Tag Archives: Writing

Adventure Writing is a funny old thing!

I have the opportunity to write some adventures for an official publication.

What the publishers are after are standalone scenarios of about 8 to 10 pages in length but statted for three different systems. The periodical that they are intended to appear in typically features five such adventures in each issue.

Writing the adventures is not going to be a problem at all. To be honest I could probably write their entire issue in a month on my own. The real interest is the statting for different rules.

All three games are very closely related, all from the same stable and work in the same way. The difference is in character creation as far as I can see as actual play works along very similar mechanics.

This is also the first time I have written for somebody else’s money. I write gaming material to sell almost daily. I write a monthly fanzine which I sell on RPGNow and Amazon, on my Rolemaster blog we publish a weekly adventure hook which we sell as a pdf, also on RPGNow. When I am not writing any of those I write for my own game systems.

Michael has published a wide range of games, dungeons and supplements under the Stargazer Games label, all of which are free. I think my most popular supplement is my set of solo rules for 7th Sea. These are just a variation of the Fudge Solo engine that I shared here. My favourite creation is my role playing game 3Deep. I tend not to write for free. Not because I am a mercenary but because I feel that if I don’t value my own work why should anyone else?

I also like to play about and experiment with things. By putting a monetary value on things you can use that as one measure of relative success. I am not saying that things that earn more are more successful but one thing we have learned is that supplements with witty, amusing or even slightly silly titles, even if they have detailed descriptions are a lot less popular than very traditional titles. Even of you reduce the prices. Fantasy GMs like Spiders and Undead they do not like sesame street references (do not use the Counting Count as your vampire reference!).

If you remember my wild west posts I said I would write them up into a game. That is still ongoing but I also came across an article on running a successful kickstarter. So as an experiment, when things are in good enough shape, I will launch a kickstarter. I just want to see how it works.

That brings me back to commercial writing. When I am not working on anything else I am still writing that wild west game.

So now I have this chance to write adventures for someone else’s game. I like to think that this is a little step up in my online reputation, a little bit of recognition. In the past year or so that I have been writing here for Stargazer’s World I have read and tried a lot of games and despite the fact that I know what I like I think I have been fairly open minded.

I am about to go on holiday for a few weeks. I am off to Iceland, the land of fire, ice and vikings. So I have packed my notebook and I hope to come back with a clutch of great adventures from which I can choose which to submit. This will be the first time I have worked with a professional editor so it will be interesting to see what sort of feedback I get! I will let you know how I get on.

Mission Aborted!

It was my intention today to write about the new open play-test of Eclipse Phase 2nd Edition. As it happens on Saturday morning the play test files were updated the latest edition so before I can post about it I need to check everything to make sure I am still right.

So today I am going to write a bit more about me.

I have set my self a challenge recently to try and write 2,000 to 3,000 words a day either blog posts, game notes or creating resources. The actual target is 20,000 words a month. I am lucky in that I have a variety of outlets so I do not have to sit and grind away as just one document if the ideas are not coming. This week I have written posts for three blogs, six posts in all. I have written the first drafts of seven articles for a fanzine I publish. I have written one adventure, also destined for the fanzine. In addition I have started writing chapter one of my latest gaming book.

The book is the most interesting project and it is my carrot. I am not allowed to work on it until I have finished my other tasks for the day. This book is a sort of roleplaying for dummies. I didn’t actually realise that there were Dummies books for role playing but they have a range for D&D, GURPS and Vampire Requiem. What I have in mind is a little broader than their offerings and to be honest the examples that refer to actual play examples all use my own game as the rules system. You can spot the ulterior motive there I guess.

As a daily target I only hit the 3,000 words on two days this week but the lower goal of 2,000 I managed on three more days. I am pretty pleased so far. It seems to be a case of the more I write the easier it is to sit down and write. I think it is a case of once I have an achievable goal it is easier to strive to hit it. If on the other hand if you just say I want to write a book, a manual or a game then the goal is a bit amorphous and way too big to tackle in a single hit.

So why am I telling you all this? Well Roberto mentioned the other day that he has ambitions to write his own game. Michael has written Warrior, Rogue & Mage and I have released 3Deep.

The 3Deep core rules is about 30,000 words. WR&M is 5,400 words. It is very easy to produce a first draft of a game in just two weeks. Mind you, unless you are an absolute genius then writing a game is not going to make you rich. What sites like rpgnow have done is democratise games publishing so that anyone can produce their own game. The market is extremely crowded with homebrew (or roll your own as we always called them in our gaming circle) games, adventures and settings. Sorting the diamonds from the lumps of coal is a task in itself and trying to get your own game to stand out is even harder.

My RPG Howto guide is going to cover fantasy, modern and Sci Fi settings so I don’t care about the context. I just want to make the booklet as good as it can be. If I base it just upon my own experiences then that is a pretty limited window of experience.

So this is hopefully where you all come in. If you could give yourself some advice as a starting out role player what would it be?

P.S. That is 621 words done, 2,379 more to go.

Writing A Dungeons & Dragons 4th Edition Adventure

The Computer I Do Most Of My Writing On. I am a bit of a G1 Transformers Fan.

Over the last few years I have been reading books on management and starting a business. I really enjoy reading books on these topics and I have benefited greatly from reading them.

One book that has had the biggest impact on my life is Getting Things Done by David Allen. This book has taught me how to manage myself and others. No book has had a greater effect on me then this one. It is filled with priceless advice and tips that have helped me get my work done, reduce stress and keep everything in order. I can not recommend this book enough. Even if you have no desire to write or start your own business, this is just a good book for life general.

The 4 Hour Work Week by Timothy Ferriss has been the biggest motivator for me to produce something and to start my own business. Whether I will or not has yet to be seen. This book has motivated me to create something, to make something and put it out for the masses. What I have chosen to create is a Dungeons & Dragons 4th Edition adventure.

I hope to use Stargazer’s World as a platform to chronicle my progress and share with everyone what I have learned and how I am overcoming any obstacles along the way. I will continue do posts on other RPG topics. I have no intention of only writing about the progress I am making on my D&D adventure. I still have a video review of GameScience dice coming up. I also will be attending PAX in Seattle this year. Something I am very excited about attending as well as writing about, but more on all of that later.

For now I just want to announce to you, the readers of Stargazer’s World, that I am creating a Dungeons & Dragons 4th Edition adventure. I have completed a lot of work on this project so far and I have a lot more work to do before it’s all done. I hope when it’s all over I have something to be proud of and something other will get enjoyment from.