I am pretty sure you all know RPGNow (or one of the other OneBookShelf shops). It’s a great marketplace for RPG products in digital format as well as POD.
For the customer it’s easy to browse and search for products, buying and downloading products works flawlessly and you can rate and review every product you bought. For the publisher uploading their products, setting up product descriptions and cover images and running promotions is easy as pie. In addition to that you get extensive statistics on how often your products have been sold.
There is of course free stuff on RPGNow, too, but it’s first and foremost a shop that wants to sell products and make money. But wouldn’t it be great if there were a site that offers at least some of the features that RPGNow does, but for free RPGs?
Imagine a site, where creators of free RPGs can sign up and upload their free PDFs, enter product descriptions and add a cover image. Having some kind of way to track the number of downloads would be handy, but not that important.
The “customers” of the site can download any free RPG/supplement for free and without the need of being registered at the site, but being registered might have some benefits like being able to post reviews and rate the stuff you downloaded.
This site could be THE place where people go first when they look for free roleplaying games and it could help support many indie game designers out there, who like to give away their games for free.
What do you think about my idea? Is this a project worth pursuing?
In September 2010 I reviewed Chris Perrin’s roleplaying game MECHA and also did an interview with him. In that interview he already mentioned that he was working on some Mecha Combiner rules.
If you’ve been waiting for this supplement all this time, I have good news: Chris just started a Kickstarter project to raise funds for a full color version of MECHA Combiners!
Check out the video below for details or check out the project page!
If you enjoyed Chris’ Mecha RPG you should definitely check out the Kickstarter and give it some support! And before I forget it, he also recently released a Mecha supplement for FREE: It’s called Mekayana and it combines Mecha action with Bollywood dance numbers. Yeah, it sounds unbelievable, but it’s true! I have to admit, it might be a bit too weird for my tastes, but I’ll definitely give it a look. 🙂
A lot of computer roleplaying games and especially MMOs often feature crafting. In games like The Elder Scrolls: Skyrim or World of Warcraft players can craft a plethora of items from raw materials. Yesterday I was playing Skyrim again and I noticed that I basically spent all day disenchanting magic items, mining ore and crafting armor pieces and weapons, which I then enchanted with the effects I wanted.
Curiously not many tabletop RPGs feature player-created items. One of these few games is D&D. Especially when the Eberron campaign setting came out I hoped someone would run an Eberron campaign for me so that I could play an Artificer. Artificers are a special kind of magic users that instead of throwing fancy spells around, they create wands, scrolls, rings, etc. or put enchantments on items. Usually characters had to pay item creation with experience points and was not that popular because of that, but the Artificer actually got a certain pool of points every level that he could use to create items without having to pay from his experience points directly. I thought this could be a fun character class and I definitely wanted to play one.
Continue reading Crafting at the Tabletop