobold is coming!” If those were the words of House Stark, Eddard would have faced a different fate! Because the know Kobolds are powerful, dangerous creatures. Well at least that’s what Wolfgang Baur, the folk of Open Game Design and all the authors and contributors make me think issue  [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;"><a href="http://www.stargazersworld.com/wordpress/wp-content/uploads/2012/01/KQ20.jpg"><img class="alignright size-medium wp-image-9219" title="KQ20" src="http://www.stargazersworld.com/wordpress/wp-content/uploads/2012/01/KQ20-258x300.jpg" alt="" width="258" height="300" /></a>“The Winter Kobold is coming!” If those were the words of <a href="http://awoiaf.westeros.org/index.php/House_Stark">House Stark</a>, <a href="http://awoiaf.westeros.org/index.php/Eddard_Stark">Eddard</a> would have faced a different fate! Because the know Kobolds are powerful, dangerous creatures. Well at least that’s what <a href="http://www.wolfgangbaur.com/">Wolfgang Baur</a>, the folk of <a href="http://www.koboldquarterly.com/">Open Game Design</a> and all the authors and contributors make me think issue after issue. I am a fan of the magazine and they keep pushing the envelope and producing quality content consistently. But let’s leave strange references to <a href="http://www.google.com.pr/url?sa=t&amp;rct=j&amp;q=a%20song%20of%20ice%20and%20fire&amp;source=web&amp;cd=1&amp;ved=0CC0QFjAA&amp;url=http%3A%2F%2Fen.wikipedia.org%2Fwiki%2FA_Song_of_Ice_and_Fire&amp;ei=rHoXT8GSLcvqgge1rvyxAw&amp;usg=AFQjCNGHTM9ste4W7MT7NMxoAMRrHa8qww">A Song of Ice and Fire</a> behind and dive in into the issue at hand!</p>
<p style="text-align: justify;">The theme this issue is archers and its well served. Let’s see, it opens with the Elven Archer, a race specific class for the <a href="http://paizo.com/pathfinderRPG">Pathfinder RPG</a>. It’s an interesting mix of the ranger and the rogue that fits a traditional fantasy niche. The article has some typos (and you all know I’ve got plenty of those, so I shouldn’t be nitpicking), but I found it interesting and it’s a perfect fit for my long running campaign. The notes on adapting the class for other races, cultures, or even weapons make it useful in other contexts. There is also an article on magic arrows, which again provides what in my mind are some archetypical magic arrows. These two articles seem plucked from my adolescent love for RPGs updated for Pathfinder.</p>
<p style="text-align: justify;">What else is there? Read on to find out…</p>
<p style="text-align: justify;"><span id="more-9217"></span>Other Pathfinder articles include a collection of ooze themed spells and familiars, including the ooze magic school. Four new terrifying low to mid-level creatures that range from the creepy to the terrifying, a fifth level adventure, which begins with some railroading, but this a is a short adventure and due to length I’m willing to overlook it, since the rest is really entertaining. An article on older adventurers, including feats, which makes me reconsider the possibilities of my concept for the <a href="http://www.stargazersworld.com/2011/10/19/character-concepts-the-old-hero%E2%80%A6/">old hero</a> and another one on Midgard themed fey hunters, with lots of campaign flavor BUT easily adaptable to any campaign.</p>
<p style="text-align: justify;">But my favorite Pathfinder article (even more than the archery themed ones simply because this one is just so much more useful for me as a GM) was the article on four fully fleshed planar allies, with details on what negotiations with them would entail, personalities. Kudos! The weird article award goes to magical fish one for Pathfinder. You eat the fish and get some magical effect, from removing curses to permanent ability boosts, weird, interesting but weird…</p>
<p style="text-align: justify;">For <a href="http://greenronin.com/dragon_age/">AGE</a> you have 5 new specializations for the game’s classes. I love to see Kobold Quarterly expand the possibilities of this terrific system.  For <a href="http://www.wizards.com/dnd/">D&amp;D 4<sup>th</sup> edition</a> there is a bard themed article, new utility powers for gomes, tieflings and minotaurs (a race near and dear to my heart), and an article on nature spirits, dual-statted for Pathfinder. The recent announcement of D&amp;D Next/5<sup>th</sup> edition has made me take another look at the rule set, wondering what will be part of the new game. Whatever happens I hope in the future Kobold Quarterly gets to support all the games they already do and the new D&amp;D!</p>
<p style="text-align: justify;">There are systemless advice articles, like <a href="http://en.wikipedia.org/wiki/Monte_Cook">Monte Cook’s</a> on the role of the GM. It might not be the most original, but there is some solid advice in there and he did bring up some interesting issues to consider. The mechanic for time sensitive adventure, called haste points, seems interesting, but I would have to test it out, I’m not sure how it will play out. The idea is solid and well presented, but they are something else to track in game and I’m not totally convinced I need that. The regular cartoons are here, funny as usual, I love Stan!’s humor, and I particularly liked <a href="http://www.d20monkey.com/">D20 Monkey</a>’s this issue, juvenile but funny. Read it, you’ll see. And of course, the closing one page article on the City of Zobeck by the one and only <a href="http://en.wikipedia.org/wiki/Jeff_Grubb">Jeff Grub</a>!</p>
<p style="text-align: justify;">The magazine is 84 pages long, full color, with terrific art, great layout and an appropriate ratio of articles to adds. I’ve said it before, it’s reminiscent of the old <a href="http://en.wikipedia.org/wiki/Dragon_(magazine)">Dragon Magazine</a>, but this is not a magazine just for the <a href="http://en.wiktionary.org/wiki/grognard">grognards</a> like me, but for all fans of the major fantasy games out there. You can get the <a href="http://www.koboldquarterly.com/kqstore/index.php?main_page=product_info&amp;cPath=1&amp;products_id=152">PDF</a> of Kobold Quarterly #20 for $5.99 or the <a href="http://www.koboldquarterly.com/kqstore/index.php?main_page=product_info&amp;cPath=1&amp;products_id=153">PDF+ Print</a> bundle for $8.99, or better yet <a href="http://www.koboldquarterly.com/kqstore/index.php?main_page=product_info&amp;cPath=2&amp;products_id=5">subscribe</a>, well worth it in my opinion. Thank you for the makers of Kobold Quarterly for providing a review copy!</p>
<p>Related posts:<ol>
<li><a href='http://www.stargazersworld.com/2011/01/13/what-about-kobold-quarterly-specifically-the-winter-issue-number-16-a-review%e2%80%a6/' rel='bookmark' title='What about Kobold Quarterly, specifically the winter issue, number 16? A review…'>What about Kobold Quarterly, specifically the winter issue, number 16? A review…</a></li>
<li><a href='http://www.stargazersworld.com/2010/08/03/review-kobold-quarterly-issue-14/' rel='bookmark' title='Review: Kobold Quarterly Issue 14'>Review: Kobold Quarterly Issue 14</a></li>
<li><a href='http://www.stargazersworld.com/2011/05/03/spring-is-here%e2%80%a6-can%e2%80%99t-you-smell-the-kobold-the-kobold-quarterly-that-is/' rel='bookmark' title='Spring is here… Can’t you smell the kobold? The Kobold Quarterly that is!'>Spring is here… Can’t you smell the kobold? The Kobold Quarterly that is!</a></li>
</ol></p>]]></content:encoded>
			<wfw:commentRss>http://www.stargazersworld.com/2012/01/20/what-about-the-kobold-of-winter-aka-20-a-review/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sandbox games: A collection of links</title>
		<link>http://www.stargazersworld.com/2012/01/19/sandbox-games-a-collection-of-links/</link>
		<comments>http://www.stargazersworld.com/2012/01/19/sandbox-games-a-collection-of-links/#comments</comments>
		<pubDate>Thu, 19 Jan 2012 11:43:50 +0000</pubDate>
		<dc:creator>Stargazer</dc:creator>
				<category><![CDATA[Advice]]></category>
		<category><![CDATA[RPG]]></category>

		<guid isPermaLink="false">http://www.stargazersworld.com/?p=9226</guid>
		<description><![CDATA[ When I had the idea of running a sandbox game I did some research first. Especially when you try a new game or a new style of GMing things can go terribly wrong when you’re unprepared. So in order to avoid that I got some help from people who’ve run sandbox games before.
Recently I had a rather  [...]]]></description>
			<content:encoded><![CDATA[<p align="justify"><a href="http://www.stargazersworld.com/wordpress/wp-content/uploads/2012/01/800pxSandpit.jpg"><img style="margin: 0px 0px 0px 10px; display: inline; border: 0px;" title="Sandbox" src="http://www.stargazersworld.com/wordpress/wp-content/uploads/2012/01/800pxSandpit_thumb.jpg" alt="Sandbox" width="187" height="187" align="right" border="0" /></a> When I had the idea of running a sandbox game I did some research first. Especially when you try a new game or a new style of GMing things can go terribly wrong when you’re unprepared. So in order to avoid that I got some help from people who’ve run sandbox games before.</p>
<p align="justify">Recently I had a rather lengthy chat with Joshua Macy, who has also written a couple of extremely helpful posts on the subject of sandbox games:</p>
<ul>
<li>
<div align="justify"><a href="http://webamused.com/bumblers/2008/09/09/sandbox-play/">Sandbox Play</a></div>
</li>
<li>
<div align="justify"><a href="http://webamused.com/bumblers/2008/09/10/when-you-set-out-for-ithaka-travel-in-the-sandbox/">When You Set Out for Ithaka: Travel in the Sandbox</a></div>
</li>
<li>
<div align="justify"><a href="http://webamused.com/bumblers/2008/09/11/sandbox-not-simulation/">Sandbox, Not Simulation</a></div>
</li>
</ul>
<h5 align="justify">Aside from that I also found a few more recent posts on the topic:</h5>
<ul>
<li>
<div align="justify"><a href="http://hackslashmaster.blogspot.com/2012/01/on-superiority-of-railroad-method-over.html">On the Superiority of the Railroad Method Over Sandboxes</a></div>
</li>
<li>
<div align="justify"><a href="http://www.tenkarstavern.com/2011/12/what-skyrim-does-right-in-eyes-of-table.html">What Skyrim Does Right in the Eyes of a Table Top Roleplayer</a></div>
</li>
<li>
<div align="justify"><a href="http://greyhawkgrognard.blogspot.com/2011/12/kicking-off-campaign.html">Kicking off a Campaign</a></div>
</li>
<li>
<div align="justify"><a href="https://www.packetlost.net/index.php/2011/11/npcs-and-the-sandbox/">NPCs and the Sandbox</a></div>
</li>
</ul>
<p align="justify">Of course there are probably thousands of posts out there on running sandbox games. Do you know interesting posts that should be added to that list? Or perhaps you have some of your own experiences to share. Feel free to do so in the comments below!</p>
<p>Related posts:<ol>
<li><a href='http://www.stargazersworld.com/2011/01/18/sandbox-in-space/' rel='bookmark' title='Sandbox in Space'>Sandbox in Space</a></li>
<li><a href='http://www.stargazersworld.com/2008/09/15/pirates-are-playing-in-the-sandbox/' rel='bookmark' title='Pirates are playing in the sandbox'>Pirates are playing in the sandbox</a></li>
<li><a href='http://www.stargazersworld.com/2009/03/25/dungeoncraft-links/' rel='bookmark' title='Dungeoncraft Links'>Dungeoncraft Links</a></li>
</ol></p>]]></content:encoded>
			<wfw:commentRss>http://www.stargazersworld.com/2012/01/19/sandbox-games-a-collection-of-links/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>New Year, New Game</title>
		<link>http://www.stargazersworld.com/2012/01/19/new-year-new-game/</link>
		<comments>http://www.stargazersworld.com/2012/01/19/new-year-new-game/#comments</comments>
		<pubDate>Thu, 19 Jan 2012 11:00:45 +0000</pubDate>
		<dc:creator>Stargazer</dc:creator>
				<category><![CDATA[12°]]></category>
		<category><![CDATA[Other Systems]]></category>
		<category><![CDATA[Random musings]]></category>
		<category><![CDATA[RPG]]></category>

		<guid isPermaLink="false">http://www.stargazersworld.com/?p=9211</guid>
		<description><![CDATA[ One of my goals for 2012 was to play more often and until now things are looking good. At the end of the month I’ll start a new campaign using Rogue Games’ Shadow, Sword and Spell. I’ve been planning to run SS&#38;S for quite a while now.
I made first contact with this fine game back in 2010. When I  [...]]]></description>
			<content:encoded><![CDATA[<p align="justify"><a href="http://www.stargazersworld.com/wordpress/wp-content/uploads/2012/01/nynghorizontal.png"><img style="display: block; float: none; margin-left: auto; margin-right: auto; border: 0px;" title="NYNG" src="http://www.stargazersworld.com/wordpress/wp-content/uploads/2012/01/nynghorizontal_thumb.png" alt="NYNG" width="485" height="152" border="0" /></a> One of my goals for 2012 was to play more often and until now things are looking good. At the end of the month I’ll start a new campaign using <a href="http://www.newyearnewgame.com/taking-the-challenge/">Rogue Games</a>’ <a href="http://www.rpgnow.com/product_info.php?products_id=83073&amp;affiliate_id=5405">Shadow, Sword and Spell</a>. I’ve been planning to run SS&amp;S for quite a while now.</p>
<p align="justify">I made first contact with this fine game back in 2010. When I was at Gen Con, Richard Iorio II offered to run a game for us. Alas Richard got quite sick and was unable to run a game, so <a href="http://www.rpgblog2.com">Zachary Houghton</a> prepared the game in just 45 mins. We created our characters at the Red Dragon Inn with Felicia Day and Wil Wheaton having dinner at the table next to us.</p>
<p align="justify">I quickly fell in love with the game. It’s a sword &amp; sorcery roleplaying game inspired by the works of Robert E. Howard and H.P. Lovecraft among others. In my opinion SS&amp;S is even more lightweight than the Rogue Games games, which makes it a perfect entry into the 12° system. And the human-centric, low-magic sword &amp; sorcery genre is a welcome change to the classic high-fantasy genre that seems to dominate our hobby right now. If I had to pick my favorite game from Rogue Games’ portfolio, it would definitely be SS&amp;S. It’s a real gem.</p>
<p><span id="more-9211"></span></p>
<p align="justify">After wrapping up our Call of Cthulhu game recently, my players asked me to run something with more action and less investigative elements. We actually pondered whether we should play Dungeonslayers again, but then I told them about SS&amp;S. They agreed to give it a chance and so I started working on a campaign that I can run starting next week.</p>
<p align="justify"><a href="http://www.stargazersworld.com/wordpress/wp-content/uploads/2012/01/83073.png"><img style="margin: 0px 0px 0px 10px; display: inline; border: 0px;" title="SS&amp;S" src="http://www.stargazersworld.com/wordpress/wp-content/uploads/2012/01/83073_thumb.png" alt="SS&amp;S" width="173" height="246" align="right" border="0" /></a> Instead of running a regular plot-based campaign I’ll try to run a sandbox game instead. That’s something I actually haven’t done before. Even though I often had sandbox elements in my games I always had a plot in mind. This time I want to fully embrace the sandbox.</p>
<p align="justify">I could have used the setting included in the <a href="http://www.rpgnow.com/product_info.php?products_id=83073&amp;affiliate_id=5405">SS&amp;S Basic Core Rulebook</a> for this, but instead I am currently working on a setting on my own. The campaign will be set into the outskirts of a vast empire that is loosely modeled after the Roman Empire in it’s later, more decadent days. The power of the empire has been waning for a while now. Old enemies are slowly gathering strength and plan to take back what the empire has occupied centuries ago. Of course there are secrets, ruins, treasures, bandits and monsters everywhere. These are troubled times, a perfect opportunity for adventurers.</p>
<p align="justify">When everything goes according to plan we’ll create characters on the last weekend of the month. After I know the characters motivations and background I can add the relevant details to the world. Instead of planning everything beforehand (which would be a huge task) I decided to make up stuff as we go along. When the players tell me they want to take over the local thieves guild, then I will prepare along those lines. If they want to join a mercenary company, I’ll develop things into a different direction.</p>
<p align="justify">While I actually have a pretty good idea what the setting should look like, I am still without a proper map. But for the moment a simple sketch map will do. As soon as I come up with something, I’ll share it with you here.</p>
<p align="justify">This post is part of <a href="http://www.gnomestew.com">Gnome Stew</a>’s “New Year, New Game” blog carnival. Check out <a href="http://www.newyearnewgame.com/taking-the-challenge/">this site</a> for details.</p>
<p>Related posts:<ol>
<li><a href='http://www.stargazersworld.com/2012/01/02/happy-new-year/' rel='bookmark' title='Happy New Year'>Happy New Year</a></li>
<li><a href='http://www.stargazersworld.com/2012/01/10/new-years-gaming-resolutions/' rel='bookmark' title='New Year&rsquo;s Gaming Resolutions'>New Year&rsquo;s Gaming Resolutions</a></li>
<li><a href='http://www.stargazersworld.com/2009/12/31/happy-new-year-2/' rel='bookmark' title='Happy New Year'>Happy New Year</a></li>
</ol></p>]]></content:encoded>
			<wfw:commentRss>http://www.stargazersworld.com/2012/01/19/new-year-new-game/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Dinner with Gamers</title>
		<link>http://www.stargazersworld.com/2012/01/16/dinner-with-gamers/</link>
		<comments>http://www.stargazersworld.com/2012/01/16/dinner-with-gamers/#comments</comments>
		<pubDate>Mon, 16 Jan 2012 11:00:53 +0000</pubDate>
		<dc:creator>Sunglar</dc:creator>
				<category><![CDATA[Blogging]]></category>
		<category><![CDATA[D&D4e]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Humor]]></category>
		<category><![CDATA[Other Systems]]></category>
		<category><![CDATA[Pathfinder]]></category>
		<category><![CDATA[Random musings]]></category>
		<category><![CDATA[RPG]]></category>

		<guid isPermaLink="false">http://www.stargazersworld.com/?p=9193</guid>
		<description><![CDATA[Recently I sat down for dinner with friends at the Golden Place Buffet in Guaynabo. They happen to be gamers, most of them being the regular players in my campaign. There were a couple of other friends, the girlfriend of one of my player, another gamer friend, and the non-gamer looking  [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;"><a href="http://www.stargazersworld.com/wordpress/wp-content/uploads/2012/01/Plate.jpg"><img class="alignright size-medium wp-image-9195" title="Plate" src="http://www.stargazersworld.com/wordpress/wp-content/uploads/2012/01/Plate-282x300.jpg" alt="" width="282" height="300" /></a>Recently I sat down for dinner with friends at the Golden Place Buffet in Guaynabo. They happen to be gamers, most of them being the regular players in my campaign. There were a couple of other friends, the girlfriend of one of my player, another gamer friend, and the non-gamer looking flabbergasted at all this, my girlfriend.</p>
<p style="text-align: justify;">See, I&#8217;ve had a couple of rough weeks and we had to cancel our weekly game twice (sacrilege I know!), so we planned this as a way to catch up, see each other and spend some quality time together. Needless to say at dinner with gamers I had to bring up the topic everyone’s been talking about in recent days D&amp;D Next/5th edition&#8230;</p>
<p style="text-align: justify;">I wanted to get their take on the news of the development of a fresh version of Dungeons &amp; Dragons. Here in the blog we <a href="http://www.stargazersworld.com/2012/01/11/our-thoughts-on-dd-5th-edition/">recently posted</a> our thoughts, but we are bloggers, keep abreast of news and interact with a different community of gamers than some of the gamers I was sitting with. The reaction was interesting, mostly predictable if you know the group, but telling considering this quote from <a href="http://montecook.livejournal.com/248973.html">Monte Cook</a>:</p>
<p style="text-align: justify;">“I&#8217;m the lead designer of a project that will likely evolve into a new iteration of the <em>Dungeons &amp; Dragons </em>ruleset. It&#8217;s meant to be a set of rules that unites all the previous editions, and the players of those editions.  It&#8217;s a big project, and we plan on involving all comers to playtest and voice their opinions, because really, what&#8217;s the point of designing a game no one wants to play? And who knows better what D&amp;D players want than, well, D&amp;D players.&#8221;</p>
<p style="text-align: justify;">(Thanks to EN World for collecting this and other quotes and information on the development in their <a href="http://www.enworld.org/index.php?page=dnd5e">D&amp;D 5<sup>th</sup> edition info page</a>!)</p>
<p style="text-align: justify;">What did they say? Read on…</p>
<p style="text-align: justify;"><span id="more-9193"></span>This is a varied group, running the gamut from their mid-twenties to forties, all longtime role-players and as a whole we’ve all played D&amp;D, some of us more than others, but we all cut our teeth on the game. Some of them have played at my table for nineteen years, and for the longest time all I ran was D&amp;D. Many where there when we switched from AD&amp;D 2<sup>nd</sup> edition to 3<sup>rd</sup> edition, and later when I dragged them (some kicking and screaming) to D&amp;D 4<sup>th</sup> edition, some even ran the game, so we’ve all experienced edition change.</p>
<p style="text-align: justify;">In the midst of a conversation about movies, critical hits and the selection in the buffet I dropped the bomb, “So what do you think about the fact they are developing a new edition of D&amp;D?” My favorite response was, “What?” There was actually someone at the table who had no idea. It’s been days since the announcement, this is not a person who lives under a rock, he uses the internet, but obviously despite WotC’s attempts and all the media coverage this was the first he had heard of it.</p>
<p style="text-align: justify;"><a href="http://www.stargazersworld.com/wordpress/wp-content/uploads/2012/01/Edition-Joke.jpg"><img class="alignleft  wp-image-9196" title="Edition Joke" src="http://www.stargazersworld.com/wordpress/wp-content/uploads/2012/01/Edition-Joke.jpg" alt="" width="263" height="285" /></a>The general consensus seemed to be disinterest. One of the most vocal haters of D&amp;D 4<sup>th</sup> edition in my group actually threatened to hit me with the book if I “wasted” (that’s what he called it) my money on a new edition. More moderate voices insisted they were happy with the fantasy RPG they have, <a href="http://paizo.com/pathfinderRPG">Pathfinder</a>, and that it would have to be a pretty amazing system to get them to go back to <a href="http://www.wizards.com/dnd/">D&amp;D</a>.</p>
<p style="text-align: justify;">When someone pointed out that planning for sessions is an intense experience for a Game Master, I made the faux pas of actually defending 4<sup>th</sup> edition and singing its praises, such as ease of prep time for Game Masters, and the GMs around the table insisted they have the same ease of prep with Pathfinder. And while I agree Pathfinder made many strides in these regards, and making it easy when creating NPCs, specifically by providing short cuts and samples of them, I believe there are still some issues with high-level play, but nothing that bothers me. I can navigate this hurdles and I think the other GMs at the table have mastered the system and thus feel very comfortable with the game.</p>
<p style="text-align: justify;">I think this may be the biggest obstacle Wizards of the Coast faces when they try to attract lapse players back to the fold, they feel that when WotC published 4<sup>th</sup> edition they were left behind (no pun intended!) and that they have moved on, they have found other games that fit their style. Another of my players never played 4<sup>th</sup> edition and did not understand the vitriolic reaction against D&amp;D 4<sup>th</sup> edition, but also felt Pathfinder fulfilled her needs for fantasy gaming and has no desire to change systems.</p>
<p style="text-align: justify;">The most surprising reaction came from one of my oldest friends, he works at a FLGS and is the only player at my table who still actively plays D&amp;D 4<sup>th</sup> edition (albeit not with us). He said he has NO interest in a new game, that he would continue playing D&amp;D 4<sup>th</sup> edition and Pathfinder. He distrusts (I don’t recall his word choice exactly, but this was the impression I got) WotC’s corporate policies and had little hope on what they plan to do, he was also underwhelmed by the design team. He admitted he was excited about 4<sup>th</sup> edition, not so this time around.</p>
<p style="text-align: justify;">I remain positively optimistic. I want to see where this goes, look forward to the open play test, which I believe is a step in the right direction, and think the stated design goals are laudable. From this conversation I know there is NO interest among my players to playtest the game. Since writing the last post on the subject I’ve decided I DO want to play the game as part of the playtest and know people who are interested, so I hope I can cajole some members of <a href="https://www.facebook.com/groups/puertoricoroleplayers/">Puerto Rico Role Players</a> to try this out.</p>
<p style="text-align: justify;">All this is anecdotal; still I wonder how much of this type of attitude is out there… Is it too late? Has the ship sailed? I certainly hope not. I want to see what the next version of D&amp;D is all about, I want the granddaddy of games to thrive, whether I end up playing it or not. So I invite you dear reader to keep an open mind, I really think it’s too early to say what the game will be like. Don’t write it off, if it ends up not being what you want to play, other will. Let’s all be more tolerant of what other people want to play, we are all gamers, no matter under which system we roll our dice! It’s those diceless heathens we need to worry about! I’m joking, no hate mail please…</p>
<p style="text-align: justify;">I apologize in advance if I misinterpreted or misquoted anyone on this post, know that these are my interpretations of the opinions I heard. Thanks Enith, José F, Luis A, Fernan, Luis L, Pierre, Sara, José D and Nilda for a wonderful evening!</p>
<p>PS- Yes, we are going back to out regularly scheduled Tuesday game this week, there is nothing to fear!</p>
<p>Related posts:<ol>
<li><a href='http://www.stargazersworld.com/2009/05/11/dungeonslayers-review-here-be-gamers/' rel='bookmark' title='Dungeonslayers review @ &#8220;Here Be Gamers&#8221;'>Dungeonslayers review @ &#8220;Here Be Gamers&#8221;</a></li>
<li><a href='http://www.stargazersworld.com/2009/10/05/ask-the-readers-web-comics-for-gamers/' rel='bookmark' title='Ask The Readers: Web comics for gamers?'>Ask The Readers: Web comics for gamers?</a></li>
<li><a href='http://www.stargazersworld.com/2010/01/20/gamers-help-haiti-product-bundle-drivethrurpg/' rel='bookmark' title='Gamers Help Haiti Product Bundle @ DriveThruRPG'>Gamers Help Haiti Product Bundle @ DriveThruRPG</a></li>
</ol></p>]]></content:encoded>
			<wfw:commentRss>http://www.stargazersworld.com/2012/01/16/dinner-with-gamers/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Oldies but goodies! Some great digital game supplements for the New Year…</title>
		<link>http://www.stargazersworld.com/2012/01/12/oldies-but-goodies-some-great-digital-game-supplements-for-the-new-year/</link>
		<comments>http://www.stargazersworld.com/2012/01/12/oldies-but-goodies-some-great-digital-game-supplements-for-the-new-year/#comments</comments>
		<pubDate>Thu, 12 Jan 2012 11:00:59 +0000</pubDate>
		<dc:creator>Sunglar</dc:creator>
				<category><![CDATA[D&D4e]]></category>
		<category><![CDATA[Dragon Age]]></category>
		<category><![CDATA[Just my two cents]]></category>
		<category><![CDATA[News & Reviews]]></category>
		<category><![CDATA[Other Systems]]></category>
		<category><![CDATA[Pathfinder]]></category>
		<category><![CDATA[Reviews & First Looks]]></category>
		<category><![CDATA[RPG]]></category>

		<guid isPermaLink="false">http://www.stargazersworld.com/?p=9182</guid>
		<description><![CDATA[It’s really strange that I just classified as “oldies” some books that became available in digital format just a few short months ago. I guess it’s the nature of the digital age, the immediacy, and the ease of publishing that has changed my perspective. But the fact that these supplements where  [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;">It’s really strange that I just classified as “oldies” some books that became available in digital format just a few short months ago. I guess it’s the nature of the digital age, the immediacy, and the ease of publishing that has changed my perspective. But the fact that these supplements where published some months ago doesn’t make them any less amazing.</p>
<p style="text-align: justify;">These books where provided by the publisher for review and even if I took my sweet time to get to them I am always really flattered that publishers will submit their products for review. Thanks, that doesn’t mean I’ll pull my punches!</p>
<p style="text-align: justify;">So without further ado, the reviews…</p>
<p style="text-align: justify;"><strong><a href="http://www.stargazersworld.com/wordpress/wp-content/uploads/2012/01/KQ19.jpg"><img class="alignright size-medium wp-image-9184" title="KQ19" src="http://www.stargazersworld.com/wordpress/wp-content/uploads/2012/01/KQ19-252x300.jpg" alt="" width="252" height="300" /></a>What about Kobold Quarterly #19?</strong></p>
<p style="text-align: justify;">Issue 20 of Kobold Quarterly <a href="http://www.koboldquarterly.com/k/front-page11558.php">just came out</a>, and I plan to review it much faster than the previous issue, but the issue at hand (pun intended) is <a href="http://www.koboldquarterly.com/kqstore/index.php?main_page=product_info&amp;cPath=1&amp;products_id=149">19, the Fall issue</a>. I’ve reviewed <a href="http://www.stargazersworld.com/2011/07/19/what-about-kobold-quarterly-18-a-review%E2%80%A6/">previous issues</a> and the wonderful people at <a href="http://www.koboldquarterly.com/">Open Design</a> have made me a fan, with a mix of nostalgia for the old <a href="http://en.wikipedia.org/wiki/Dragon_(magazine)">Dragon Magazine</a> coupled with great new content for some of the most popular fantasy RPGs in the market right now, D&amp;D, AGE and Pathfinder. So what’s good in this issue? Glad you asked!</p>
<p style="text-align: justify;"><span id="more-9182"></span>Pathfinder goodness: The White Necromancer, a fully fleshed out non-evil necromancer option; Druid archetypes; an article on magic shops, and making them more than simple wholesale magic warehouses, giving them flair and turning them into role-playing opportunities; and death themed archetypes for Druids, Barbarians, Monks and Summoners. There is a preview of the new Paizo’s <a href="http://paizo.com/products/btpy8pfu">Dragon Empire</a> and Dragon Empire themed Arch-Devil. Overall, great content for all Pathfinder fans!</p>
<p style="text-align: justify;">Then there are the <a href="http://greenronin.com/dragon_age/">AGE</a> articles. I love that they are supporting this system and adapting <a href="http://www.koboldquarterly.com/k/midgard">Midgard</a> content for it, in this case ten backgrounds for the game. A system less article on court adventures, including the power players and adventure ideas is a great source of inspiration for role-playing. There is another system less article on traps; the winner of the Relics of Power is published in this issue; a solo adventure; Mont Cook’s balance free bonuses ideas, bonuses that don’t impact game balance, adaptable to any edition, was my favorite article of the issue.</p>
<p style="text-align: justify;">There is just one D&amp;D 4<sup>th</sup> edition article, with rules to play werewolf characters. It seems interesting enough, and I’m sure this will be popular. I was surprised that this was the only article written specifically for the system. True there are many excellent articles that can be adapted, but I was surprised. I guess they can only publish the articles submitted and wonder if this is a sign of the popularity of the games. Even if I don’t play the game, I know many D&amp;D 4<sup>th</sup> edition fans that love the magazine and hope to see continued support for the game in future issues.</p>
<p style="text-align: justify;">All the usual suspects are here, the cartoons, book reviews and Free City of Zobeck closing article. Overall I loved this issue; it was full of Pathfinder articles which makes me personally happy. But I know fans of other games read the magazine and I hope to see more balanced content in the future. If you love a system, be sure to check out their <a href="http://www.koboldquarterly.com/k/submit">Writer’s Guidelines</a> and try to get published.</p>
<p style="text-align: justify;"><strong><a href="http://www.stargazersworld.com/wordpress/wp-content/uploads/2012/01/Inquisitor.jpg"><img class="alignleft size-medium wp-image-9185" title="Inquisitor" src="http://www.stargazersworld.com/wordpress/wp-content/uploads/2012/01/Inquisitor-238x300.jpg" alt="" width="238" height="300" /></a>What about Divine Favor the Inquisitor? </strong></p>
<p style="text-align: justify;">Here is the final installment of the <a href="http://www.stargazersworld.com/2011/10/07/what-about-the-divine-favor-series-a-review%E2%80%A6/">Divine Favor</a> series; this time around it’s the <a href="http://www.koboldquarterly.com/k/front-page10771.php">Inquisitor</a>’s turn. The cover is a little drab, just an Inquisitor in a battle pose, I am a fan of <a href="http://www.christopheswal.com/">Christophe Swal</a>’s art and I think using the same Inquisitor from the Advanced Feat cover was the right choice, but the art seems off and the ocher background left much to be desired.</p>
<p style="text-align: justify;">Inside its 17 pages of content, with clear layout, the use of stock art, most of it appropriate, but there are a couple of odd choice, nothing that is terribly distracting. The new abilities and new inquisitions are refreshing and thread some interesting ground, expanding the possibilities of the class. There are some interesting archetypes, feats and spells. They all play well of one another and <a href="http://rpggeek.com/rpgdesigner/28396/stefen-styrsky">Stefen Styrsky</a> provides a good closing to the series.</p>
<p style="text-align: justify;"><strong>What about the Book of Drakes?</strong></p>
<p style="text-align: justify;"><a href="http://www.stargazersworld.com/wordpress/wp-content/uploads/2012/01/Book-of-Drakes.jpg"><img class="alignright size-medium wp-image-9186" title="Book of Drakes" src="http://www.stargazersworld.com/wordpress/wp-content/uploads/2012/01/Book-of-Drakes-252x300.jpg" alt="" width="252" height="300" /></a>This is my favorite of the three books, and this is my favorite one. Drakes in Midgard are fascinating creatures, the idea of dragon-like creatures that are not as powerful and can appear in the game in very different roles than traditional dragons are an excellent option.</p>
<p style="text-align: justify;">From the cover by <a href="http://www.kieranyanner.com/">Kieran Yanner</a>, to the layout, to the interior art, this is a beautiful book to look at. And the writing is top notch too! Kudos to the design team… The ecology of the drake that opens the book is reminiscent of the old ecology articles of Dragon Magazine and a great introduction to the creature in Midgard. There are rules for drakes as companions, feats for them, class features, prestige classes, spells, and equipment, mundane and magical. I was NOT a fan of the rules for playing drakes, I think they are better allies or opponents that a playable option. The bestiary is great, providing drakes from CR 1 to CR 14, and rules for creating new drakes.</p>
<p style="text-align: justify;">This is a great book that while officially a Midgard setting book, can be used in any Pathfinder game. The book is available in <a href="http://www.koboldquarterly.com/kqstore/index.php?main_page=product_info&amp;cPath=3&amp;products_id=133">PDF</a> and a <a href="http://www.koboldquarterly.com/kqstore/index.php?main_page=product_info&amp;cPath=3&amp;products_id=125">print+PDF</a>. I recommend the latter; this book is just too pretty not to have in print.</p>
<p style="text-align: justify;">There you have it, three great books that have been out for a while now, but you can’t go wrong getting them. I hope you enjoy them!</p>
<p>Related posts:<ol>
<li><a href='http://www.stargazersworld.com/2010/10/19/a-great-opportunity-and-a-good-cause/' rel='bookmark' title='A great opportunity and a good cause!'>A great opportunity and a good cause!</a></li>
<li><a href='http://www.stargazersworld.com/2011/05/20/pathfinder-rpg-goodies-venture-captain/' rel='bookmark' title='Pathfinder RPG Goodies: Venture Captain'>Pathfinder RPG Goodies: Venture Captain</a></li>
<li><a href='http://www.stargazersworld.com/2009/03/11/preview-open-game-table-the-anthology-of-roleplaying-game-blogs/' rel='bookmark' title='Preview: &#8220;Open Game Table, The Anthology of Roleplaying Game Blogs&#8221;'>Preview: &#8220;Open Game Table, The Anthology of Roleplaying Game Blogs&#8221;</a></li>
</ol></p>]]></content:encoded>
			<wfw:commentRss>http://www.stargazersworld.com/2012/01/12/oldies-but-goodies-some-great-digital-game-supplements-for-the-new-year/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Our thoughts on D&amp;D 5th Edition</title>
		<link>http://www.stargazersworld.com/2012/01/11/our-thoughts-on-dd-5th-edition/</link>
		<comments>http://www.stargazersworld.com/2012/01/11/our-thoughts-on-dd-5th-edition/#comments</comments>
		<pubDate>Wed, 11 Jan 2012 06:00:00 +0000</pubDate>
		<dc:creator>Stargazer</dc:creator>
				<category><![CDATA[D&D4e]]></category>
		<category><![CDATA[Legacy D&D]]></category>
		<category><![CDATA[News & Reviews]]></category>
		<category><![CDATA[Random musings]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[D&D Next 5th Edition]]></category>

		<guid isPermaLink="false">http://www.stargazersworld.com/?p=9172</guid>
		<description><![CDATA[I have to admit that I was totally oblivious to WotC’s big announcement (which was first published by the NY Times) until my team member Youseph told me about it. But I don’t really follow D&#38;D news for quite a while now. But since D&#38;D is the grand daddy of all roleplaying games out there you can’t  [...]]]></description>
			<content:encoded><![CDATA[<p align="justify"><img style="background-image: none; padding-left: 0px; padding-right: 0px; display: inline; float: right; padding-top: 0px; border-width: 0px;" title="D&amp;D" src="http://www.stargazersworld.com/wordpress/wp-content/uploads/2012/01/dnd.png" alt="D&amp;D" width="240" height="105" align="right" border="0" />I have to admit that I was totally oblivious to <a href="http://www.wizards.com/DnD/Article.aspx?x=dnd/4ll/20120109#78014">WotC’s big announcement</a> (which was first published by the <a href="http://www.nytimes.com/2012/01/10/arts/video-games/dungeons-dragons-remake-uses-players-input.html">NY Times</a>) until my team member Youseph told me about it. But I don’t really follow D&amp;D news for quite a while now. But since D&amp;D is the grand daddy of all roleplaying games out there you can’t really ignore it either.</p>
<p align="justify">So, what the news at WotC? What the community suspected for quite some time now, is actually true: WotC is already working on a new edition of D&amp;D.  If it will be called D&amp;D 5th Edition or something else is still unclear, but Mike Mearls obviously likes the idea of just calling it “Dungeons &amp; Dragons” and drop the edition number altogether.</p>
<p align="justify">This time they want to do it right and bring back the highly fragmented D&amp;D community. This also more or less proves that D&amp;D 4th Edition wasn’t as successful as the decision makers at WotC and Hasbro hoped for. I suspect the success of Paizo’s Pathfinder and probably even the Old-School Revolution are responsible for that.</p>
<p align="justify">While their goals are laudable I fear they are doomed to fail. They plan to create a new edition of D&amp;D that shall please both fans of the recent D&amp;D 4E but also bring back the OSR crowd. They intend to manage this by creating a modular ruleset and community involvement during the design and playtest phases. I have to admit that a highly modular D&amp;D game could be quite interesting. The Unearthed Arcana book for D&amp;D 3.5 was one of my favorite books back when I still played D&amp;D. Being able to pick and choose the rules options you like in your D&amp;D game might be pretty nifty, but in my opinion it’s very hard to pull off.</p>
<p align="justify">Community involvement in the design phase may also be pretty problematic. Only a small portion of gamers does participate in online communities or attend gaming convention. How do you make sure that the game appeals to this silent majority and not only to the quite vocal minority that actively participates in the design process?</p>
<p align="justify">I have to admit that I’m not that invested in that topic as I was a couple of years back. I wish WotC all the best and if the next iteration of D&amp;D is a roleplaying game that sounds fun to play, I might give it a try. But if it’s not my cup of tea I’ll just play something else. There are so many interesting games out there, so that I am not dependent on Dungeons &amp; Dragons.</p>
<p align="justify">Before I let the team speak their thoughts, let me share you some interesting links for you to check out later:</p>
<ul>
<li>
<div align="justify"><a href="http://www.wizards.com/DnD/Article.aspx?x=dnd/4ll/20120109#78014">Charting the Course of D&amp;D</a> (Mike Mearls, Official D&amp;D site)</div>
</li>
<li>
<div align="justify"><a href="http://www.nytimes.com/2012/01/10/arts/video-games/dungeons-dragons-remake-uses-players-input.html?_r=4&amp;hpw">Players Roll the Dice for Dungeons &amp; Dragons Remake</a> (NY Times)</div>
</li>
<li><a href="http://geekout.blogs.cnn.com/2012/01/09/wizards-of-the-coasts-announces-new-edition-of-dungeons-and-dragons/">Wizards of the Coasts announces new edition of &#8216;Dungeons and Dragons&#8217;</a>(CNN)</li>
<li><a href="http://www.forbes.com/sites/davidewalt/2012/01/09/gamers-react-to-new-dungeons-and-dragons/">Gamers React To New Dungeons And Dragons</a> (Forbes)</li>
</ul>
<p align="justify">So, what are my fellow team members&#8217; thoughts on that topic? <em>How do you feel about WotC’s announcement?</em></p>
<p><span id="more-9172"></span></p>
<p><strong>Roberto</strong>:</p>
<p align="justify"><a href="http://www.stargazersworld.com/wordpress/wp-content/uploads/2012/01/roberto.jpg"><img style="background-image: none; margin: 0px 0px 0px 10px; padding-left: 0px; padding-right: 0px; display: inline; float: right; padding-top: 0px; border-width: 0px;" title="roberto" src="http://www.stargazersworld.com/wordpress/wp-content/uploads/2012/01/roberto_thumb.jpg" alt="roberto" width="196" height="196" align="right" border="0" /></a>I’ve said it before and I’ll say it again, I was a D&amp;D fan boy for the longest time! Now with full disclosure out of the way let me summarise how I feel about D&amp;D next, or 5th edition, or however they decide to brand it. Forecast: Positively optimistic!</p>
<p align="justify">I’ve written about it before, after playing D&amp;D for most of my gaming life, from Basic to 3rd edition, I was in the 4th edition bandwagon. I can’t fault a company for wanting to make a profit, or attempt to improve their game, and for the longest time I believed the success of the brand was important for the continued existence of the hobby. I tried to play 4th edition, ran a 7+ month campaign and realized this iteration of the game was not for me. I embraced Pathfinder and have not looked back.</p>
<p align="justify">While I always played other games, I kept going back to D&amp;D at the end of the day. And you may make the argument that Pathfinder is not far from D&amp;D, but by cutting the D&amp;D umbilical cord I ended up playing and discovering many games I might not have if my gaming money was tied up to the latest WotC release.</p>
<p align="justify">I know I am not the only one who’s made this comparison but its worth mentioning again, deciding to give up D&amp;D was like a break up. That’s how invested I was in the game. They’ve put together a great design team, I want to see what they come up with. Their stated goal behind the new edition is laudable, bringing together the community seems like the way to go, and learning from the fiasco of not supporting the OGL I believe is important.</p>
<p align="justify">I even applied for the playtest&#8230; Looking back I realize it was a spur of the moment decision, my gaming time is precious as is and I don’t see myself giving up my current or future campaign to playtest the new D&amp;D. I want to keep abreast of the process and may just do some special sessions to try out the rules with my peeps from Puerto Rico Role Players, so we’ll see.</p>
<p align="justify">On the flip side, I wonder if its too little too late. I believe there is the possibility of life in the hobby beyond D&amp;D, and It would have to be a truly great game to get me to play D&amp;D again. I’ve healed the wounds from the break up and I’m not completely convinced I want to get back together.</p>
<p align="justify">I think community participation, with its inevitable pitfalls, it still a great idea. So I believe this is a step in the right direction. I don’t want an MMO like board game, but I’d love for them to integrate the DDI tools into a game I like, I liked the DDI when I was subscribed, not the game it supported. I’d love to see PDFs priced right, online support, the building of a true community. Let’s see if WotC can manage that!</p>
<p align="justify">Again, I’m optimistic and will follow what they do, hopefully participate in the discussion. Realistically I will most than likely get the book (books?) when they come out and read them, whether I end up playing it is another matter. Here is me wishing the best to the design team, they&#8217;ll need it. To misquote Bette Davis in All About Eve, “Fasten your seat belts, its going to be a bumpy ride!”</p>
<p>&nbsp;</p>
<p><strong>Michael Garcia</strong>:</p>
<p align="justify"><a href="http://www.stargazersworld.com/wordpress/wp-content/uploads/2012/01/michaelgarcia.png"><img style="background-image: none; padding-left: 0px; padding-right: 0px; display: inline; float: right; padding-top: 0px; border-width: 0px;" title="michaelgarcia" src="http://www.stargazersworld.com/wordpress/wp-content/uploads/2012/01/michaelgarcia_thumb.png" alt="michaelgarcia" width="192" height="192" align="right" border="0" /></a>I’m not sure what to think of this announcement. As a lover of the OSR I like the fact that they are taking opinions from the community. I’m fairly positive that the alpha and beta of Pathfinder from Paizo has a lot to do with this.</p>
<p align="justify">My fear is that they will be taking the opinions of the gamers that are vocal. My experiences show that most gamers are not. Not every gamer is a member of the Wizards Community, they don’t all have blogs, and we all know how forums go. Sigh, I’m afraid that the input is only going to be by whiny 14 year old 4e loving twitter folks. Long story short, I opted for the playtesting, which I have a feeling is only going to be Encounters, which I do not participate in. I’ll read it over, may play it, but I’m happy with my retro clones. I doubt they win me back, but I’m hopeful as D&amp;D was what got me into the hobby in the first place. I would love to be proven wrong.</p>
<p>My hopes:</p>
<ul>
<li>Pencil, paper, dice only. I don’t want inclusion of electronics by any means.</li>
<li>I don’t want to have to buy minis from a company that doesn’t even sell minis anymore.</li>
<li>No subscriptions.</li>
<li>The OGL to come back in one form or another.</li>
<li>My wish, 1e with better art and layout. <img class="wlEmoticon wlEmoticon-smile" style="border-style: none;" src="http://www.stargazersworld.com/wordpress/wp-content/uploads/2012/01/wlEmoticon-smile1.png" alt="Smile" /></li>
</ul>
<p>&nbsp;</p>
<p><strong>Youseph</strong>:</p>
<p align="justify"><a href="http://www.stargazersworld.com/wordpress/wp-content/uploads/2012/01/youseph.jpg"><img style="background-image: none; margin: 0px 0px 0px 10px; padding-left: 0px; padding-right: 0px; display: inline; float: right; padding-top: 0px; border-width: 0px;" title="youseph" src="http://www.stargazersworld.com/wordpress/wp-content/uploads/2012/01/youseph_thumb.jpg" alt="youseph" width="196" height="196" align="right" border="0" /></a>I woke up Monday morning to a hopeful sounding Wizards of the Coast (WotC) post announcing the plans for the new version of Dungeons &amp; Dragons.</p>
<p align="justify">Dungeons &amp; Dragons is the granddaddy of all role playing games (RPG). Anyone who thinks of role playing games, weather they have played any or not, thinks of Dungeons &amp; Dragons. There is a lot of power behind the name and the brand. I cut my teeth on RPGs with Dungeons &amp; Dragons 4th edition and it has proved to be a gateway drug of sorts for me by opening doors to many other RPGs that I have enjoyed and invested in. But the grand daddy has been and will always be Dungeons &amp; Dragons. I would love the chance to come back to it again at some point.</p>
<p align="justify">After reading the WotC announcement I immediately started searching twitter for any other posts regarding the new edition of the beloved game and found a couple of really good ones, including posts at CNN, The New York Times, and Forbes. each one of them seemed to have a little bit more info to add to the announcement than the last.</p>
<p align="justify">The biggest positive thing I have seen since the announcement of the new Dungeons &amp; Dragons game is that WotC has been way more active with the community on Twitter (and I assume Facebook). It’s like someone with in the company read a copy of Gary Vaynerchuk’s ‘The Thank You Economy’ and realized the people they are selling Dungeons &amp; Dragons to are people with feelings and opinions and need to be heard if they wish to keep making money.</p>
<p align="justify">As for the stacks of 4E books I have bought? Well you know. I find that all these books from all these other RPGs I have invested in prove to be a great resource of ideas and adventures when I am planning out a game. I think they will prove themselves useful for years to come.</p>
<p>&nbsp;</p>
<p><strong>Jay:</strong></p>
<p align="justify"><a href="http://www.stargazersworld.com/wordpress/wp-content/uploads/2012/01/jay.jpg"><img style="background-image: none; margin: 0px 0px 0px 10px; padding-left: 0px; padding-right: 0px; display: inline; float: right; padding-top: 0px; border-width: 0px;" title="jay" src="http://www.stargazersworld.com/wordpress/wp-content/uploads/2012/01/jay_thumb.jpg" alt="jay" width="204" height="204" align="right" border="0" /></a>D&amp;D Next is an interesting direction in which to take the D&amp;D brand, given that Pathfinder has managed to make an abandoned ruleset successful.  Perhaps this is just a case of WotC trying to emulate a successful model, but ultimately I think that if done with sufficient care, this approach might result in a good product.</p>
<p align="justify">While it 4e wasn’t the success that Hasbro wanted it to be, I still felt that it was a valid game.  In fact, it introduced new ways of playing the game that were genuinely interesting, and I still hold the opinion that if it had been marketed as a different RPG instead of having the D&amp;D name on it, it would not have experienced the severe backlash that it did from the fans of older editions.</p>
<p align="justify">I await the results of D&amp;D Next with cautious optimism.  On one hand, they started on the right foot.  They found a way to make their announcement across multiple channels, and supported it with a strong social media presence.  They seem dedicated to keep those who were intrigued interested in the material by starting off with something as early as this month.  The talk about listening to the players is very encouraging, though it will take a strong design hand to stick to what works, after listening to what are possibly the most passionate (and outspoken) fans in the industry.</p>
<p align="justify">WotC is taking the right steps with promotion, and I’m hoping that the results of their design work will continue to show promise.  If this is Hasbro’s last attempt to make a commercially viable D&amp;D, then they’re certainly going about it the right way.</p>
<p>Related posts:<ol>
<li><a href='http://www.stargazersworld.com/2010/02/04/my-thoughts-on-the-new-dd-red-box/' rel='bookmark' title='My thoughts on the new D&amp;D &ldquo;red box&rdquo;'>My thoughts on the new D&amp;D &ldquo;red box&rdquo;</a></li>
<li><a href='http://www.stargazersworld.com/2010/09/21/my-thoughts-on-the-dd-essentials-starter-aka-red-box/' rel='bookmark' title='My thoughts on the D&amp;D Essentials Starter aka &ldquo;Red Box&rdquo;'>My thoughts on the D&amp;D Essentials Starter aka &ldquo;Red Box&rdquo;</a></li>
<li><a href='http://www.stargazersworld.com/2009/02/05/my-thoughts-on-ogl-gsl-and-beyond/' rel='bookmark' title='My thoughts on OGL, GSL and beyond'>My thoughts on OGL, GSL and beyond</a></li>
</ol></p>]]></content:encoded>
			<wfw:commentRss>http://www.stargazersworld.com/2012/01/11/our-thoughts-on-dd-5th-edition/feed/</wfw:commentRss>
		<slash:comments>11</slash:comments>
		</item>
		<item>
		<title>New Year&#8217;s Gaming Resolutions</title>
		<link>http://www.stargazersworld.com/2012/01/10/new-years-gaming-resolutions/</link>
		<comments>http://www.stargazersworld.com/2012/01/10/new-years-gaming-resolutions/#comments</comments>
		<pubDate>Tue, 10 Jan 2012 11:00:08 +0000</pubDate>
		<dc:creator>Stargazer</dc:creator>
				<category><![CDATA[Call of Cthulhu]]></category>
		<category><![CDATA[Gears]]></category>
		<category><![CDATA[Legacy D&D]]></category>
		<category><![CDATA[Other Systems]]></category>
		<category><![CDATA[Random musings]]></category>
		<category><![CDATA[RPG]]></category>

		<guid isPermaLink="false">http://www.stargazersworld.com/?p=9155</guid>
		<description><![CDATA[Before talking about the plans for 2012 let’s have a look back at the last year. Back in January 2011 I set one goal for 2011: play more. And while I discovered Google+ Hangouts as a perfect medium for online gaming, I didn’t actually achieve that goal. When I am not totally mistaken I did actually  [...]]]></description>
			<content:encoded><![CDATA[<p align="justify"><a href="http://www.stargazersworld.com/wordpress/wp-content/uploads/2012/01/calvin-and-hobbes.jpg"><img style="background-image: none; padding-left: 0px; padding-right: 0px; display: inline; float: right; padding-top: 0px; border: 0px;" title="calvin-and-hobbes" src="http://www.stargazersworld.com/wordpress/wp-content/uploads/2012/01/calvin-and-hobbes_thumb.jpg" alt="calvin-and-hobbes" width="246" height="189" align="right" border="0" /></a>Before talking about the plans for 2012 let’s have a look back at the last year. Back in <a href="http://www.stargazersworld.com/2011/01/03/gaming-related-plans-for-2011-and-a-look-back-at-2010/">January 2011 I set one goal for 2011</a>: <strong>play more</strong>. And while I <a href="http://www.stargazersworld.com/2011/09/23/almost-as-good-as-the-real-deal-playing-rpgs-over-google-hangout/">discovered Google+ Hangouts</a> as a <a href="http://www.stargazersworld.com/2011/09/28/more-google-hangout-musings/">perfect medium for online gaming</a>, I didn’t actually achieve that goal. When I am not totally mistaken I did actually play less than in 2010. Scheduling has been more difficult than ever and a lot of the plans I made fell flat in the end.</p>
<p align="justify">But that doesn’t mean I have given up. So my first gaming related resolution for 2012 is the same as last year: play more. We actually scheduled our first game for the second weekend in January where I want to wrap up the Call of Cthulhu game from New Year’s Eve.</p>
<p align="justify">But aside from that I want to<strong> run a campaign from start to finish</strong> in 2012. It doesn’t need to be long, but a story arc that covers at least a dozen sessions would be a nice change. I have a couple of ideas what I would love to run in the new year, but before making any plans I should consult my players. More than once I’ve made plans for a game that I never ran because I couldn’t interest my players in it.</p>
<p align="justify">One of the things I would love to do is running a sandbox campaign with<strong> Lamentations of the Flame Princess</strong>. I recently got my print copy of <strong>Carcosa</strong> and I utterly love that book. The setting is extremely weird, has a lot of Lovecraft influences and looks and reads great. I’ll also have to think of a way on how to make use of <strong>Vornheim</strong>, too, since it’s another book I would like to use someday. I am not sure if my players are into old-school D&amp;D, but it might be worth a try.</p>
<p align="justify">When it comes to game design I still have a couple of unfinished projects on my harddrive that need some more work. So another goal for 2012 is to at least finish one of those projects. Heck, perhaps I should resurrect the Gearbox project or finally finish that game I’ve been working on in secret for way too long…</p>
<p align="justify">So what are your gaming resolutions for 2012? Please share your thoughts in the comments below!</p>
<p>No related posts.</p>]]></content:encoded>
			<wfw:commentRss>http://www.stargazersworld.com/2012/01/10/new-years-gaming-resolutions/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Review: Doctor Who Adventures in Time and Space</title>
		<link>http://www.stargazersworld.com/2012/01/09/review-doctor-who-adventures-in-time-and-space/</link>
		<comments>http://www.stargazersworld.com/2012/01/09/review-doctor-who-adventures-in-time-and-space/#comments</comments>
		<pubDate>Mon, 09 Jan 2012 11:00:55 +0000</pubDate>
		<dc:creator>Stargazer</dc:creator>
				<category><![CDATA[News & Reviews]]></category>
		<category><![CDATA[Other Systems]]></category>
		<category><![CDATA[Random musings]]></category>
		<category><![CDATA[Reviews & First Looks]]></category>
		<category><![CDATA[RPG]]></category>

		<guid isPermaLink="false">http://www.stargazersworld.com/?p=9146</guid>
		<description><![CDATA[Roleplaying games based on licensed material are usually hit or miss. Either they are either utter crap or totally awesome. Luckily the game based on one of my favorite TV series is the latter. Cubicle 7’s Doctor Who Adventures in Time and Space is not only a perfect adaption of the series but it’s  [...]]]></description>
			<content:encoded><![CDATA[<p align="justify">Roleplaying games based on licensed material are usually hit or miss. Either they are either utter crap or totally awesome. Luckily the game based on one of my favorite TV series is the latter. Cubicle 7’s Doctor Who Adventures in Time and Space is not only a perfect adaption of the series but it’s also perfectly suited for new gamers. The game’s presentation is flawless and the rules are fast, easy to learn and support the mood of the series. But before going into detail, let’s have a look at the boxed set itself. Yes, the game comes in a boxed set!</p>
<div id="scid:5737277B-5D6D-4f48-ABFC-DD9C333F4C5D:58980e3d-b897-4f77-883c-abd6bb93f66f" class="wlWriterEditableSmartContent" style="padding-bottom: 0px; margin: 0px auto; padding-left: 0px; width: 448px; padding-right: 0px; display: block; float: none; padding-top: 5px;">
<div><object width="448" height="252" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://www.youtube.com/v/7lmrYYBnyWw?hl=en&amp;hd=1" /><embed width="448" height="252" type="application/x-shockwave-flash" src="http://www.youtube.com/v/7lmrYYBnyWw?hl=en&amp;hd=1" /></object></div>
<div style="width: 448px; clear: both; font-size: .8em;">Doctor Who Adventures in Time and Space Unboxing</div>
</div>
<p align="justify">As you can see the box contains not only three rulebooks (86, 140 and 32 pages respectively) but also pregenerated characters sheets, unfilled character sheets, gadget cards and a shitload of story point counters and a full set of dice. Throw in a few sheets of scrap paper and a couple of pencils and you’re good to go! The boxed set really makes it easy to jump into gaming without setting the hurdles too high.</p>
<p align="justify">The Player’s Guide starts with a short story set into the Whoniverse called “Shaking the Box” which is followed by a short introduction into the Doctor Who universe and roleplaying. Oh, did I mention that the game is based on the “new” Doctor Who series started by BBC Wales in 2005? It features a lot of still photography from the series, especially the David Tennant episodes. As far as I know an updated version of the game is in the works which will feature the 11th Doctor as well. But I digress.<span id="more-9146"></span></p>
<p align="justify"><a href="http://www.stargazersworld.com/wordpress/wp-content/uploads/2012/01/68979.jpg"><img style="background-image: none; margin: 0px 0px 0px 10px; padding-left: 0px; padding-right: 0px; display: inline; float: right; padding-top: 0px; border: 0px;" title="Doctor Who Adventures in Time and Space" src="http://www.stargazersworld.com/wordpress/wp-content/uploads/2012/01/68979_thumb.jpg" alt="Doctor Who Adventures in Time and Space" width="199" height="259" align="right" border="0" /></a></p>
<p>Back in 2009 I wrote a post called “<a href="http://www.stargazersworld.com/2009/01/13/doctor-who-rpg-could-this-really-work/">Doctor Who RPG – Could this really work?</a>”. I was really skeptical a Doctor Who game might even work. But this game has convinced me that it can actually work. The Player’s Guide lists a couple of options on how to assemble your team. Aside from playing the established team from the series like The Doctor, Rose, Donna, Captain Jack Harkness, etc., you can also play The Doctor and new companions we haven’t seen in the series, or it’s possible to play a UNIT team, Torchwood operatives or even Time Agents. The rules even allow you to create new Time Lord characters.</p>
<p align="justify">Character creation uses a straightforward point-buy system. You get points that you distribute among your attributes, skills and traits. The really interesting part are traits here. They are what make your character really unique. There are good, bad and special traits. Good traits give your character a special talent or ability, bad traits are weaknesses like being Unattractive or Selfish. Special traits allow you to create Alien, Cyborg or even Time Lord characters.</p>
<p align="justify">The core mechanic is quite simple. Whenever you attempt a difficult task, you roll two six-sided dice and add the relevant attribute and skill value to the result. You try to beat or match a Difficulty set by the GM. If you roll above or below the Difficulty it may have additional consequences beside succeeding or failing. That might not be the most unique mechanic out there, but it works fine and is easy to learn even for new players.</p>
<p align="justify"><a href="http://www.stargazersworld.com/wordpress/wp-content/uploads/2012/01/Sonic.jpg"><img style="background-image: none; margin: 0px 0px 0px 10px; padding-left: 0px; padding-right: 0px; display: inline; float: right; padding-top: 0px; border: 0px;" title="Sonic!" src="http://www.stargazersworld.com/wordpress/wp-content/uploads/2012/01/Sonic_thumb.jpg" alt="Sonic!" width="260" height="175" align="right" border="0" /></a>When it comes to conflict rules you’ll notice something pretty uncommon in roleplaying games: fighting is actually the worst option. At least when it comes to initiative. In Doctor Who Adventures in Time and Space Talkers act first, followed by Movers and Doers. So you want to fire that gun or throw that punch? Wait until everyone else is done talking, running and doing something. This rule actually helps a lot to emulate the tone of the series and it’s a welcome change to the usual “shoot first – ask questions later”. The rules actually advise to avoid gunplay if possible. Hiding and sneaking and talking down enemies is actually much more in line with what we expect from a Doctor Who game anyway.</p>
<p align="justify">In the description of the box contents I mentioned Story Points. These are a meta game currency the players have access to that they can spend to get additional clues when they are stumped, add something to an important roll, tweak failed result to save themselves or bend the story in favor of the players. Gadgets come with their own Story points, too. So they can be used for tasks they were not really designed for. The number of ways you can use your Story Points to do the exceptional are countless.</p>
<p align="justify">The Gamemaster’s Guide contains all the rules from the Player’s Guide but a) in more detail and b) described from the GM’s standpoint. In addition to that it explains how to run games, design adventures and gives basic gamemastering advice. A major portion of the Gamemaster’s Guide covers Time Travel. No Doctor Who game would be complete without it and in my opinion time travel is one of the hardest things you can do in a tabletop game. Especially paradoxes can be a major pain, but the book gives good advice on how to avoid them. It also explains what happens when you really screw up. Do you remember the Reapers from the episode where Rose tried to save her father? Yup, they are in the book as well.</p>
<p align="justify">The Gamemaster’s Guide also contains a lot of information on the Whoniverse, Timelords, the TARDIS and the aliens you might encounter on your travels. All the basic adversaries from the series are covered like the Dalek, Cybermen, the Ood and even the Autons. Some of those aliens can even be played, if the GM approves, but some of them might not be suited for every campaign.</p>
<p align="justify">The Adventures Book contains two complete adventures and a whole bundle of adventure ideas you can use as inspiration for your own campaigns.</p>
<p align="justify">Overall Doctor Who Adventures in Time and Space is a great roleplaying game for fans of the series. It doesn’t matter whether you are a new gamer or a gaming veteran. The rules are easy to learn and are perfectly suited to the tone of the series. I’m not sure if I would recommend the game to someone who doesn’t know the series, but it’s a must buy for every fan!</p>
<p align="justify">By the way, the game is currently on sale on the <a href="http://shop.cubicle7store.com/epages/es113347.sf/en_GB/?ObjectPath=/Shops/es113347_shop/Categories">official Cubicle 7 store</a>. You can get the boxed set + PDF bundle for the low price of $36! You can also get the <a href="http://www.rpgnow.com/product_info.php?products_id=68979&amp;affiliate_id=5405">PDF version from RPGNow</a> for $34.99.</p>
<p align="justify">Please note that the review was based on a review copy of the boxed set provided by the publisher.</p>
<p>No related posts.</p>]]></content:encoded>
			<wfw:commentRss>http://www.stargazersworld.com/2012/01/09/review-doctor-who-adventures-in-time-and-space/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>Happy New Year</title>
		<link>http://www.stargazersworld.com/2012/01/02/happy-new-year/</link>
		<comments>http://www.stargazersworld.com/2012/01/02/happy-new-year/#comments</comments>
		<pubDate>Mon, 02 Jan 2012 15:15:18 +0000</pubDate>
		<dc:creator>Stargazer</dc:creator>
				<category><![CDATA[Call of Cthulhu]]></category>
		<category><![CDATA[Other Systems]]></category>
		<category><![CDATA[Random musings]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[Site News]]></category>

		<guid isPermaLink="false">http://www.stargazersworld.com/?p=9138</guid>
		<description><![CDATA[Even though I am still on vacation I wanted to give you a short update on what I’ve been up to lately. For the most time I have celebrated Christmas with my girlfriend’s and my family which means we had a lot of great food and spent hours talking, laughing and playing games.
My girlfriend and I  [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.stargazersworld.com/wordpress/wp-content/uploads/2012/01/59356.jpg"><img style="background-image: none; padding-left: 0px; padding-right: 0px; display: inline; float: right; padding-top: 0px; border-width: 0px;" title="Death in Luxor" src="http://www.stargazersworld.com/wordpress/wp-content/uploads/2012/01/59356_thumb.jpg" alt="Death in Luxor" width="225" height="280" align="right" border="0" /></a>Even though I am still on vacation I wanted to give you a short update on what I’ve been up to lately. For the most time I have celebrated Christmas with my girlfriend’s and my family which means we had a lot of great food and spent hours talking, laughing and playing games.</p>
<p>My girlfriend and I played a lot of <a href="http://www.swtor.com">Star Wars: The Old Republic</a> recently, which is a lot of fun. It’s the most immersive MMO I’ve played so far and Verena and I are enjoying it immensely. The game also makes me want to run some Star Wars pen &amp; paper game, but at the moment, I have neither the time nor the players needed to start a new campaign.</p>
<p>On New Year’s Eve I’ve run a Call of Cthulhu game for a couple of friends. I picked the <a href="https://www.rpgnow.com/product_info.php?products_id=59356&amp;affiliate_id=5405">first episode of the Age of Cthulhu campaign</a> by Goodman games, which has an interesting story but has some issues that made it harder to run than I expected. But we still had a lot of fun.</p>
<p>And there’s something else I want to tell you about. I got a very special gift this Christmas. Some of you probably know that I am interested in astronomy that’s why I picked the nickname Stargazer a couple of years back. I own a small telescope but I don’t go out watching the skies as often as I would like. So my girlfriend thought she gave me some incentive to do so. She gave me a star as one of her Christmas gifts! One star in the Draco constellation is now registered<sup>1</sup> as “Stargazer’s World” and I have the documents to prove it. So, next time you look up into the sky, look out for “Stargazer’s World”.</p>
<p><a href="http://www.stargazersworld.com/wordpress/wp-content/uploads/2012/01/photo-1.jpg"><img style="background-image: none; padding-left: 0px; padding-right: 0px; display: inline; float: left; padding-top: 0px; border-width: 0px;" title="photo 1" src="http://www.stargazersworld.com/wordpress/wp-content/uploads/2012/01/photo-1_thumb.jpg" alt="photo 1" width="218" height="289" align="left" border="0" /></a><a href="http://www.stargazersworld.com/wordpress/wp-content/uploads/2012/01/photo-2.jpg"><img style="background-image: none; padding-left: 0px; padding-right: 0px; display: inline; float: right; padding-top: 0px; border-width: 0px;" title="photo 2" src="http://www.stargazersworld.com/wordpress/wp-content/uploads/2012/01/photo-2_thumb.jpg" alt="photo 2" width="285" height="289" align="right" border="0" /></a></p>
<p style="clear:both;">
1) Yes, I know that only the IAU can actually name stars, but I don’t mind. And the deed really looks great on the kitchen wall. <img class="wlEmoticon wlEmoticon-smile" style="border-style: none;" src="http://www.stargazersworld.com/wordpress/wp-content/uploads/2012/01/wlEmoticon-smile.png" alt="Smile" /></p>
<p>No related posts.</p>]]></content:encoded>
			<wfw:commentRss>http://www.stargazersworld.com/2012/01/02/happy-new-year/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Taking a break</title>
		<link>http://www.stargazersworld.com/2011/12/21/taking-a-break/</link>
		<comments>http://www.stargazersworld.com/2011/12/21/taking-a-break/#comments</comments>
		<pubDate>Wed, 21 Dec 2011 11:00:33 +0000</pubDate>
		<dc:creator>Stargazer</dc:creator>
				<category><![CDATA[Non-RPG]]></category>
		<category><![CDATA[Random musings]]></category>
		<category><![CDATA[Site News]]></category>

		<guid isPermaLink="false">http://www.stargazersworld.com/?p=9126</guid>
		<description><![CDATA[The holiday season is upon us and outside it’s already looking like the proverbial winter wonderland. Today will be my last day of work for this year and unlike last year I decided that the blog should take a short break, too.

In 2011 the team of Stargazer’s World has posted over 300 times.  [...]]]></description>
			<content:encoded><![CDATA[<p>The holiday season is upon us and outside it’s already looking like the proverbial winter wonderland. Today will be my last day of work for this year and unlike last year I decided that the blog should take a short break, too.</p>
<p><img style="display: block; float: none; margin-left: auto; margin-right: auto; border: 0px;" title="Winter Wonderland" src="http://www.stargazersworld.com/wordpress/wp-content/uploads/2011/12/AhFotvACQAAGNLg.jpg" alt="Winter Wonderland" width="391" height="444" border="0" /></p>
<p>In 2011 the team of Stargazer’s World has posted over 300 times. Considering that we usually don’t publish posts on the weekend this is quite an achievement. But the holiday season is usually used as a time to look back on what you’ve done and to relax. And trust me, especially my creative batteries are almost dead, so some days without thinking about what to post next are in order. But fret not, we’ll be back in January 2012!</p>
<p>Until then the team of Stargazer’s World wishes you happy holidays and a happy new year!</p>
<p>Related posts:<ol>
<li><a href='http://www.stargazersworld.com/2009/05/04/taking-a-short-break/' rel='bookmark' title='Taking a short break'>Taking a short break</a></li>
<li><a href='http://www.stargazersworld.com/2011/03/08/here-is-to-1000-more/' rel='bookmark' title='Here is to 1,000 more!'>Here is to 1,000 more!</a></li>
<li><a href='http://www.stargazersworld.com/2010/11/12/tips-to-break-writers-block/' rel='bookmark' title='Tips to Break Writers Block'>Tips to Break Writers Block</a></li>
</ol></p>]]></content:encoded>
			<wfw:commentRss>http://www.stargazersworld.com/2011/12/21/taking-a-break/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>It’s beginning to look a look like Geekmas!</title>
		<link>http://www.stargazersworld.com/2011/12/20/its-beginning-to-look-a-look-like-geekmas/</link>
		<comments>http://www.stargazersworld.com/2011/12/20/its-beginning-to-look-a-look-like-geekmas/#comments</comments>
		<pubDate>Tue, 20 Dec 2011 11:05:13 +0000</pubDate>
		<dc:creator>Sunglar</dc:creator>
				<category><![CDATA[Blogging]]></category>
		<category><![CDATA[Fluff/Inspiration]]></category>
		<category><![CDATA[Humor]]></category>
		<category><![CDATA[Non-RPG]]></category>
		<category><![CDATA[Random musings]]></category>
		<category><![CDATA[RPG]]></category>

		<guid isPermaLink="false">http://www.stargazersworld.com/?p=9114</guid>
		<description><![CDATA[If you follow me on Twitter, are my friend in Facebook or have me in your circles in Google+ you probably know Puerto Rico Role Players had a Geekmas party this past weekend. I know I bombarded you about it, for that I apologize… But I was really excited about it!
Even though we have held lots of  [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;"><a href="http://www.stargazersworld.com/wordpress/wp-content/uploads/2011/12/Geekmas.jpg"><img class="alignright  wp-image-9115" title="Geekmas" src="http://www.stargazersworld.com/wordpress/wp-content/uploads/2011/12/Geekmas-247x300.jpg" alt="" width="191" height="233" /></a>If you follow me on <a href="https://twitter.com/#%21/sunglar">Twitter</a>, are my friend in <a href="http://www.facebook.com/">Facebook</a> or have me in your circles in <a href="https://plus.google.com/u/0/">Google+</a> you probably know <a href="https://www.facebook.com/groups/puertoricoroleplayers/">Puerto Rico Role Players</a> had a Geekmas party this past weekend. I know I bombarded you about it, for that I apologize… But I was really excited about it!</p>
<p style="text-align: justify;">Even though we have held lots of activities we rarely do purely social activities. With the exception of a movie night all other group activities have centered on gaming. You’d figure since the group centers around role-playing games that’s a given, BUT I really appreciate the friendships I’ve made through the group and I want to spend some time with them away from the game… Is that an oxymoron?</p>
<p style="text-align: justify;"><span id="more-9114"></span><a href="http://www.stargazersworld.com/wordpress/wp-content/uploads/2011/12/geekmas-1.jpg"><img class=" wp-image-9116 alignleft" title="geekmas 1" src="http://www.stargazersworld.com/wordpress/wp-content/uploads/2011/12/geekmas-1-300x227.jpg" alt="" width="264" height="201" /></a>We originally had planned to meet in the Old City of San Juan, but we missed one small detail. <a href="http://en.wikipedia.org/wiki/Yanni">Yanni</a> (yeah, <a href="http://www.youtube.com/watch?v=fXr47G3SMrI">Yanni at the Acropolis</a>, Yanni) was holding a concert at the <a href="http://en.wikipedia.org/wiki/Castillo_San_Felipe_del_Morro">San Felipe del Morro Castle</a> so we did a last minute change of venue and settled on <a href="http://theofficetraditionalirishpub.webs.com/">The Office Traditional Irish Pub</a> (yes there is one on Puerto Rico). We gathered there last Saturday and had a terrific get together. Great beer was drunk, I met up with old friends, made new ones, someone dressed in a kilt and someone else hustled games of magic for free beers. What can I say, geeks do it better!</p>
<p style="text-align: justify;"><a href="http://www.stargazersworld.com/wordpress/wp-content/uploads/2011/12/geekmas-2.jpg"><img class="alignright size-medium wp-image-9117" title="geekmas 2" src="http://www.stargazersworld.com/wordpress/wp-content/uploads/2011/12/geekmas-2-300x226.jpg" alt="" width="300" height="226" /></a>Looking back I realize I am grateful for a lot of things this year. The highlights include the growth of Puerto Rico Role Players, my participating here in the blog, going to <a href="http://www.gencon.com/">Gen Con</a> and meeting so many new friends, the people I’ve met through Stargazer’s World and social media. The year also had some difficult times, the health of elderly family members took a turn for the worse, I worked too much and rested too little, suffered for it and found myself not spending time with my loved ones and doing the things I love. But as this year closes I have a new job, the support of my loved ones and I once again have time to do what I love!</p>
<p style="text-align: justify;">So looking back I want to thank everybody who was part of this year in my life. To all those who read my posts, whether we met in person or virtually, thank you. The gaming community is truly a wonderful place. Here is looking forward to the upcoming year. No matter how, or IF, you celebrate the season, happy holidays everybody, thanks for reading!</p>
<p style="text-align: justify;">I’ll finish this post with my affirmation for the upcoming year: Being a Geek is my lifestyle choice… I am proud to be part of the Greater Geek Nation!</p>
<p>Related posts:<ol>
<li><a href='http://www.stargazersworld.com/2009/08/19/confessions-of-a-gamer-in-the-beginning/' rel='bookmark' title='Confessions of a Gamer: In the Beginning'>Confessions of a Gamer: In the Beginning</a></li>
<li><a href='http://www.stargazersworld.com/2011/04/18/rpg-blogging-101-lets-start-at-the-beginning/' rel='bookmark' title='RPG Blogging 101: Let&rsquo;s start at the beginning'>RPG Blogging 101: Let&rsquo;s start at the beginning</a></li>
<li><a href='http://www.stargazersworld.com/2010/12/24/happy-holidays-from-stargazers-world/' rel='bookmark' title='Happy Holidays from Stargazer&#8217;s World!'>Happy Holidays from Stargazer&#8217;s World!</a></li>
</ol></p>]]></content:encoded>
			<wfw:commentRss>http://www.stargazersworld.com/2011/12/20/its-beginning-to-look-a-look-like-geekmas/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Ask the Stargazer: WTF Edition</title>
		<link>http://www.stargazersworld.com/2011/12/20/ask-the-stargazer-wtf-edition/</link>
		<comments>http://www.stargazersworld.com/2011/12/20/ask-the-stargazer-wtf-edition/#comments</comments>
		<pubDate>Tue, 20 Dec 2011 10:30:25 +0000</pubDate>
		<dc:creator>Stargazer</dc:creator>
				<category><![CDATA[Ask The Stargazer]]></category>
		<category><![CDATA[Humor]]></category>
		<category><![CDATA[Non-RPG]]></category>

		<guid isPermaLink="false">http://www.stargazersworld.com/?p=9106</guid>
		<description><![CDATA[Over the last few weeks I got a few really tricky questions that will force me to do some serious research in order to answer them. And I got one particular question that made me think WTF was going on here. But see for yourself (I changed the name of the sender):
 Hello,
I&#8217;m Mr. Joe Sixpack And  [...]]]></description>
			<content:encoded><![CDATA[<p>Over the last few weeks I got a few really tricky questions that will force me to do some serious research in order to answer them. And I got one particular question that made me think WTF was going on here. But see for yourself (I changed the name of the sender):</p>
<blockquote><p><em><a href="http://www.stargazersworld.com/wordpress/wp-content/uploads/2011/12/StarGazer1.png"><img style="margin: 0px 0px 0px 10px; display: inline; border-width: 0px;" title="Ask The Stargazer!" src="http://www.stargazersworld.com/wordpress/wp-content/uploads/2011/12/StarGazer1_thumb.png" alt="Ask The Stargazer!" width="111" height="161" align="right" border="0" /></a> Hello,<br />
I&#8217;m Mr. Joe Sixpack And Would like to know if you sell Game Table and<br />
what types of the Game Table  do you offer for sale..Also what types<br />
of payment do you accept?Thank you and reply ASAP.<br />
Best regards,</em></p>
<p><em><img src="https://mail.google.com/mail/ca/u/2/images/cleardot.gif" alt="" /></em></p>
<p><em>Joe Sixpack</em></p></blockquote>
<p>Is this some weird kind of spam? Or is someone confusing the <a href="http://www.lulu.com/spotlight/nevermetpress">Open Game Table</a> which I contributed to with an actual physical table? I actually answered that question and told Mr. Sixpack that I don’t sell anything. I haven’t heard from him since…</p>
<p>By the way, if you have any serious questions for the Stargazer and his crew, feel free to email us via <a href="mailto:askthestargazer@stargazersworld.com"><em>askthestargazer@stargazersworld.com</em></a>!</p>
<p>Related posts:<ol>
<li><a href='http://www.stargazersworld.com/2011/11/17/ask-the-stargazer-how-should-one-go-about-starting-an-rpg-blog/' rel='bookmark' title='Ask The Stargazer: &ldquo;How should one go about starting an rpg blog?&rdquo;'>Ask The Stargazer: &ldquo;How should one go about starting an rpg blog?&rdquo;</a></li>
<li><a href='http://www.stargazersworld.com/2011/02/09/best-of-stargazers-world/' rel='bookmark' title='Best of Stargazer&rsquo;s World'>Best of Stargazer&rsquo;s World</a></li>
<li><a href='http://www.stargazersworld.com/2011/12/01/ask-the-stargazer-what-is-the-one-rpg-that-you-have-never-run-but-have-always-wanted-to/' rel='bookmark' title='Ask The Stargazer: &ldquo;What is the one RPG that you have never run, but have always wanted to?&rdquo;'>Ask The Stargazer: &ldquo;What is the one RPG that you have never run, but have always wanted to?&rdquo;</a></li>
</ol></p>]]></content:encoded>
			<wfw:commentRss>http://www.stargazersworld.com/2011/12/20/ask-the-stargazer-wtf-edition/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Krampusnacht</title>
		<link>http://www.stargazersworld.com/2011/12/19/krampusnacht/</link>
		<comments>http://www.stargazersworld.com/2011/12/19/krampusnacht/#comments</comments>
		<pubDate>Mon, 19 Dec 2011 11:00:30 +0000</pubDate>
		<dc:creator>Stargazer</dc:creator>
				<category><![CDATA[Call of Cthulhu]]></category>
		<category><![CDATA[Fluff/Inspiration]]></category>
		<category><![CDATA[Other Systems]]></category>
		<category><![CDATA[RPG]]></category>

		<guid isPermaLink="false">http://www.stargazersworld.com/?p=9098</guid>
		<description><![CDATA[Some of you may have heard about Krampus, that mythical creature that somewhat resembles the devil that accompanies St. Nicholas during the Christmas season. While Santa Claus hands out gifts to children who have been nice, Krampus’ job is to stuff nasty children into his sack and carry them away  [...]]]></description>
			<content:encoded><![CDATA[<p align="justify"><a href="http://www.stargazersworld.com/wordpress/wp-content/uploads/2011/12/MerryKrampusStevenAustin.jpg"><img style="margin: 0px 0px 0px 10px; display: inline; border: 0px;" title="Merry Krampus" src="http://www.stargazersworld.com/wordpress/wp-content/uploads/2011/12/MerryKrampusStevenAustin_thumb.jpg" alt="Merry Krampus" width="319" height="214" align="right" border="0" /></a>Some of you may have heard about Krampus, that mythical creature that somewhat resembles the devil that accompanies St. Nicholas during the Christmas season. While Santa Claus hands out gifts to children who have been nice, Krampus’ job is to stuff nasty children into his sack and carry them away to devour them. Yum! <img src='http://www.stargazersworld.com/wordpress/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p align="justify">In Austria, southern Bavaria and South Tyrol young men dress up as Krampus in the first week of December to participate in so-called Krampus Runs (<em>Krampuslauf</em>) where they roam the streets frightening children with rusty chains and bells. Usually these runs are in the night of December 6th (<em>Krampusnacht</em>).</p>
<p align="justify">During the Inquisition attempts were made to stamp the tradition out. Dressing up like a devil-like creature was actually punishable by death back then. And even in the early 20th century the practice was discouraged by the Austrian government.</p>
<p align="justify">But what if there’s a deeper reason why people try to stop these Krampus Runs? What if the costumes and the runs are actually part of a cannibalistic ritual from the dawn of time? Thinking about this for a while gave me a few ideas for a Call of Cthulhu scenario.</p>
<p><span id="more-9098"></span></p>
<p align="justify">An adventure could start by a group of investigators coming into a remote village in the Bavarian Alps. There have been rumors of children disappearing during the first week of December. While most of the families are concerned, a few influential families downplay the whole affair.</p>
<p align="justify">Looking closer into the child disappearances, the investigators realize that they all vanished during the <em>Krampuslauf</em> and some witnesses claim they have seen someone in a Krampus costume carry a large sack into the woods.</p>
<p align="justify">The investigator’s job is now to find out what actually happened and – if possible – save the children before it’s too late. What the cult does is up to the GM. Perhaps they sacrifice the children to summon a horrible creature, or they use an evil ritual to transform themselves into the mythical Krampus. Another possibility is that – when the stars are right – the young men actually transform into the Krampus unwillingly and have to consume the flesh of children. When they awake the next day, they don’t know what they did.</p>
<p align="justify">Of course I am sure that the actual Krampus celebrations are perfectly harmless. The worst thing that could happen to a celebrant participating in a <em>Krampuslauf</em> is probably a hangover after drinking too much Krampus schnapps. I wouldn’t rule out a few broken bones either. But when you look at it through the eyes of a Call of Cthulhu game master, things are much more sinister than they seem at first glance. <img src='http://www.stargazersworld.com/wordpress/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p align="justify">This post is part of the <a href="http://nevermetpress.com">Nevermet Press</a> Krampus Christmas Carnival. The artwork used in this post was created by Steven Austin especially for this event and was licensed under a <a href="http://creativecommons.org/licenses/by-nc-sa/3.0/">Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License</a>. More details on the Carnival can be found <a href="http://nevermetpress.com/krampus-is-coming-back-in-a-carnival">here</a>.</p>
<p align="justify">And before I forget it: Happy Holidays!</p>
<p align="justify">P.S.: And when you&#8217;re at it, check Corvus&#8217; post &#8220;<a href="http://www.stargazersworld.com/2010/04/28/the-mythos-is-everywhere/">The Mythos is Everywhere</a>&#8221; on more ideas how to introduce Lovecraft&#8217;s nightmares into &#8230; everything!</p>
<p>Related posts:<ol>
<li><a href='http://www.stargazersworld.com/2011/11/28/legend-help-raising-money-for-childs-play-and-get-a-cool-rpg-in-exchange/' rel='bookmark' title='Legend &#8211; Help raising money for Child&rsquo;s Play and get a cool RPG in exchange'>Legend &#8211; Help raising money for Child&rsquo;s Play and get a cool RPG in exchange</a></li>
<li><a href='http://www.stargazersworld.com/2008/08/28/dungeoncraft-it-all-started-with-a-map/' rel='bookmark' title='Dungeoncraft: &#8220;It all started with a map&#8221;'>Dungeoncraft: &#8220;It all started with a map&#8221;</a></li>
<li><a href='http://www.stargazersworld.com/2010/09/03/the-heroes-of-hougstran/' rel='bookmark' title='The Heroes of Hougstran'>The Heroes of Hougstran</a></li>
</ol></p>]]></content:encoded>
			<wfw:commentRss>http://www.stargazersworld.com/2011/12/19/krampusnacht/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>mashupforge</title>
		<link>http://www.stargazersworld.com/2011/12/19/mashupforge/</link>
		<comments>http://www.stargazersworld.com/2011/12/19/mashupforge/#comments</comments>
		<pubDate>Mon, 19 Dec 2011 07:48:23 +0000</pubDate>
		<dc:creator>Stargazer</dc:creator>
				<category><![CDATA[Advice]]></category>
		<category><![CDATA[Props]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPG tools]]></category>

		<guid isPermaLink="false">http://www.stargazersworld.com/?p=9093</guid>
		<description><![CDATA[Have you ever dreamed about creating a Google Maps style map of your campaign world? My friend and fellow RPG blogger Zakharov Sawyer recently told me about mashupforge, a new service that allows you to do just that. You can even add markers with descriptions about the various places on the map.  [...]]]></description>
			<content:encoded><![CDATA[<p align="justify">Have you ever dreamed about creating a Google Maps style map of your campaign world? My friend and fellow RPG blogger <a href="http://www.zd10.net/">Zakharov Sawyer</a> recently told me about <a href="http://mashupforge.com/">mashupforge</a>, a new service that allows you to do just that. You can even add markers with descriptions about the various places on the map. This can be a very handy tool, especially when you use a laptop or tablet PC at the game table. Below you see a map created by Zak:</p>
<p align="justify"><a href="http://www.stargazersworld.com/wordpress/wp-content/uploads/2011/12/MashupforgePlaneofSylvigoth.png"><img style="display: block; float: none; margin-left: auto; margin-right: auto; border: 0px;" title="Plane of Sylvigoth" src="http://www.stargazersworld.com/wordpress/wp-content/uploads/2011/12/MashupforgePlaneofSylvigoth_thumb.png" alt="Plane of Sylvigoth" width="351" height="265" border="0" /></a><br />
If you want to check out the map in all its interactive glory, follow <a href="http://mashupforge.com/47/MtmH8jyVXBvXoDKaaB8tUVssEyvJ1Z">this link</a>. Mashupforge is currently in beta, and they’ll probably add more features in the future but if you look for an easy and free way to turn your campaign map into an interactive map in the style of Google Maps, <a href="http://mashupforge.com/">mashupforge</a> is definitely worth a look.</p>
<p>Related posts:<ol>
<li><a href='http://www.stargazersworld.com/2009/02/12/stargazers-rpg-stuff/' rel='bookmark' title='Stargazer&#8217;s RPG Stuff'>Stargazer&#8217;s RPG Stuff</a></li>
<li><a href='http://www.stargazersworld.com/2008/12/05/google-friend-connect/' rel='bookmark' title='Google Friend Connect'>Google Friend Connect</a></li>
<li><a href='http://www.stargazersworld.com/2009/10/29/surfing-on-the-wave/' rel='bookmark' title='Surfing on the Wave'>Surfing on the Wave</a></li>
</ol></p>]]></content:encoded>
			<wfw:commentRss>http://www.stargazersworld.com/2011/12/19/mashupforge/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
	</channel>
</rss>

