The Mindjammer Kickstarter has been pretty strong so far and has now entered itslast 48 hours. If you haven’t decided to back it yet, now’s your last chance, The project has been funded 600% over its initial goal and seventeen stretch goals have been unlocked.
For a mere £20 (appx $30) you can get the digital versions of thirteen products:
- THE CITY PEOPLE adventure – deadly exploration beyond the Commonality frontier.
- THE CITY PEOPLE digipack: hi-res artwork and maps for actual and virtual tabletop Mindjamming.
- The MINDJAMMER PLAYER’S GUIDE: 160-page supplement specifically aimed at Mindjammer players.
- MINDJAMMER TRAVELLER: 288-page supplement for playing in the Mindjammer New Commonality setting using the 2nd edition Mongoose Traveller rules.
- The MINDJAMMER COMPANION: 48+ page supplement repurposing the new Mindjammer Traveller setting content for the Mindjammer Fate version of the game.
- BLUE adventure – mystery and adventure on the devastated homeworld of a near-transcendent alien species.
- BLUE digipack: hi-res artwork and maps for actual and virtual tabletops.
- DOMINION introductory adventure.
- MINDJAMMER novel
- SONGS OF OLD EARTH: novel-length short-fiction collection tracing the deadly history of the Commonality and their nefarious foes, the Venu.
- CHILDREN OF ORION: the Venu sourcebook. 80-page supplement of history, background, worlds, starmaps, and character creation guidelines.
- The ENHANCED COMMONALITY SPACE SCHEMATIC: gorgeous map of Commonality Space, updated with new infomatics and key Commonality world and stellar body images.
- The CORE WORLDS SOURCEBOOK: 80-page supplement detailing the heart of the ancient First Commonality: history, mysteries, worlds, and starmaps, and descriptions of cultures and Coreworlder character creation.
If you’re a fan of transhumanistic SF and the Fate Core system you definitely should check this Kickstarter out. And with the Traveller rules for Mindjammer at the horizon even fans of this old-school SF RPG could make some good use of it.
In preparation for Star Wars: Episode VII – The Force Awakens, like almost everybody out there, I’ve decided to re-watch the Star Wars movies once again! The Internet is abuzz with retrospectives, new reviews of the original movies, and so much more. This is my contribution to that great effort!
When Star Wars (before it was Episode IV – A New Hope) came out I was four years old. I Watched in theaters, many times, and I’ve been a fan ever since. As a gamer, part of that experience was the role-playing games, from West End Game’s Star Wars D6 (not called that back then, it was simply Star Wars the RPG), to the Wizards of the Coast versions, to the myriad fan conversions to other systems. I’ve yet to buy the Fantasy Flight Games version, but if they publish a Force Awakens book they may get me to try their funky dice version of the game.
Before I watch the new movie on the 17th (yes we get it a day early in Puerto Rico!) there is a plan in place to see at least all six original films. I’ll be sharing my impression on the re-watch, rom a gamer’s perspective, perhaps offer some insight on what could work for a Star Wars game, and definitely some rambling along the way, we’ll see what comes out of this experiment. Let’s get this started: Continue reading Gamer Rewatch Star Wars: Episode I – The Phantom Menace
If you’re like me, your love for RPGs goes hand in hand with a love for maps. From the first time I read The Hobbit and the Dragonlance series, to when I first opened the original Forgotten Realms boxed set, I’ve been obsessed with maps. My long running homebrewed campaign actually began with a crude map I drew and has grown from there. Through the years I’ve created maps various ways, hand drawn, electronic tools, old school hex maps, but the search for tools to create maps with never ends.
That’s how I came to discover Inkarnate Worlds. Some months ago someone shared their webpage on Facebook and when I gave it a try I was really impressed. They describe their tools on their Facebook page as follows: “Inkarnate is a web app with a video-game-like interface that makes Table Top RPGs easier to play, and more fun.” Their current tool, Worlds, allows you to create truly beautiful maps through a really intuitive and easy to use interface. You can create a free account and begin creating your maps, saving them on their site, I’m really impressed!
A little googling allowed me to find out they began this journey through an unsuccessful Kickstarter Campaign, and despite that obstacle, they soldiered on and currently have this tool available. I sent the team a message and they were kind enough to answer my questions… Then I sat on this interview almost two months! Let me publicly apologize to them.
If you follow me on social media you may be aware that I underwent surgery in early October, then three family members have been sick, two hospitalized more than once. Times have been hectic to say the least, but they seem to be calming down. I’ve recuperated, the family members are doing better, and I owe it to these gentlemen to finally publish the interview. Here we go!
Continue reading Inkarnate Entertainment Team Interview