Oh look, the Magus… and more!

The new class for the Pathfinder RPG keeps catching me unaware. As I wrote when the play test began, I had no idea that Paizo added the open content of the recently released Bestiary 2 and Ultimate Magic to the Pathfinder RPG Reference Document. I went to the website to research some ideas for my fantasy campaign, that while it is technically in hiatus, I cannot stop tinkering and planning for; imagine my surprise when I found out that on June 27th they had added this content!

Besides the Magus class, they included the options for the magi using classes, feats, spells and a new magic sub-system based on Words of Power, and so many new monsters… I buy all new major books for Pathfinder, both in print and in PDF. I’m a believer and supporter of Paizo’s pricing structure for new books on PDF (most of the major releases are $9.99) so I make sure I put my money where my mouth is. Still the Reference Document is an invaluable source, I consult it constantly during the game, and since I’m Game Mastering from my laptop it’s the gaming site I probably use the most.

I have said this before, but I think they deserve it, thank you Paizo! Your continued support of the community, through play tests, prompt updates of the Reference Document and the sense of camaraderie they foster on their site and message boards is greatly appreciated. I am a big fan, and In case you are too (and like me you had missed it) enjoy!


PS – Walter (I have not had the pleasure to meet him but thanks!) wrote a Guide to the Magus on the Pathfinder SRD with a nice overview and analysis of the class. I’m also writing a review of Might of the Magus from Open Design that should be ready soon, so I’ll be coming back to this class soon…

Come one, come all, to the greatest geeknic on earth!

I try (I really do) not to toot my own horn, or try to use the blog (too much) to promote another project I’m involved with, Puerto Rico Role Players. I guess there is some crossover, as I share posts from the blog on the Facebook group for Puerto Rico Role Players and oftentimes write about activities the group organizes here, but mostly after the fact. I don’t recall actually using the blog to promote an upcoming gathering. This post aims to correct that.

For over a year a group of RPG fans from Puerto Rico has been gathering to share our love of gaming, food and camaraderie in different places across the island. The group was formed over two years ago and after forging an electronic community and doing some demos at local conventions we finally decided to hold a social activity to get to know each other better. We settled on getting together on a park or other public place and someone suggested the idea of calling it a geeknic. He actually got the idea from geeknic.org, everybody loved the idea and we ran with it.

Continue reading Come one, come all, to the greatest geeknic on earth!

The Kobolds launched a new patronage project: Dark Roads and Golden Hells

I just learned about a new patronage project over at Open Design: Dark Roads and Golden Hells. It will led by Northlands’ designer Dan Voyce. So what will the new book be about?

Welcome to the Multiverse!
apostrophe_demon1Open Design is opening a portal to new demons, killer angels, and the strange landscapes of the planes, from the hells to the shadow plane! Led by Dan Voyce, the designer of the outstanding Northlands sourcebook, this patron project will examine playable sites such as the Vault of Mammon and reusable NPCs suitable for planar journeys, as well as new gear, spells, and hundreds of adventure hooks!
With development by some of the Planescape campaign setting crew and contributions from Paizo’s planar designers as well, this will be an outstanding book for anyone interested in the planes. As always with Open Design, supporters are invited to brainstorm, pitch, design, and playtest the material as much or as little as they like, resulting in a stronger book (as proven by Open Designs 6 ENnie Awards in 5 years!).
Step out on the Dark Roads and visit some Golden Hells: adventure calls!

For more details on the project check out the official announcement at the Kobold Quarterly Blog.

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