RPG a Day 2026 – Day 12: Loss
Welcome to Day 12 of #RPGaDay2026. As I explained in my Day 0 post, I’ll be creating NPCs based on the day’s prompts and the week and day modifiers presented in the infographic...
Welcome to Day 12 of #RPGaDay2026. As I explained in my Day 0 post, I’ll be creating NPCs based on the day’s prompts and the week and day modifiers presented in the infographic...
Welcome to Day 11 of #RPGaDay2026. As I explained in my Day 0 post, I’ll be creating NPCs based on the day’s prompts and the week and day modifiers presented in the infographic...
Welcome to Day 10 of #RPGaDay2026. As I explained in my Day 0 post, I’ll be creating NPCs based on the day’s prompts and the week and day modifiers presented in the infographic...
Welcome to Day 9 of #RPGaDay2026. As I explained in my Day 0 post, I’ll be creating NPCs based on the day’s prompts and the week and day modifiers presented in the infographic...
Welcome to Day 8 of #RPGaDay2026. As I explained in my Day 0 post, I’ll be creating NPCs based on the day’s prompts and the week and day modifiers presented in the infographic...
Welcome to Day 7 of #RPGaDay2026. As I explained in my Day 0 post, I’ll be creating NPCs based on the day’s prompts and the week and day modifiers presented in the infographic...
Welcome to Day 6 of #RPGaDay2026. As I explained in my Day 0 post, I’ll be creating NPCs based on the day’s prompts and the week and day modifiers presented in the infographic...
Welcome to Day 5 of #RPGaDay2026. As I explained in my Day 0 post, I’ll be creating NPCs based on the day’s prompts and the week and day modifiers presented in the infographic...
Welcome to Day 4 of #RPGaDay2026. As I explained in my Day 0 post, I’ll be creating NPCs based on the day’s prompts and the week and day modifiers presented in the infographic...
Welcome to Day 3 of #RPGaDay2026. As I explained in my Day 0 post, I’ll be creating NPCs based on the day’s prompts and the week and day modifiers presented in the infographic...
Welcome to Day 2 of #RPGaDay2026. As I explained in my Day 0 post, I’ll be creating NPCs based on the day’s prompts and the week and day modifiers presented in the infographic...
Welcome to Day 1 of #RPGaDay2026. As I explained in my Day 0 post, I’ll be creating NPCs based on the day’s prompts and the week and day modifiers presented in the infographic...
Hello everyone! Welcome back to the yearly tradition of RPG a Day, this time for 2026. Quick recap for the uninitiated: RPG a Day is a social media event started by David F....
Today’s interview was a little different. I had the pleasure of interviewing a good friend, Ramfis. He may not be a TTRPG player, but he is gaming-adjacent, and his background in psychology, martial...
I have to confess that I discovered Dokyo and its creator, Jonathan Collazo Galindez, through social media. I’ve been a comic book fan for decades, even before I started playing role-playing games. I...
Hello! Welcome back to my Sunday interviews, where I talk to artists and creators from Puerto Rico whose art or creative expressions are related to TTRPGs, gaming, fantasy, and sci-fi. I must admit...
Quick note: This is something I do every Saturday on my Facebook Page, Sunglar’s Musings. Since I know not everyone is on Facebook and I wanted to close out the week here on...
The topic for today’s post may seem a bit odd for a gaming blog, but bear with me. I was getting ready to write my next post for this week’s theme of vampires—all...
Continuing my series of posts in honor of Vampire: The Masquerade’s (VtM) 35th anniversary—both here and on my Facebook page, Sunglar’s Musings—today I’ll revisit a Vampire campaign idea I wrote about here on...
Vampire: The Masquerade turned 35 on Sunday. So, I think I’ll dedicate this week here on the blog and on my social media channels, including my Facebook Page, Sunglar’s Musings, to the venerable...