Well hello there! Thanks for coming back for the third Saturday installment of #RPGaDay2017. This seems to be D&D week for me. Now we’re here for a different subject. Let me introduce the question:
August 19: Which RPG features the best writing?
I love RPGs. That shouldn’t be a surprise. My social media presence is a testament to this. I’ve read a lot of RPG books through the years. While I certainly enjoy reading role-playing books, they are not all a joy to read. The D&D Red Box, which was my first RPG, was an exciting read, because I was so excited about the game, the writing was evocative, the style approachable. Exactly what you need for an introductory game. For ease of reading and understanding how to play a game that was a big win.
Dream big! Continue reading #RPGaDay2017 Day 19: Writers, write. Gamers, game.
Today’s answer has been a constant all week, and it’s fitting it will be the Friday post. Just as the answer to the questions of #RPGaDay2017 about the game I prefer for open ended campaigns, and the one I like running as is, the answer for today is simple. Before I get to the answer, the question is:
August 18: Which RPG have you played the most in your life?
In case the banner picture at the top of the post didn’t give it away, the game I’ve played the most in my life is Dungeons & Dragons. I remember seeing this ad in a comic even before playing the game. Continue reading #RPGaDay2017 Day 18: The Answer is D&D
#RPGaDay2017 week three is here! Thanks for sticking around. Here we go…
August 15: Which RPG do you enjoy adapting the most?
I’m not a house ruler. Of course, I’ve written some house rules here and there, but incredibly in all these years, I haven’t really done so many. I usually tend to play games RAW, at least on the first pass, so I can change them with some knowledge of how they system works. I usually move to a new system by then and end up never modifying them.
There are two old games for which I wrote extensive house rules documents. These were more a case of necessity that actual enjoyment. I compiled a long house rules list for Rifts and other Palladium systems back when I played them. I also wrote a hose rule document for AD&D 2nd edition, but this came out of a player trying to exploit the rules rather than my desire to do it.
You could argue that I’ve always enjoyed tweaking D&D, from making up new classes in D&D BECMI, to monsters and pantheons in all other editions. One system enjoyed modifying was D20 Modern. I adapted the skill system simplified it, altered the classes. That was fun! Continue reading #RPGaDay2017 Day 15: House rules always win!