First look: The Red Eye of Azatoth

Red Eye of AzatothOpen Design LLC recently released The Red Eye of Azatoth a 108-paged adventure anthology for Call of Cthulhu available through the KQ Store or DriveThruRPG. Its story spans nothing less than a whole millennium. Each adventure takes place in a different place and time from England in 887 AD to the American West in 1887. The name of the adventure anthology refers to the Harbinger Star, a comet that appears in the sky on the 87th year of every century. This comet is what binds the different adventures together.

There are five adventures set into the years 887, 1287, 1487, 1587 and 1887 respectively. The backcover blurb should give you a good overview of what The Red Eye of Azatoth has to offer:

Fear the Red Eye of Azathoth!

Kings die, nations crumble, and madness trails in the fiery wake of a comet called The Red Eye of Azathoth. Do you have what it takes to battle across history against the Mythos horrors that surface under its lurid glow?

  • 887 AD, Holy Island, English Northumbria – As blood rain falls and the dead rise, Viking invaders and English monks must join forces or perish in a Lovecraftian nightmare.
  • 1287 AD, Iwaizumi, Japan – Snowbound Samurai must unearth what lies behind the village where babies cannot cry and an abomination hangs lanterns that shriek with a thousand voices.
  • 1487 AD, Valencia, Spain – Heretics must escape torture, prison, and the clutches of angels to expose the Spanish Inquisition’s true purpose.
  • 1587 AD, Roanoke Colony, The New World – Colonists face flayed horrors that hammer on stretched-skin drums to reveal whose knife dug CROATOAN into the Lost Colony’s tree.
  • 1887 AD, Desperation, Arizona Territory – In the series’ explosive magic-and-gunpowder climax, condemned gunfighters unravel the last skeins of the millennium-spanning mystery and stand alone against the full Mythos horror of The Red Eye of Azathoth!

Ia! Ia! Take your players to the mad reaches of our past with 108 pages of epic horror, complete with player handouts, new adversaries, and pregenerated Investigators for each time period.

Physically the adventure looks great (even in PDF form). There’s a nice page background that give the pages a slightly old feel without being distracting. The interior artwork and the maps are mostly in black & white but of great quality. That’s how I want my historical Call of Cthulhu adventures to look like.

Continue reading First look: The Red Eye of Azatoth

Get 20% off of selected titles at DriveThruRPG

DriveThruRPG If you have been following this blog you probably have seen these discounts before. Every month DriveThruRPG provides us with a discount code and a list of eligible products. As you may have noticed the new code arrived a bit late but this time we get a longer list of discounted products than usual. Without further ado, here’s the list of the stuff you can get 20% off until November 10th:

In order to benefit from the discount you need to enter the coupon code DiceInTheFall during checkout! There’s definitely a lot of good stuff on this list.

Vampire: The Masquerade 20th Anniversary Edition now available at DriveThruRPG

Vampire: The Masquerade 20th Anniversary Edition I was actually a bit surprised when I noticed that the 20th Anniversary Edition of Vampire: The Masquerade was already available for purchase on DriveThruRPG. I haven’t actually expected it before late October. There will also be a print-on-demand version over DriveThruRPG later this year, so if you want to get this, you may want to wait a bit longer.

So what’s the big deal with V20? It contains all thirteen Clans, Clan variants and bloodlines from the oWoD, the rules have been slightly updated and there are rules for characters from Neonate to Methusaleh. All disciplines from level one through nine are included and the setting has been updated to reflect the modern times.

While I own all the nWoD core books, I have to admit I still prefer the oWoD setting. Back in the day I’ve played everything from a Caitiff vampire to a Stargazer Philodox in Werewolf. Both Vampire: The Masquerade and Werewolf: The Apocalypse are games I would love to play (or run) again. As far as I know White Wolf plans to rerelease Mage and Werewolf in anniversary editions, too, so perhaps I might get my chance.

The price of $29.99 is a bit above what I usually pay for PDFs and I wouldn’t mind getting the POD version, so I might wait until the holiday season before getting my copy, but from what I’ve read so far the 529-paged PDF is worth every penny.

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